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Chaining algorithms aim to form a semi-global alignment of two sequences based on a set of anchoring local alignments as input. Depending on the optimization criteria and the exact definition of a chain, there are several $O(n \log n)$ time…
This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…
We describe a new algorithm for vertex cover with runtime $O^*(1.25284^k)$, where $k$ is the size of the desired solution and $O^*$ hides polynomial factors in the input size. This improves over previous runtime of $O^*(1.2738^k)$ due to…
Finding, counting and/or listing triangles (three vertices with three edges) in large graphs are natural fundamental problems, which received recently much attention because of their importance in complex network analysis. We provide here a…
I present a parallel algorithm for exact probabilistic inference in Bayesian networks. For polytree networks with n variables, the worst-case time complexity is O(log n) on a CREW PRAM (concurrent-read, exclusive-write parallel…
In this paper, we study the fundamental open question of finding the optimal high-order algorithm for solving smooth convex minimization problems. Arjevani et al. (2019) established the lower bound $\Omega\left(\epsilon^{-2/(3p+1)}\right)$…
We consider the algorithm by Ferson et al. (Reliable computing 11(3), p. 207-233, 2005) designed for solving the NP-hard problem of computing the maximal sample variance over interval data, motivated by robust statistics (in fact, the…
An $s$-workspace algorithm is an algorithm that has read-only access to the values of the input, write-only access to the output, and only uses $O(s)$ additional words of space. We present a randomized $s$-workspace algorithm for…
A bipartite graph $G=(U,V,E)$ is convex if the vertices in $V$ can be linearly ordered such that for each vertex $u\in U$, the neighbors of $u$ are consecutive in the ordering of $V$. An induced matching $H$ of $G$ is a matching such that…
Let $P$ be a set of $n$ points in an axis-parallel rectangle $B$ in the plane. We present an $O(n\alpha(n)\log^4 n)$-time algorithm to preprocess $P$ into a data structure of size $O(n\alpha(n)\log^3 n)$, such that, given a query point $q$,…
We provide new deterministic algorithms for the edge coloring problem, which is one of the classic and highly studied distributed local symmetry breaking problems. As our main result, we show that a $(2\Delta-1)$-edge coloring can be…
With the advent of autonomous robots with two- and three-dimensional scanning capabilities, classical visibility-based exploration methods from computational geometry have gained in practical importance. However, real-life laser scanning of…
Change-point problems have appeared in a great many applications for example cancer genetics, econometrics and climate change. Modern multiscale type segmentation methods are considered to be a statistically efficient approach for multiple…
We give the first polynomial-time algorithms on graphs of bounded maximum induced matching width (mim-width) for problems that are not locally checkable. In particular, we give $n^{\mathcal{O}(w)}$-time algorithms on graphs of mim-width at…
Finding the length of the longest increasing subsequence (LIS) is a classic algorithmic problem. Let $n$ denote the size of the array. Simple $O(n\log n)$ algorithms are known for this problem. We develop a polylogarithmic time randomized…
We assume the permutation $\pi$ is given by an $n$-element array in which the $i$-th element denotes the value $\pi(i)$. Constructing its inverse in-place (i.e. using $O(\log{n})$ bits of additional memory) can be achieved in linear time…
We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…
We present an algorithm that enumerates and classifies all edge-to-edge gluings of unit squares that correspond to convex polyhedra. We show that the number of such gluings of $n$ squares is polynomial in $n$, and the algorithm runs in time…
On sparse graphs, Roditty and Williams [2013] proved that no $O(n^{2-\varepsilon})$-time algorithm achieves an approximation factor smaller than $\frac{3}{2}$ for the diameter problem unless SETH fails. In this article, we solve an open…