Related papers: SliceType: Fast Gaze Typing with a Merging Keyboar…
Human-computer interactions based on gaze-tracking have spread during the last few years. Video games, applications in health, trading, market research, and many other fields have started to use this new technology that seems invisible to…
In order to avoid the "Midas Touch" problem, gaze-based interfaces for selection often introduce a dwell time: a fixed amount of time the user must fixate upon an object before it is selected. Past interfaces have used a uniform dwell time…
AI-powered coding assistants, like GitHub Copilot, are increasingly used to boost developers' productivity. However, their output quality hinges on the contextual richness of the prompts. Meanwhile, gaze behaviour carries rich cognitive…
As eye-tracking becomes increasingly common in modern mobile devices, the potential for hands-free, gaze-based interaction grows, but current gesture sets are largely expert-designed and often misaligned with how users naturally move their…
Text-entry aims to provide an effective and efficient pathway for humans to deliver their messages to computers. With the advent of mobile computing, the recent focus of text-entry research has moved from physical keyboards to soft…
Gradual typing combines static and dynamic typing in the same program. One would hope that the performance in a gradually typed language would range between that of a dynamically typed language and a statically typed language. Existing…
Gaze reflects how humans process visual scenes and is therefore increasingly used in computer vision systems. Previous works demonstrated the potential of gaze for object-centric tasks, such as object localization and recognition, but it…
The gaze behaviour of a reader is helpful in solving several NLP tasks such as automatic essay grading. However, collecting gaze behaviour from readers is costly in terms of time and money. In this paper, we propose a way to improve…
Predicting a reader's rating of text quality is a challenging task that involves estimating different subjective aspects of the text, like structure, clarity, etc. Such subjective aspects are better handled using cognitive information. One…
Even before the Covid-19 pandemic, beneficial use cases for hygienic, touchless human-machine interaction have been explored. Gaze input, i.e., information input via eye-movements of users, represents a promising method for contact-free…
In the study of reading, eye-tracking technology offers unique insights into the time-course of how individuals extract information from text. A significant hurdle in using multi-line paragraph stimuli is the need to align eye gaze position…
The problem of identifying splice sites consists of two sub-problems: finding their boundaries, and characterizing their sequence markers. Other splicing elements---including, enhancers and silencers---that occur in the intronic and exonic…
Gaze tracking is a useful human-to-computer interface, which plays an increasingly important role in a range of mobile applications. Gaze calibration is an indispensable component of gaze tracking, which transforms the eye coordinates to…
Automatic detection of cognates helps downstream NLP tasks of Machine Translation, Cross-lingual Information Retrieval, Computational Phylogenetics and Cross-lingual Named Entity Recognition. Previous approaches for the task of cognate…
The enhanced frequency based keypad is designed to speed up the typing process. This paper will show that the proposed layout will increase the typing speed and be flexible for thumb. Traditional cell phone keypad is not a scientific keypad…
Text entry is a common activity in virtual reality (VR) systems. There is a limited number of available hands-free techniques, which allow users to carry out text entry when users' hands are busy such as holding items or hand-based devices…
Hardware prefetching is one of the most widely-used techniques for hiding long data access latency. To address the challenges faced by hardware prefetching, architects have proposed to detect and exploit the spatial locality at the…
We introduce LowKeyEMG, a real-time human-computer interface that enables efficient text entry using only 7 gesture classes decoded from surface electromyography (sEMG). Prior work has attempted full-alphabet decoding from sEMG, but…
Researchers need to keep up with immense literatures, though it is time-consuming and difficult to do so. In this paper, we investigate the role that intelligent interfaces can play in helping researchers skim papers, that is, rapidly…
This paper investigates multi-selection in XR interfaces based on eye and hand interaction. We propose enabling multi-selection using different variations of techniques that combine gaze with a semi-pinch gesture, allowing users to select…