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Recent work has shown local convergence of GAN training for absolutely continuous data and generator distributions. In this paper, we show that the requirement of absolute continuity is necessary: we describe a simple yet prototypical…

Machine Learning · Computer Science 2018-08-01 Lars Mescheder , Andreas Geiger , Sebastian Nowozin

Generative adversarial networks (GANs) represent a zero-sum game between two machine players, a generator and a discriminator, designed to learn the distribution of data. While GANs have achieved state-of-the-art performance in several…

Machine Learning · Computer Science 2020-02-24 Farzan Farnia , Asuman Ozdaglar

Generative Adversarial Networks (GANs) are one of the most practical methods for learning data distributions. A popular GAN formulation is based on the use of Wasserstein distance as a metric between probability distributions.…

Machine Learning · Computer Science 2018-05-23 Maziar Sanjabi , Jimmy Ba , Meisam Razaviyayn , Jason D. Lee

Generative adversarial networks, or GANs, commonly display unstable behavior during training. In this work, we develop a principled theoretical framework for understanding the stability of various types of GANs. In particular, we derive…

Machine Learning · Computer Science 2020-02-12 Casey Chu , Kentaro Minami , Kenji Fukumizu

We propose studying GAN training dynamics as regret minimization, which is in contrast to the popular view that there is consistent minimization of a divergence between real and generated distributions. We analyze the convergence of GAN…

Artificial Intelligence · Computer Science 2017-12-12 Naveen Kodali , Jacob Abernethy , James Hays , Zsolt Kira

Wasserstein GAN(WGAN) is a model that minimizes the Wasserstein distance between a data distribution and sample distribution. Recent studies have proposed stabilizing the training process for the WGAN and implementing the Lipschitz…

Machine Learning · Computer Science 2018-10-08 Cheolhyeong Kim , Seungtae Park , Hyung Ju Hwang

Generative adversarial networks (GANs) are a widely used framework for learning generative models. Wasserstein GANs (WGANs), one of the most successful variants of GANs, require solving a minmax optimization problem to global optimality,…

Machine Learning · Computer Science 2020-07-03 Qi Lei , Jason D. Lee , Alexandros G. Dimakis , Constantinos Daskalakis

In many domains of computer vision, generative adversarial networks (GANs) have achieved great success, among which the family of Wasserstein GANs (WGANs) is considered to be state-of-the-art due to the theoretical contributions and…

Computer Vision and Pattern Recognition · Computer Science 2018-09-06 Jiqing Wu , Zhiwu Huang , Janine Thoma , Dinesh Acharya , Luc Van Gool

Generative Adversarial Networks (GANs) are a popular formulation to train generative models for complex high dimensional data. The standard method for training GANs involves a gradient descent-ascent (GDA) procedure on a minimax…

Machine Learning · Computer Science 2023-05-30 Evan Becker , Parthe Pandit , Sundeep Rangan , Alyson K. Fletcher

Generative Adversarial Networks (GANs) have been successful in producing outstanding results in areas as diverse as image, video, and text generation. Building on these successes, a large number of empirical studies have validated the…

Machine Learning · Computer Science 2021-06-21 Gérard Biau , Maxime Sangnier , Ugo Tanielian

Motivated by the pursuit of a systematic computational and algorithmic understanding of Generative Adversarial Networks (GANs), we present a simple yet unified non-asymptotic local convergence theory for smooth two-player games, which…

Machine Learning · Statistics 2020-07-27 Tengyuan Liang , James Stokes

Generative Adversarial Nets (GANs) are very successful at modeling distributions from given samples, even in the high-dimensional case. However, their formulation is also known to be hard to optimize and often not stable. While this is…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Ishan Deshpande , Ziyu Zhang , Alexander Schwing

We study a variant of a recently introduced min-max optimization framework where the max-player is constrained to update its parameters in a greedy manner until it reaches a first-order stationary point. Our equilibrium definition for this…

Machine Learning · Computer Science 2022-07-04 Vijay Keswani , Oren Mangoubi , Sushant Sachdeva , Nisheeth K. Vishnoi

Generative Adversarial Networks (GANs) are powerful generative models, but suffer from training instability. The recently proposed Wasserstein GAN (WGAN) makes progress toward stable training of GANs, but sometimes can still generate only…

Machine Learning · Computer Science 2017-12-27 Ishaan Gulrajani , Faruk Ahmed , Martin Arjovsky , Vincent Dumoulin , Aaron Courville

In this paper, we investigate the training process of generative networks that use a type of probability density distance named particle-based distance as the objective function, e.g. MMD GAN, Cram\'er GAN, EIEG GAN. However, these GANs…

Machine Learning · Computer Science 2023-07-10 Chuqi Chen , Yue Wu , Yang Xiang

Many machine learning problems can be formulated as minimax problems such as Generative Adversarial Networks (GANs), AUC maximization and robust estimation, to mention but a few. A substantial amount of studies are devoted to studying the…

Machine Learning · Computer Science 2021-07-14 Yunwen Lei , Zhenhuan Yang , Tianbao Yang , Yiming Ying

Generative adversarial networks have been very successful in generative modeling, however they remain relatively challenging to train compared to standard deep neural networks. In this paper, we propose new visualization techniques for the…

Machine Learning · Computer Science 2020-04-28 Hugo Berard , Gauthier Gidel , Amjad Almahairi , Pascal Vincent , Simon Lacoste-Julien

We introduce a new algorithm named WGAN, an alternative to traditional GAN training. In this new model, we show that we can improve the stability of learning, get rid of problems like mode collapse, and provide meaningful learning curves…

Machine Learning · Statistics 2017-12-08 Martin Arjovsky , Soumith Chintala , Léon Bottou

We introduce a new algorithm for the numerical computation of Nash equilibria of competitive two-player games. Our method is a natural generalization of gradient descent to the two-player setting where the update is given by the Nash…

Optimization and Control · Mathematics 2020-07-02 Florian Schäfer , Anima Anandkumar

In this paper, we propose a novel normalization method called gradient normalization (GN) to tackle the training instability of Generative Adversarial Networks (GANs) caused by the sharp gradient space. Unlike existing work such as gradient…

Machine Learning · Computer Science 2021-10-12 Yi-Lun Wu , Hong-Han Shuai , Zhi-Rui Tam , Hong-Yu Chiu
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