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Artificial intelligence (AI) was initially developed as an implicit moral agent to solve simple and clearly defined tasks where all options are predictable. However, it is now part of our daily life powering cell phones, cameras, watches,…

Computers and Society · Computer Science 2020-02-11 Mohamed Akrout , Robert Steinbauer

Evolutionary Game Theory (EGT) and Artificial Intelligence (AI) are two fields that, at first glance, might seem distinct, but they have notable connections and intersections. The former focuses on the evolution of behaviors (or strategies)…

Physics and Society · Physics 2024-03-13 Long Wang , Feng Fu , Xingru Chen

While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the…

Artificial Intelligence · Computer Science 2025-07-09 Aloïs Rautureau , Éric Piette

As Evolutionary Dynamics moves from the realm of theory into application, algorithms are needed to move beyond simple models. Yet few such methods exist in the literature. Ecological and physiological factors are known to be central to…

Populations and Evolution · Quantitative Biology 2025-05-20 Bryce Allen Bagley , Navin Khoshnan , Claudia K Petritsch

Creativity is a fundamental pillar of human expression and a driving force behind innovation, yet it now stands at a crossroads. As artificial intelligence advances at an astonishing pace, the question arises: can machines match and…

General Economics · Economics 2024-09-30 Anne-Gaëlle Maltese , Pierre Pelletier , Rémy Guichardaz

Deep reinforcement learning has generated superhuman AI in competitive games such as Go and StarCraft. Can similar learning techniques create a superior AI teammate for human-machine collaborative games? Will humans prefer AI teammates that…

Artificial Intelligence · Computer Science 2021-10-25 Ho Chit Siu , Jaime D. Pena , Edenna Chen , Yutai Zhou , Victor J. Lopez , Kyle Palko , Kimberlee C. Chang , Ross E. Allen

The rise of artificial intelligence (AI) offers new opportunities to influence cooperative dynamics with greater applicability and control. In this paper, we examine the impact of third-party bots--agents that do not directly participate in…

Physics and Society · Physics 2024-09-24 Zhixue He , Chen Shen , Lei Shi , Jun Tanimoto

The Resistance: Avalon is a partially observable social deduction game. This area of AI game playing is fairly undeveloped. Implementing an AI for this game involves multiple components specific to each phase as well as role in the game. In…

Machine Learning · Computer Science 2022-09-21 Robert Chuchro

Machine learning is an important tool for decision making, but its ethical and responsible application requires rigorous vetting of its interpretability and utility: an understudied problem, particularly for natural language processing…

Artificial Intelligence · Computer Science 2019-06-11 Shi Feng , Jordan Boyd-Graber

This position paper states that AI Alignment in Multi-Agent Systems (MAS) should be considered a dynamic and interaction-dependent process that heavily depends on the social environment where agents are deployed, either collaborative,…

Artificial Intelligence · Computer Science 2025-06-09 Florian Carichon , Aditi Khandelwal , Marylou Fauchard , Golnoosh Farnadi

We present in this article what we believe to be one of the first attempts at video game machine translation. Our study shows that models trained only with limited in-domain data surpass publicly available systems by a significant margin,…

Computation and Language · Computer Science 2022-09-20 Damien Hansen , Pierre-Yves Houlmont

As robots are increasingly deployed in real-world scenarios, a key question is how to best transfer knowledge learned in one environment to another, where shifting constraints and human preferences render adaptation challenging. A central…

Human-Computer Interaction · Computer Science 2022-05-18 Andreea Bobu , Andi Peng

What makes a task relatively more or less difficult for a machine compared to a human? Much AI/ML research has focused on expanding the range of tasks that machines can do, with a focus on whether machines can beat humans. Allowing for…

Machine Learning · Computer Science 2019-10-09 Vicki Bier , Paul B. Kantor , Gary Lupyan , Xiaojin Zhu

Recently, a lot of attention has been given to undesired consequences of Artificial Intelligence (AI), such as unfair bias leading to discrimination, or the lack of explanations of the results of AI systems. There are several important…

Computers and Society · Computer Science 2019-12-23 Richard Benjamins , Alberto Barbado , Daniel Sierra

As AI becomes increasingly embedded in digital games, players' attitudes de-pend not only on whether AI is used, but also on where and how it intervenes in gameplay. This study examines players' evaluative patterns toward eight AI…

Human-Computer Interaction · Computer Science 2026-05-01 Ting-Chen Hsu , Jiangxu Lin , Wenran Chen , Fei Qin , Zheyuan Zhang

AI is a magnificent field that directly and profoundly touches on numerous disciplines ranging from philosophy, computer science, engineering, mathematics, decision and data science and economics, to cognitive science, neuroscience and…

Computers and Society · Computer Science 2024-10-16 Simon Kasif

This paper attempts to address the issues of machine learning in its current implementation. It is known that machine learning algorithms require a significant amount of data for training purposes, whereas recent developments in deep…

Machine Learning · Computer Science 2018-11-16 Georgios Mastorakis

Artificial intelligence offers superior techniques and methods by which problems from diverse domains may find an optimal solution. The Machine Learning technologies refer to the domain of artificial intelligence aiming to develop the…

Machine Learning · Computer Science 2009-04-24 Alin Munteanu , Cristina Ofelia Sofran

This paper surveys research on applying neuroevolution (NE) to games. In neuroevolution, artificial neural networks are trained through evolutionary algorithms, taking inspiration from the way biological brains evolved. We analyse the…

Neural and Evolutionary Computing · Computer Science 2015-11-05 Sebastian Risi , Julian Togelius

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

Human-Computer Interaction · Computer Science 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov
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