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Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…

Information Theory · Computer Science 2021-10-13 Gustavo Kasper Facenda , Elad Domanovitz , Ashish Khisti , Wai-Tian Tan , John Apostolopoulos

We consider the on-time transmissions of a sequence of packets over a fading channel.Different from traditional in-time communications, we investigate how many packets can be received $\delta$-on-time, meaning that the packet is received…

Information Theory · Computer Science 2022-02-18 Yan Li , Yunquan Dong , Byonghyo Shim

In this paper a scheduling policy is presented which minimizes the average delay of the users. The scheduling scheme is investigated both by analysis and simulations carried out in the context of Orthogonal Frequency Division Multiplexing…

Information Theory · Computer Science 2011-11-09 Chan Zhou , Gerhard Wunder

We consider a set of $n$ messages and a group of $k$ clients. Each client is privileged for receiving an arbitrary subset of the messages over a broadcast erasure channel, which generalizes scenario of a previous work. We propose a method…

Information Theory · Computer Science 2013-05-07 Shahriar Etemadi Tajbakhsh , Parastoo Sadeghi

An emerging trend of next generation communication systems is to provide network edges with additional capabilities such as storage resources in the form of caches to reduce file delivery latency. To investigate the impact of this technique…

Information Theory · Computer Science 2018-03-13 Jaber Kakar , Anas Chaaban , Aydin Sezgin , Arogyaswami Paulraj

In this paper, we study joint queue-aware and channel-aware scheduling of arbitrarily bursty traffic over multi-state time-varying channels, where the bursty packet arrival in the network layer, the backlogged queue in the data link layer,…

Information Theory · Computer Science 2016-06-06 Meng Wang , Juan Liu , Wei Chen

Models for noncoherent error control in random linear network coding (RLNC) and store and forward (SAF) have been recently proposed. In this paper, we model different types of random network communications as the transmission of flats of…

Information Theory · Computer Science 2015-03-13 Maximilien Gadouleau , Alban Goupil

With the phenomenal growth of the Internet of Things (IoT), Ultra Reliable Low Latency Communications (URLLC) has potentially been the enabler to guarantee the stringent requirements on latency and reliability. However, how to achieve low…

Information Theory · Computer Science 2019-03-15 Xiaoyu Zhao , Wei Chen

This paper considers the multiple-access relay channel in a setting where two source nodes transmit packets to a destination node, both directly and via a relay node, over packet erasure channels. Intra-session network coding is used at the…

Information Theory · Computer Science 2022-03-08 Amjad Saeed Khan , Ioannis Chatzigeorgiou

Future networks are expected to support various ultra-reliable low-latency communications via wireless links. To avoid the loss of packets and keep the low latency, sliding network coding (SNC) is an emerging technology by generating…

Information Theory · Computer Science 2022-04-26 Fangzhou Wu , Zhiyuan Tan , Huiying Zhu , Pengpeng Dong

We consider broadcasting a block of packets to multiple wireless receivers under random packet erasures using instantly decodable network coding (IDNC). The sender first broadcasts each packet uncoded once, then generates coded packets…

Information Theory · Computer Science 2016-01-20 Mingchao Yu , Parastoo Sadeghi , Neda Aboutorab

In this study, a scheduling policy of layered decoding for quasi-cycle (QC) low-density parity-check (LDPC) codes with high throughput and good performance is designed. The influence of scheduling on the delay of the decoder's hardware…

Information Theory · Computer Science 2025-05-27 Dongxu Chang , Qingqing Peng , Guanghui Wang , Guiying Yan

Current approaches to the practical implementation of network coding are batch-based, and often do not use feedback, except possibly to signal completion of a file download. In this paper, the various benefits of using feedback in a network…

Networking and Internet Architecture · Computer Science 2009-04-13 Jay Kumar Sundararajan , Devavrat Shah , Muriel Medard

To lower the complexity of network codes over packet line networks with arbitrary schedules, chunked codes (CC) and overlapped chunked codes (OCC) were proposed in earlier works. These codes have been previously analyzed for relatively…

Information Theory · Computer Science 2011-06-01 Anoosheh Heidarzadeh , Amir H. Banihashemi

We study and compare three coded schemes for single-server wireless broadcast of multiple description coded content to heterogeneous users. The users (sink nodes) demand different number of descriptions over links with different packet loss…

Networking and Internet Architecture · Computer Science 2012-05-22 Yao Li , Emina Soljanin , Predrag Spasojevic

Supporting the quality of service of unlicensed users in cognitive radio networks is very challenging, mainly due to dynamic resource availability because of the licensed users' activities. In this paper, we study the optimal admission…

Systems and Control · Computer Science 2012-01-17 Feng Wang , Jianwei Huang , Yuping Zhao

We consider the two user wireless Multiple Access Relay Channel (MARC), in which nodes $A$ and $B$ want to transmit messages to a destination node $D$ with the help of a relay node $R$. For the MARC, Wang and Giannakis proposed a Complex…

Information Theory · Computer Science 2012-10-22 Vijayvaradharaj T. Muralidharan , B. Sundar Rajan

In this work, we address the delay optimal scheduling problem for wireless transmission with fixed modulation over multi-state fading channels. We propose a stochastic scheduling policy which schedules the source to transmit with…

Information Theory · Computer Science 2015-09-18 Juan Liu , Wei Chen , Khaled B. Letaief

A delay-constrained scheduling problem for point-to-point communication is considered: a packet of $B$ bits must be transmitted by a hard deadline of $T$ slots over a time-varying channel. The transmitter/scheduler must determine how many…

Information Theory · Computer Science 2008-07-23 Juyul Lee , Nihar Jindal

In this paper, we consider the use of cross-layer network coding (CLNC), caching, and device-to-device (D2D) communications to jointly optimize the delivery of a set of popular contents to a set of user devices (UDs). In the considered D2D…

Information Theory · Computer Science 2021-01-20 Mohammed S. Al-Abiad , Md. Zoheb Hassan , Md. Jahangir Hossain
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