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Quadrilateral mesh generation plays a crucial role in numerical simulations within Computer-Aided Design and Engineering (CAD/E). Producing high-quality quadrangulation typically requires satisfying four key criteria. First, the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Qiujie Dong , Huibiao Wen , Rui Xu , Shuangmin Chen , Jiaran Zhou , Shiqing Xin , Changhe Tu , Taku Komura , Wenping Wang

Computational mathematics plays an increasingly important role in computational fluid dynamics (CFD). The aeronautics and aerospace re- search community is working on next generation of CFD capacity that is accurate, automatic, and fast. A…

Computational Geometry · Computer Science 2015-07-15 Guojun G Liao , Xi Chen , Xianxin Cai , Ben Hildebrand , Dion Fleitas

High-quality mesh generation is the foundation of accurate finite element analysis. Due to the vast interior vertices search space and complex initial boundaries, mesh generation for complicated domains requires substantial manual…

Numerical Analysis · Mathematics 2023-05-02 Hua Tong , Kuanren Qian , Eni Halilaj , Yongjie Jessica Zhang

High-order quadrilateral meshes offer superior accuracy and computational efficiency in numerical simulations. However, existing methods struggle to simultaneously preserve boundary/interface features, ensure high quality, and achieve…

Graphics · Computer Science 2026-03-25 Yongjia Weng , Lufeng Liu , Zhonggui Chen , Xuan Zhou , Juan Cao

This paper introduces a novel, robust, and computationally efficient framework for high-quality quadrilateral mesh generation on general two-dimensional domains. The core of the proposed approach is a novel method for computing cross fields…

Numerical Analysis · Mathematics 2026-05-28 Jingwen Dai , Zhonghua Qiao , Dong Wang

Streamline-based quad meshing algorithms use smooth cross fields to partition surfaces into quadrilateral regions by tracing cross field separatrices. In practice, re-entrant corners and misalignment of singularities lead to small regions…

Computational Geometry · Computer Science 2019-08-06 Ryan Viertel , Braxton Osting , Matthew Staten

Cross fields play a critical role in various geometry processing tasks, especially for quad mesh generation. Existing methods for cross field generation often struggle to balance computational efficiency with generation quality, using slow…

In the current practices of both industry and academia, the convergence and accuracy of finite element calculations are closely related to the methods and quality of mesh generation. For years, the research on high-quality mesh generation…

Graphics · Computer Science 2025-07-24 Hui Zhao

High-quality quadrilateral mesh generation is a fundamental challenge in computer graphics. Traditional optimization-based methods are often constrained by the topological quality of input meshes and suffer from severe efficiency…

Graphics · Computer Science 2026-03-12 Yuguang Chen , Xinhai Liu , Xiangyu Zhu , Yiling Zhu , Zhuo Chen , Dongyu Zhang , Chunchao Guo

Structured meshes, composed of quadrilateral elements in 2D and hexahedral elements in 3D, are widely used in industrial applications and engineering simulations due to their regularity and superior accuracy in finite element analysis.…

Graphics · Computer Science 2026-03-16 Xiaoyang Yu , Canjia Huang , Zhonggui Chen , Juan Cao

This paper presents a fast an robust mesh generation procedure that is able to generate meshes of the earth system (ocean and continent) in matters of seconds. Our algorithm takes as input a standard shape-file i.e. geospatial vector data…

Computational Geometry · Computer Science 2016-07-08 Jean-François Remacle , Jonathan Lambrechts

This paper describes a novel approach for generating accurate floor plans and 3D models of building interiors using scanned mesh data. Unlike previous methods, which begin with a high resolution point cloud from a laser range-finder, our…

Graphics · Computer Science 2023-12-29 Ritesh Sharma , Eric Bier , Lester Nelson , Mahabir Bhandari , Niraj Kunwar

Triangular meshes are a widely used representation in the field of 3D modeling. In this paper, we present a novel approach for edge length-based linear subdivision on triangular meshes, along with two auxiliary techniques. We conduct a…

Graphics · Computer Science 2023-10-04 Junyi Shen

We describe an adaptive version of a method for generating valid naturally curved quadrilateral meshes. The method uses a guiding field, derived from the concept of a cross field, to create block decompositions of multiply connected two…

Numerical Analysis · Mathematics 2020-02-18 Julian Marcon , David A. Kopriva , Spencer J. Sherwin , Joaquim Peiró

We present a method for generating orthogonal quadrilateral meshes subject to user-defined feature alignment and sizing constraints. The approach relies on computing integrable orthogonal frame fields, whose symmetries are implicitly…

Computational Geometry · Computer Science 2026-04-07 Mattéo Couplet , Alexandre Chemin , David Bommes , Edward Chien

Recent mesh generation approaches typically tokenize triangle meshes into sequences of tokens and train autoregressive models to generate these tokens sequentially. Despite substantial progress, such token sequences inevitably reuse…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Jeonghwan Kim , Yushi Lan , Armando Fortes , Yongwei Chen , Xingang Pan

Accuracy of a simulation is strongly depend on the grid quality. Here, quality means orthogonality at the boundaries and quasi-orthogonality within the critical regions, smoothness, bounded aspect ratios, solution adaptive behaviour, etc.…

Numerical Analysis · Mathematics 2007-05-23 sanjay kumar khattri

We propose an end-to-end pipeline to robustly generate high-quality, high-order and coarse quadrilateral meshes on CAD models. This kind of mesh enables the use of high-order analysis techniques such as high-order finite element methods or…

Computational Engineering, Finance, and Science · Computer Science 2021-08-06 Mattéo Couplet , Maxence Reberol , Jean-François Remacle

The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating triangle meshes and then merging triangles into…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Jian Liu , Chunshi Wang , Song Guo , Haohan Weng , Zhen Zhou , Zhiqi Li , Jiaao Yu , Yiling Zhu , Jing Xu , Biwen Lei , Zhuo Chen , Chunchao Guo

We present an approach for robust high-order mesh generation specially tailored to streamlined bodies. The method is based on a semi-sructured approach which combines the high quality of structured meshes in the near-field with the…

Computational Geometry · Computer Science 2020-11-10 Julian Marcon , Joaquim Peiró , David Moxey , Nico Bergemann , Henry Bucklow , Mark Gammon
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