Related papers: Identification of points using disks
An ordinary plane of a finite set of points in real 3-space with no three collinear is a plane intersecting the set in exactly three points. We prove a structure theorem for sets of points spanning few ordinary planes. Our proof relies on…
This paper studies problems related to visibility among points in the plane. A point $x$ \emph{blocks} two points $v$ and $w$ if $x$ is in the interior of the line segment $\bar{vw}$. A set of points $P$ is \emph{$k$-blocked} if each point…
In this paper we show that the number of distinct distances determined by a set of $n$ points on a constant-degree two-dimensional algebraic variety $V$ (i.e., a surface) in $\mathbb R^3$ is at least $\Omega\left(n^{7/9}/{\rm polylog}…
We develop, implement and test a set of algorithms for estimating N-point correlation functions from pixelized sky maps. These algorithms are slow, in the sense that they do not break the O(N_pix^N) barrier, and yet, they are fast enough…
A convex partition of a point set P in the plane is a planar partition of the convex hull of P with empty convex polygons or internal faces whose extreme points belong to P. In a convex partition, the union of the internal faces give the…
Two dimensional particle disks in proximity to a planet are numerically integrated to determine when a planet in a circular orbit can truncate a particle disk. Collisions are treated by giving each particle a series of velocity…
We study the problems of covering or partitioning a polygon $P$ (possibly with holes) using a minimum number of small pieces, where a small piece is a connected sub-polygon contained in an axis-aligned unit square. For covering, we seek to…
It is shown that given any link-manifold, there is an algorithm to decide if the manifold contains an embedded, essential planar surface; if it does, the algorithm will construct one. If a slope on the boundary of the link-manifold is…
We study unit disk visibility graphs, where the visibility relation between a pair of geometric entities is defined by not only obstacles, but also the distance between them. That is, two entities are not mutually visible if they are too…
We present a new, simple, fast algorithm to numerically evolve disks of inelastically colliding particles surrounding a central star. Our algorithm adds negligible computational cost to the fastest existing collisionless N-body codes, and…
We give a solution to Pick's interpolation problem on the unit polydisc in $\mathbb{C}^n$, $n\geq 2$, by characterizing all interpolation data that admit a $\mathbb{D}$-valued interpolant, in terms of a family of positive-definite kernels…
Given N points in the plane $P_1 P_2...P_N$ and a location $\Omega$, the union of discs with diameters $[\Omega P_i], i = 1, 2,...N$ covers the convex hull of the points. The location $\Omega_s$ minimizing the area covered by the union of…
Jung's theorem says that planar sets of diameter $1$ can be covered by a closed circular disk of radius $\frac 1{\sqrt3}$. In this paper we consider a fractional Jung-type problem for finite planar point-sets. Let $\mathcal{P}_n$ be the…
Let $P$ be a set of $n$ points in the plane that determines at most $n/5$ distinct distances. We show that no line can contain more than $O(n^{43/52}{\rm polylog}(n))$ points of $P$. We also show a similar result for rectangular distances,…
Optimal matrices for problems involving the matrix numerical radius often have fields of values that are disks, a phenomenon associated with partial smoothness. Such matrices are highly structured: we experiment in particular with the…
This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…
(highly abridged) We define three requirements for accurate simulations that attempt to model circumstellar disks and the formation of collapsed objects (e.g. planets) within them. First, we define a resolution requirement based on the…
Unit disk graphs are intersection graphs of circles of unit radius in the plane. We present simple and provably good heuristics for a number of classical NP-hard optimization problems on unit disk graphs. The problems considered include…
We show that every set $\mathcal{P}$ of $n$ non-collinear points in the plane contains a point incident to at least $\lceil\frac{n}{3}\rceil+1$ of the lines determined by $\mathcal{P}$.
We prove a geometric version of the graph separator theorem for the unit disk intersection graph: for any set of $n$ unit disks in the plane there exists a line $\ell$ such that $\ell$ intersects at most $O(\sqrt{(m+n)\log{n}})$ disks and…