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For a set $S$ of $n$ disjoint line segments in $\mathbb{R}^{2}$, the visibility counting problem is to preprocess $S$ such that the number of visible segments in $S$ from any query point $p$ can be computed quickly. There have been…

Computational Geometry · Computer Science 2021-03-16 Sharareh Alipour

The regularization path of the Lasso can be shown to be piecewise linear, making it possible to "follow" and explicitly compute the entire path. We analyze in this paper this popular strategy, and prove that its worst case complexity is…

Machine Learning · Statistics 2012-05-22 Julien Mairal , Bin Yu

We consider the problem of finding collision-free paths for curvature-constrained systems in the presence of obstacles while minimizing execution time. Specifically, we focus on the setting where a planar system can travel at some range of…

Robotics · Computer Science 2022-04-05 Doron Pinsky , Petr Váňa , Jan Faigl , Oren Salzman

In this work, we propose a novel and efficient method for smoothing polylines in motion planning tasks. The algorithm applies to motion planning of vehicles with bounded curvature. In the paper, we show that the generated path: 1) has…

Robotics · Computer Science 2025-02-25 Patrick Pastorelli , Simone Dagnino , Enrico Saccon , Marco Frego , Luigi Palopoli

We consider the motion planning problem for a point constrained to move along a smooth closed convex path of bounded curvature. The workspace of the moving point is bounded by a convex polygon with m vertices, containing an obstacle in a…

Computational Geometry · Computer Science 2007-05-23 Jean-Daniel Boissonnat , Jurek Czyzowicz , Olivier Devillers , Jean-Marc Robert , Mariette Yvinec

Tree-width and path-width are widely successful concepts. Many NP-hard problems have efficient solutions when restricted to graphs of bounded tree-width. Many efficient algorithms are based on a tree decomposition. Sometimes the more…

Data Structures and Algorithms · Computer Science 2016-06-22 Martin Fürer

Let $\mathcal{W} \subset \mathbb{R}^2$ be a planar polygonal environment (i.e., a polygon potentially with holes) with a total of $n$ vertices, and let $A,B$ be two robots, each modeled as an axis-aligned unit square, that can translate…

Robotics · Computer Science 2023-11-01 Pankaj K. Agarwal , Dan Halperin , Micha Sharir , Alex Steiger

We present an implementation of a recent algorithm to compute shortest-path trees in unit disk graphs in $O(n\log n)$ worst-case time, where $n$ is the number of disks. In the minimum-separation problem, we are given $n$ unit disks and two…

Computational Geometry · Computer Science 2017-02-13 Sergio Cabello , Lazar Milinković

Let $P$ be a set of $n$ points in the plane. We consider the problem of partitioning $P$ into two subsets $P_1$ and $P_2$ such that the sum of the perimeters of $\text{CH}(P_1)$ and $\text{CH}(P_2)$ is minimized, where $\text{CH}(P_i)$…

Computational Geometry · Computer Science 2021-03-02 Mikkel Abrahamsen , Mark de Berg , Kevin Buchin , Mehran Mehr , Ali D. Mehrabi

We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both…

Data Structures and Algorithms · Computer Science 2014-01-21 Léon R. Planken , Mathijs M. de Weerdt , Roman P. J. van der Krogt

We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…

Computational Geometry · Computer Science 2018-07-27 Ahmad Biniaz , Prosenjit Bose , Paz Carmi , Anil Maheshwari , J. Ian Munro , Michiel Smid

We propose an algorithm with expected complexity of $\bigO(n\log n)$ arithmetic operations to solve a special shortest vector problem arising in computer-and-forward design, where $n$ is the dimension of the channel vector. This algorithm…

Information Theory · Computer Science 2016-02-02 Jinming Wen , Xiao-Wen Chang

We present the first polynomial time approximation algorithm for computing shortest paths in weighted three-dimensional domains. Given a polyhedral domain $\D$, consisting of $n$ tetrahedra with positive weights, and a real number…

Computational Geometry · Computer Science 2011-02-16 Lyudmil Aleksandrov , Hristo Djidjev , Anil Maheshwari , Joerg-Rudiger Sack

Computing all-pairs shortest paths is a fundamental and much-studied problem with many applications. Unfortunately, despite intense study, there are still no significantly faster algorithms for it than the $\mathcal{O}(n^3)$ time algorithm…

Data Structures and Algorithms · Computer Science 2020-01-15 Stefan Kratsch , Florian Nelles

This paper considers the problem of finding a quickest path between two points in the Euclidean plane in the presence of a transportation network. A transportation network consists of a planar network where each road (edge) has an…

Computational Geometry · Computer Science 2015-03-17 Radwa El Shawi , Joachim Gudmundsson , Christos Levcopoulos

This paper discusses the problem of covering and hitting a set of line segments $\cal L$ in ${\mathbb R}^2$ by a pair of axis-parallel squares such that the side length of the larger of the two squares is minimized. We also discuss the…

Computational Geometry · Computer Science 2017-09-15 Sanjib Sadhu , Sasanka Roy , Subhas C. Nandy , Suchismita Roy

We address the following problem: Given a simple polygon $P$ with $n$ vertices and two points $s$ and $t$ inside it, find a minimum link path between them such that a given target point $q$ is visible from at least one point on the path.…

Computational Geometry · Computer Science 2021-03-02 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

Routing and scheduling problems are fundamental problems in combinatorial optimization, and also have many applications. Most variations of these problems are NP-Hard, so we need to use heuristics to solve these problems on large instances,…

Data Structures and Algorithms · Computer Science 2015-02-20 Arindam Pal

Fastest-path queries between two points in a very large road map is an increasingly important primitive in modern transportation and navigation systems, thus very efficient computation of these paths is critical for system performance and…

Data Structures and Algorithms · Computer Science 2020-09-09 Renjie Chen , Craig Gotsman

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…

Artificial Intelligence · Computer Science 2021-04-15 Konstantin Yakovlev , Anton Andreychuk
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