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Graph Edit Distance (GED) is a popular similarity measurement for pairwise graphs and it also refers to the recovery of the edit path from the source graph to the target graph. Traditional A* algorithm suffers scalability issues due to its…

Machine Learning · Computer Science 2020-12-03 Runzhong Wang , Tianqi Zhang , Tianshu Yu , Junchi Yan , Xiaokang Yang

We present a fast algorithm for the design of smooth paths (or trajectories) that are constrained to lie in a collection of axis-aligned boxes. We consider the case where the number of these safe boxes is large, and basic preprocessing of…

Robotics · Computer Science 2024-01-04 Tobia Marcucci , Parth Nobel , Russ Tedrake , Stephen Boyd

An efficient algorithm to solve the $k$ shortest non-homotopic path planning ($k$-SNPP) problem in a 2D environment is proposed in this paper. Motivated by accelerating the inefficient exploration of the homotopy-augmented space of the 2D…

Robotics · Computer Science 2022-07-28 Tong Yang , Li Huang , Yue Wang , Rong Xiong

Autonomous agents face the challenge of coordinating multiple tasks (perception, motion planning, controller) which are computationally expensive on a single onboard computer. To utilize the onboard processing capacity optimally, it is…

Robotics · Computer Science 2023-05-09 Aditya Shirwatkar , Aman Singh , Jana Ravi Kiran

We formulate and study the thinnest path problem in wireless ad hoc networks. The objective is to find a path from a source to its destination that results in the minimum number of nodes overhearing the message by a judicious choice of…

Networking and Internet Architecture · Computer Science 2013-08-08 Jianhang Gao , Qing Zhao , Ananthram Swami

Identifying shortest paths between nodes in a network is a common graph analysis problem that is important for many applications involving routing of resources. An adversary that can manipulate the graph structure could alter traffic…

Social and Information Networks · Computer Science 2022-11-22 Benjamin A. Miller , Zohair Shafi , Wheeler Ruml , Yevgeniy Vorobeychik , Tina Eliassi-Rad , Scott Alfeld

We present a new heuristic point-to-point routing algorithm based on contraction hierarchies (CH). Given an epsilon >= 0, we can prove that the length of the path computed by our algorithm is at most (1+epsilon) times the length of the…

Data Structures and Algorithms · Computer Science 2010-02-05 Robert Geisberger

Finding the optimal embedding of networks into low-dimensional hyperbolic spaces is a challenge that received considerable interest in recent years, with several different approaches proposed in the literature. In general, these methods…

Physics and Society · Physics 2024-01-08 Bendegúz Sulyok , Gergely Palla

Automated driving in urban scenarios requires efficient planning algorithms able to handle complex situations in real-time. A popular approach is to use graph-based planning methods in order to obtain a rough trajectory which is…

Robotics · Computer Science 2021-02-17 Oliver Speidel , Jona Ruof , Klaus Dietmayer

We give an algorithm that takes a directed graph $G$ undergoing $m$ edge insertions with lengths in $[1, W]$, and maintains $(1+\epsilon)$-approximate shortest path distances from a fixed source $s$ to all other vertices. The algorithm is…

Data Structures and Algorithms · Computer Science 2025-06-25 Yang P. Liu

We present a framework for embedding graph structured data into a vector space, taking into account node features and topology of a graph into the optimal transport (OT) problem. Then we propose a novel distance between two graphs, named…

Machine Learning · Computer Science 2023-07-04 Dai Hai Nguyen , Koji Tsuda

Numerical computation of shortest paths or geodesics on curved domains, as well as the associated geodesic distance, arises in a broad range of applications across digital geometry processing, scientific computing, computer graphics, and…

Graphics · Computer Science 2020-07-22 Keenan Crane , Marco Livesu , Enrico Puppo , Yipeng Qin

In this article, we present an approximation algorithm for solving the Weighted Region Problem amidst a set of $ n $ non-overlapping weighted disks in the plane. For a given parameter $ \varepsilon \in (0,1]$, the length of the approximate…

Computational Geometry · Computer Science 2024-09-16 Prosenjit Bose , Jean-Lou De Carufel , Guillermo Esteban , Anil Maheshwari

One of the prime problems of computer science and machine learning is to extract information efficiently from large-scale, heterogeneous data. Text data, with its syntax, semantics, and even hidden information content, possesses an…

Computation and Language · Computer Science 2024-09-10 Sarmad N. Mohammed , Semra Gündüç

Balanced partitioning is often a crucial first step in solving large-scale graph optimization problems, e.g., in some cases, a big graph can be chopped into pieces that fit on one machine to be processed independently before stitching the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-12-10 Kevin Aydin , MohammadHossein Bateni , Vahab Mirrokni

A hypergraph is a generalization of a graph, in which a hyperedge can connect multiple vertices, modeling complex relationships involving multiple vertices simultaneously. Hypergraph pattern matching, which is to find all isomorphic…

Databases · Computer Science 2025-12-23 Siwoo Song , Wonseok Shin , Kunsoo Park , Giuseppe F. Italiano , Zhengyi Yang , Wenjie Zhang

Recent years have witnessed a tremendous growth using topological summaries, especially the persistence diagrams (encoding the so-called persistent homology) for analyzing complex shapes. Intuitively, persistent homology maps a potentially…

Computational Geometry · Computer Science 2021-04-19 Samantha Chen , Yusu Wang

Querying the shortest path between two vertexes is a fundamental operation in a variety of applications, which has been extensively studied over static road networks. However, in reality, the travel costs of road segments evolve over time,…

Databases · Computer Science 2023-03-08 Zengyang Gong , Yuxiang Zeng , Lei Chen

Many resource allocation problems in the cloud can be described as a basic Virtual Network Embedding Problem (VNEP): finding mappings of request graphs (describing the workloads) onto a substrate graph (describing the physical…

Networking and Internet Architecture · Computer Science 2018-03-14 Matthias Rost , Stefan Schmid

In this paper, we present a new algorithm that extends RRT* and RT-RRT* for online path planning in complex, dynamic environments. Sampling-based approaches often perform poorly in environments with narrow passages, a feature common to many…

Robotics · Computer Science 2021-09-10 Daniel Armstrong , André Jonasson
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