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Related papers: Monte-Carlo Tree Search by Best Arm Identification

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Retrieving relevant targets from an extremely large target set under computational limits is a common challenge for information retrieval and recommendation systems. Tree models, which formulate targets as leaves of a tree with trainable…

Machine Learning · Statistics 2020-06-30 Jingwei Zhuo , Ziru Xu , Wei Dai , Han Zhu , Han Li , Jian Xu , Kun Gai

The improving multi-armed bandits problem is a formal model for allocating effort under uncertainty, motivated by scenarios such as investing research effort into new technologies, performing clinical trials, and hyperparameter selection…

Machine Learning · Computer Science 2026-05-22 Avrim Blum , Marten Garicano , Kavya Ravichandran , Dravyansh Sharma

Recent research suggests that tree search algorithms (e.g. Monte Carlo Tree Search) can dramatically boost LLM performance on complex mathematical reasoning tasks. However, they often require more than 10 times the computational resources…

Computation and Language · Computer Science 2024-07-02 Ante Wang , Linfeng Song , Ye Tian , Baolin Peng , Dian Yu , Haitao Mi , Jinsong Su , Dong Yu

The advent of AlphaGo and its successors marked the beginning of a new paradigm in playing games using artificial intelligence. This was achieved by combining Monte Carlo tree search, a planning procedure, and deep learning. While the…

Artificial Intelligence · Computer Science 2023-12-29 Marco Kemmerling , Daniel Lütticke , Robert H. Schmitt

In a fixed-confidence pure exploration problem in stochastic multi-armed bandits, an algorithm iteratively samples arms and should stop as early as possible and return the correct answer to a query about the arms distributions. We are…

Machine Learning · Computer Science 2025-02-04 Adrienne Tuynman , Rémy Degenne

We study the problem of best arm identification in linearly parameterised multi-armed bandits. Given a set of feature vectors $\mathcal{X}\subset\mathbb{R}^d,$ a confidence parameter $\delta$ and an unknown vector $\theta^*,$ the goal is to…

Machine Learning · Computer Science 2020-06-16 Mohammadi Zaki , Avi Mohan , Aditya Gopalan

Games with large branching factors pose a significant challenge for game tree search algorithms. In this paper, we address this problem with a sampling strategy for Monte Carlo Tree Search (MCTS) algorithms called {\em na\"{i}ve sampling},…

Artificial Intelligence · Computer Science 2017-10-16 Santiago Ontañón

Pure exploration in multi-armed bandits has emerged as an important framework for modeling decision-making and search under uncertainty. In modern applications, however, one is often faced with a tremendously large number of options. Even…

Machine Learning · Computer Science 2022-11-22 Parth K. Thaker , Mohit Malu , Nikhil Rao , Gautam Dasarathy

The pure-exploration problem in stochastic multi-armed bandits aims to find one or more arms with the largest (or near largest) means. Examples include finding an {\epsilon}-good arm, best-arm identification, top-k arm identification, and…

Machine Learning · Statistics 2020-09-14 Blake Mason , Lalit Jain , Ardhendu Tripathy , Robert Nowak

We present an extension of Monte Carlo Tree Search (MCTS) that strongly increases its efficiency for trees with asymmetry and/or loops. Asymmetric termination of search trees introduces a type of uncertainty for which the standard upper…

Machine Learning · Statistics 2018-05-24 Thomas M. Moerland , Joost Broekens , Aske Plaat , Catholijn M. Jonker

The discovery of patterns that accurately discriminate one class label from another remains a challenging data mining task. Subgroup discovery (SD) is one of the frameworks that enables to elicit such interesting hypotheses from labeled…

Data Structures and Algorithms · Computer Science 2017-12-07 Guillaume Bosc , Jean-François Boulicaut , Chedy Raïssi , Mehdi Kaytoue

This paper studies a multi-armed bandit (MAB) version of the range-searching problem. In its basic form, range searching considers as input a set of points (on the real line) and a collection of (real) intervals. Here, with each specified…

Machine Learning · Computer Science 2021-05-05 Siddharth Barman , Ramakrishnan Krishnamurthy , Saladi Rahul

In pure-exploration problems, information is gathered sequentially to answer a question on the stochastic environment. While best-arm identification for linear bandits has been extensively studied in recent years, few works have been…

Machine Learning · Statistics 2022-06-10 Marc Jourdan , Rémy Degenne

Monte-Carlo Tree Search (MCTS) is a powerful tool for many non-differentiable search related problems such as adversarial games. However, the performance of such approach highly depends on the order of the nodes that are considered at each…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Mehraveh Javan Roshtkhari , Matthew Toews , Marco Pedersoli

Search algorithms for the bandit problems are applicable in materials discovery. However, the objectives of the conventional bandit problem are different from those of materials discovery. The conventional bandit problem aims to maximize…

Machine Learning · Statistics 2025-04-15 Nobuaki Kikkawa , Hiroshi Ohno

Monte-Carlo Tree Search (MCTS) methods, such as Upper Confidence Bound applied to Trees (UCT), are instrumental to automated planning techniques. However, UCT can be slow to explore an optimal action when it initially appears inferior to…

Artificial Intelligence · Computer Science 2024-04-12 Michael Painter , Mohamed Baioumy , Nick Hawes , Bruno Lacerda

Sequential decision problems are often approximately solvable by simulating possible future action sequences. Metalevel decision procedures have been developed for selecting which action sequences to simulate, based on estimating the…

Artificial Intelligence · Computer Science 2014-08-12 Nicholas Hay , Stuart Russell , David Tolpin , Solomon Eyal Shimony

Gradient-based methods are often used for policy optimization in deep reinforcement learning, despite being vulnerable to local optima and saddle points. Although gradient-free methods (e.g., genetic algorithms or evolution strategies) help…

Machine Learning · Computer Science 2019-12-24 Xiaobai Ma , Katherine Driggs-Campbell , Zongzhang Zhang , Mykel J. Kochenderfer

We consider the problem of using a heuristic policy to improve the value approximation by the Upper Confidence Bound applied in Trees (UCT) algorithm in non-adversarial settings such as planning with large-state space Markov Decision…

Artificial Intelligence · Computer Science 2012-06-27 Truong-Huy Dinh Nguyen , Wee-Sun Lee , Tze-Yun Leong

In recent years, significant progress has been made on algorithms for learning optimal decision trees, primarily in the context of binary features. Extending these methods to continuous features remains substantially more challenging due to…

Machine Learning · Computer Science 2026-01-22 Harold Kiossou , Pierre Schaus , Siegfried Nijssen