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In this paper we propose a distributed iterated hard thresholding algorithm termed DiFIGHT over a network that is built on the diffusion mechanism and also propose a modification of the proposed algorithm, termed MoDiFIGHT, that has low…

Information Theory · Computer Science 2020-08-17 Samrat Mukhopadhyay , Mrityunjoy Chakraborty

Inspired by biological swarms, robotic swarms are envisioned to solve real-world problems that are difficult for individual agents. Biological swarms can achieve collective intelligence based on local interactions and simple rules; however,…

Robotics · Computer Science 2017-09-21 Qiyang Li , Xintong Du , Yizhou Huang , Quinlan Sykora , Angela P. Schoellig

Crowdsourcing has become an efficient paradigm for performing large scale tasks. Truth discovery and incentive mechanism are fundamentally important for the crowdsourcing system. Many truth discovery methods and incentive mechanisms for…

Computer Science and Game Theory · Computer Science 2019-02-12 Lingyun Jiang , Xiaofu Niu , Jia Xu , Dejun Yang , Lijie Xu

Budget allocation in online advertising deals with distributing the campaign (insertion order) level budgets to different sub-campaigns which employ different targeting criteria and may perform differently in terms of return-on-investment…

Artificial Intelligence · Computer Science 2015-02-25 Sahin Cem Geyik , Abhishek Saxena , Ali Dasdan

Mobile crowdsourcing refers to systems where the completion of tasks necessarily requires physical movement of crowdworkers in an on-demand workforce. Evidence suggests that in such systems, tasks often get assigned to crowdworkers who…

Artificial Intelligence · Computer Science 2024-01-24 Ralf Bruns , Jeremias Dötterl , Jürgen Dunkel , Sascha Ossowski

Crowdsourced data supports real-time decision-making but faces challenges like misinformation, errors, and contributor power concentration. This study systematically examines trust management practices across platforms categorised as…

Social and Information Networks · Computer Science 2025-11-06 Iffat Gheyas , Muhammad Rizwan Asghar , Steve Schneider , Alan Woodward

Boosting is a learning scheme that combines weak prediction rules to produce a strong composite estimator, with the underlying intuition that one can obtain accurate prediction rules by combining "rough" ones. Although boosting is proved to…

Machine Learning · Computer Science 2015-05-07 Shaobo Lin , Yao Wang , Lin Xu

Diffusion policies have shown to be very efficient at learning complex, multi-modal behaviors for robotic manipulation. However, errors in generated action sequences can compound over time which can potentially lead to failure. Some…

Robotics · Computer Science 2026-03-12 Zixing Wang , Devesh K. Jha , Ahmed H. Qureshi , Diego Romeres

We consider a setting where $p$ public resources are to be allocated among $n$ competing and strategic agents so as to maximize social welfare (the objects should be allocated to those who value them the most). This is called allocative…

Computer Science and Game Theory · Computer Science 2018-01-29 P Manisha , C V Jawahar , Sujit Gujar

The personalization of our news consumption on social media has a tendency to reinforce our pre-existing beliefs instead of balancing our opinions. This finding is a concern for the health of our democracies which rely on an access to…

Social and Information Networks · Computer Science 2019-06-04 Ruben Becker , Federico Corò , Gianlorenzo D'Angelo , Hugo Gilbert

Crowdsourcing is an effective method to collect data by employing distributed human population. Researchers introduce appropriate reward mechanisms to incentivize agents to report accurately. In particular, this paper focuses on Peer-Based…

Computer Science and Game Theory · Computer Science 2021-12-23 Samhita Kanaparthy , Sankarshan Damle , Sujit Gujar

Large-scale manipulations on social media have two important characteristics: (i) use of propaganda to influence others, and (ii) adoption of coordinated behavior to spread it and to amplify its impact. Despite the connection between them,…

Social and Information Networks · Computer Science 2022-05-24 Kristina Hristakieva , Stefano Cresci , Giovanni Da San Martino , Mauro Conti , Preslav Nakov

We consider the fractional influence maximization problem, i.e., identifying users on a social network to be incentivized with potentially partial discounts to maximize the influence on the network. The larger the discount given to a user,…

Social and Information Networks · Computer Science 2024-07-09 Akhil Bhimaraju , Eliot W. Robson , Lav R. Varshney , Abhishek K. Umrawal

In this paper we consider how to evaluate survival distribution predictions with measures of discrimination. This is a non-trivial problem as discrimination measures are the most commonly used in survival analysis and yet there is no clear…

Machine Learning · Statistics 2022-03-10 Raphael Sonabend , Andreas Bender , Sebastian Vollmer

In this paper, we present an information propagation game on a network where the information is originated from a sponsor who is willing to pay a fixed total budget to the players who propagate the information. Our solution can be applied…

Computer Science and Game Theory · Computer Science 2020-02-28 Haomin Shi , Yao Zhang , Zilin Si , Letong Wang , Dengji Zhao

Crowdsourcing systems are popular for solving large-scale labelling tasks with low-paid workers. We study the problem of recovering the true labels from the possibly erroneous crowdsourced labels under the popular Dawid-Skene model. To…

Machine Learning · Computer Science 2017-01-13 Jungseul Ok , Sewoong Oh , Jinwoo Shin , Yung Yi

In the online innovation market, the fund-raising performance of the start-up project is a concerning issue for creators, investors and platforms. Unfortunately, existing studies always focus on modeling the fund-raising process after the…

Machine Learning · Computer Science 2021-05-28 Likang Wu , Zhi Li , Hongke Zhao , Qi Liu , Enhong Chen

Recent years have seen a surge of artificial currency-based mechanisms in contexts where monetary instruments are deemed unfair or inappropriate, e.g., in allocating food donations to food banks, course seats to students, and, more…

Computer Science and Game Theory · Computer Science 2025-02-05 Damien Berriaud , Ezzat Elokda , Devansh Jalota , Emilio Frazzoli , Marco Pavone , Florian Dörfler

In online advertising markets, budget-constrained advertisers acquire ad placements through repeated bidding in auctions on various platforms. We present a strategy for bidding optimally in a set of auctions that may or may not be…

Computer Science and Game Theory · Computer Science 2023-06-14 Fransisca Susan , Negin Golrezaei , Okke Schrijvers