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A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population…

Computer Science and Game Theory · Computer Science 2021-05-04 Han Xiao , Qizhi Fang

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

Computer Science and Game Theory · Computer Science 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…

Combinatorics · Mathematics 2016-04-01 Jonas Groschwitz , Tibor Szabó

A $\mathrm{CHSH}_{q}$ game is a generalization of the standard two player $\mathrm{CHSH}$ game, having $q$ different input and output options. In contrast to the binary game, the best classical and quantum winning strategies are not known…

Quantum Physics · Physics 2016-12-02 Matej Pivoluska , Martin Plesch

In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…

Computer Science and Game Theory · Computer Science 2025-01-31 A. Kaan Ata Yilmaz , Abhishek Kulkarni , Ufuk Topcu

We consider the task of computing an approximation of a trembling hand perfect equilibrium for an n-player game in strategic form, n >= 3. We show that this task is complete for the complexity class FIXP_a. In particular, the task is…

Computer Science and Game Theory · Computer Science 2014-08-06 Kousha Etessami , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

In this paper we investigate the game chromatic number for complete multipartite graphs. We devise several strategies for Alice, and one strategy for Bob, and we prove their optimality in all complete multipartite graphs with no singletons.…

Combinatorics · Mathematics 2023-07-25 Paweł Obszarski , Krzysztof Turowski , Hubert Zięba

We characterize the class of symmetric two-player games in which tit-for-tat cannot be beaten even by very sophisticated opponents in a repeated game. It turns out to be the class of exact potential games. More generally, there is a class…

Computer Science and Game Theory · Computer Science 2013-01-25 Peter Duersch , Joerg Oechssler , Burkhard C. Schipper

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

Computer Science and Game Theory · Computer Science 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

In a guessing game, players guess the value of a random real number selected using some probability density function. The winner may be determined in various ways; for example, a winner can be a player whose guess is closest in magnitude to…

Computer Science and Game Theory · Computer Science 2016-07-11 Anthony Mendes , Kent E. Morrison

We investigate a two-player zero-sum stochastic differential game in which the players have an asymmetric information on the random payoff. We prove that the game has a value and characterize this value in terms of dual solutions of some…

Optimization and Control · Mathematics 2007-05-23 Pierre Cardaliaguet , Catherine Rainer

Gambits are central to human decision-making. Our goal is to provide a theory of Gambits. A Gambit is a combination of psychological and technical factors designed to disrupt predictable play. Chess provides an environment to study gambits…

Theoretical Economics · Economics 2022-04-14 Shiva Maharaj , Nicholas Polson , Christian Turk

The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…

Combinatorics · Mathematics 2018-10-09 Soogang Eoh , Jihoon Choi

Semi-algebraic set is a subset of the real space defined by polynomial equations and inequalities. In this paper, we consider the problem of deciding whether two given points in a semi-algebraic set are connected. We restrict to the case…

Symbolic Computation · Computer Science 2024-06-13 Cordian Riener , Robin Schabert , Thi Xuan Vu

We discuss a model of a two-person, non-cooperative stochastic game, inspired by the discrete version of the red-and-black gambling problem presented by Dubins and Savage. Assume that two players hold certain amounts of money. At each stage…

Probability · Mathematics 2019-12-10 Włodzimierz Fechner

This paper coins the notion of Joker games, a variant of concurrent games where the players are not strictly adversarial. Instead, Player 1 can get help from Player 2 by playing a Joker move. We formalize these games as cost games and…

Computer Science and Game Theory · Computer Science 2025-03-26 Petra van den Bos , Marielle Stoelinga

We discuss and solve a model for a game with many players, where a subset of truely deciding players is embedded into a hierarchy of dependent agents. These interdependencies modify the game matrix and the Nash equilibria for the deciding…

Computer Science and Game Theory · Computer Science 2015-04-16 Elisabeth Kraus , Simon D. Lentner

We consider a game in which each player must find a compromise between more daring strategies that carry a high risk for him to be eliminated, and more cautious ones that, however, reduce his final score. For two symmetric players this game…

Optimization and Control · Mathematics 2019-05-24 H. J. Hilhorst , C. Appert-Rolland

We analyse the computational complexity of finding Nash equilibria in turn-based stochastic multiplayer games with omega-regular objectives. We show that restricting the search space to equilibria whose payoffs fall into a certain interval…

Computer Science and Game Theory · Computer Science 2015-07-01 Michael Ummels , Dominik Wojtczak

A numerical semigroup is a sub-semigroup of the natural numbers that has a finite complement. Some of the key properties of a numerical semigroup are its Frobenius number F, genus g and type t. It is known that for any numerical semigroup…

Combinatorics · Mathematics 2020-08-20 Deepesh Singhal