English
Related papers

Related papers: QuickCSG: Fast Arbitrary Boolean Combinations of N…

200 papers

Simulations of physical phenomena are essential to the expedient design of precision components in aerospace and other high-tech industries. These phenomena are often described by mathematical models involving partial differential equations…

Computational Physics · Physics 2017-01-05 Daniel Magee , Kyle E Niemeyer

We show that a realization of a closed connected PL-manifold of dimension n-1 in n-dimensional Euclidean space (n>2) is the boundary of a convex polyhedron (finite or infinite) if and only if the interior of each (n-3)-face has a point,…

Computational Geometry · Computer Science 2007-05-23 Konstantin Rybnikov

Designing the topology of three-dimensional structures is a challenging problem due to its memory and time consumption. In this paper, we present a robust and efficient algorithm for solving large-scale 3D topology optimization problems.…

Optimization and Control · Mathematics 2024-03-01 Alfredo Vitorino , Francisco A. M. Gomes

Training a neural network (NN) typically relies on some type of curve-following method, such as gradient descent (GD) (and stochastic gradient descent (SGD)), ADADELTA, ADAM or limited memory algorithms. Convergence for these algorithms…

Machine Learning · Computer Science 2023-05-08 Michael A Kouritzin , Stephen Styles , Beatrice-Helen Vritsiou

This paper proposes a concise coding of the cells of n-dimensional finite regular grids. It induces a simple, generic and efficient framework for implementing classical digital topology data structures and algorithms. Discrete subsets of…

Discrete Mathematics · Computer Science 2009-06-16 Jacques-Olivier Lachaud

We propose a novel method for speeding up stochastic optimization algorithms via sketching methods, which recently became a powerful tool for accelerating algorithms for numerical linear algebra. We revisit the method of conditioning for…

Numerical Analysis · Computer Science 2015-06-10 Alon Gonen , Shai Shalev-Shwartz

We present a GPU-friendly framework for real-time implicit simulation of elastic material in the presence of frictional contacts. The integration of hyperelasticity, non-interpenetration contact, and friction in real-time simulations…

Graphics · Computer Science 2025-03-20 Ziqiu Zeng , Siyuan Luo , Fan Shi , Zhongkai Zhang

Motivated by the increasing availability of low- and mixed-precision arithmetic on modern hardware, we develop mixed-precision variants of Lloyd's algorithm for k-means clustering. The main ingredient is a family of mixed-precision kernels…

Numerical Analysis · Mathematics 2026-05-26 Erin Carson , Xinye Chen , Xiaobo Liu

Latent Dirichlet Allocation(LDA) is a popular topic model. Given the fact that the input corpus of LDA algorithms consists of millions to billions of tokens, the LDA training process is very time-consuming, which may prevent the usage of…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-03-14 Xiaolong Xie , Yun Liang , Xiuhong Li , Wei Tan

Deep learning models have achieved significant success in various image related tasks. However, they often encounter challenges related to computational complexity and overfitting. In this paper, we propose an efficient approach that…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Salim Khazem , Jeremy Fix , Cédric Pradalier

Stochastic gradient descent (SGD) is a workhorse algorithm for solving large-scale optimization problems in data science and machine learning. Understanding the convergence of SGD is hence of fundamental importance. In this work we examine…

Numerical Analysis · Mathematics 2024-12-11 Lehan Chen , Yuji Nakatsukasa

We present an algorithm for the fast computation of the general $N$-point spatial correlation functions of any discrete point set embedded within an Euclidean space of $\mathbb{R}^n$. Utilizing the concepts of kd-trees and graph databases,…

Cosmology and Nongalactic Astrophysics · Physics 2019-06-19 Cristiano G. Sabiu , Ben Hoyle , Juhan Kim , Xiao-Dong Li

Due to the variety and importance of applications of treecodes and FMM, the combination of algorithmic acceleration with hardware acceleration can have tremendous impact. Alas, programming these algorithms efficiently is no piece of cake.…

Computational Physics · Physics 2012-08-14 Rio Yokota , Lorena Barba

This paper aims to accelerate the test-time computation of deep convolutional neural networks (CNNs). Unlike existing methods that are designed for approximating linear filters or linear responses, our method takes the nonlinear units into…

Computer Vision and Pattern Recognition · Computer Science 2014-11-18 Xiangyu Zhang , Jianhua Zou , Xiang Ming , Kaiming He , Jian Sun

Large scale-free graphs are famously difficult to process efficiently: the skewed vertex degree distribution makes it difficult to obtain balanced partitioning. Our research instead aims to turn this into an advantage by partitioning the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-05 Scott Sallinen , Abdullah Gharaibeh , Matei Ripeanu

Polytopes are the basic finite data structures for convex sets: they appear as feasible regions in linear optimization, as geometric summaries in algorithms, and as random objects in stochastic geometry. A natural geometric question is…

Metric Geometry · Mathematics 2026-03-10 Steven Hoehner

Many applications require randomly sampling bipartite graphs with fixed degrees, or randomly sampling incidence matrices with fixed row and column sums. Although several sampling algorithms exist, the ``curveball'' algorithm is the most…

Data Structures and Algorithms · Computer Science 2022-11-01 Karl Godard , Zachary P. Neal

We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…

Computational Geometry · Computer Science 2015-03-17 Dae-Sung Jang , Sun-Il Kwon

Non-linear least squares solvers are used across a broad range of offline and real-time model fitting problems. Most improvements of the basic Gauss-Newton algorithm tackle convergence guarantees or leverage the sparsity of the underlying…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Huu Le , Christopher Zach , Edward Rosten , Oliver J. Woodford

3D Gaussian Splat (3DGS) enables high-fidelity, real-time novel view synthesis by representing scenes with large sets of anisotropic primitives, but often requires millions of Splats, incurring significant storage and transmission costs.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Butian Xiong , Rong Liu , Tiantian Zhou , Meida Chen , Zhiwen Fan , Andrew Feng