Related papers: TextureGAN: Controlling Deep Image Synthesis with …
Recent GAN-based (Generative adversarial networks) inpainting methods show remarkable improvements and generate plausible images using multi-stage networks or Contextual Attention Modules (CAM). However, these techniques increase the model…
Sound synthesiser controls typically correspond to technical parameters of signal processing algorithms rather than intuitive sound descriptors that relate to human perception of sound. This makes it difficult to realise sound ideas in a…
Recent advancements in large vision-language models have enabled highly expressive and diverse vector sketch generation. However, state-of-the-art methods rely on a time-consuming optimization process involving repeated feedback from a…
We propose an auto-encoder architecture for multi-texture synthesis. The approach relies on both a compact encoder accounting for second order neural statistics and a generator incorporating adaptive periodic content. Images are embedded in…
An emerging line of work has sought to generate plausible imagery from touch. Existing approaches, however, tackle only narrow aspects of the visuo-tactile synthesis problem, and lag significantly behind the quality of cross-modal synthesis…
Noise synthesis is a challenging low-level vision task aiming to generate realistic noise given a clean image along with the camera settings. To this end, we propose an effective generative model which utilizes clean features as guidance…
Text-to-image models are powerful tools for image creation. However, the generation process is akin to a dice roll and makes it difficult to achieve a single image that captures everything a user wants. In this paper, we propose a framework…
Here we demonstrate that the feature space of random shallow convolutional neural networks (CNNs) can serve as a surprisingly good model of natural textures. Patches from the same texture are consistently classified as being more similar…
The real world exhibits an abundance of non-stationary textures. Examples include textures with large-scale structures, as well as spatially variant and inhomogeneous textures. While existing example-based texture synthesis methods can cope…
Conditional image synthesis from layout has recently attracted much interest. Previous approaches condition the generator on object locations as well as class labels but lack fine-grained control over the diverse appearance aspects of…
In the last few years, we have witnessed the rise of a series of deep learning methods to generate synthetic images that look extremely realistic. These techniques prove useful in the movie industry and for artistic purposes. However, they…
We present a method to improve the visual realism of low-quality, synthetic images, e.g. OpenGL renderings. Training an unpaired synthetic-to-real translation network in image space is severely under-constrained and produces visible…
We demonstrate that pre-trained text-to-image diffusion models, despite being trained on raster images, possess a remarkable capacity to guide vector sketch synthesis. In this paper, we introduce DiffSketcher, a novel algorithm for…
Most existing text-to-image synthesis tasks are static single-turn generation, based on pre-defined textual descriptions of images. To explore more practical and interactive real-life applications, we introduce a new task - Interactive…
Image extrapolation aims at expanding the narrow field of view of a given image patch. Existing models mainly deal with natural scene images of homogeneous regions and have no control of the content generation process. In this work, we…
Diffusion models emerged as a leading approach in text-to-image generation, producing high-quality images from textual descriptions. However, attempting to achieve detailed control to get a desired image solely through text remains a…
Stitched images provide a wide field-of-view (FoV) but suffer from unpleasant irregular boundaries. To deal with this problem, existing image rectangling methods devote to searching an initial mesh and optimizing a target mesh to form the…
Deep generative models have been successfully applied to many applications. However, existing works experience limitations when generating large images (the literature usually generates small images, e.g. 32 * 32 or 128 * 128). In this…
Existing compression methods typically focus on the removal of signal-level redundancies, while the potential and versatility of decomposing visual data into compact conceptual components still lack further study. To this end, we propose a…
While the quality of GAN image synthesis has improved tremendously in recent years, our ability to control and condition the output is still limited. Focusing on StyleGAN, we introduce a simple and effective method for making local,…