Related papers: Saving Critical Nodes with Firefighters is FPT
In the Maximize Phylogenetic Diversity problem, we are given a phylogenetic tree that represents the genetic proximity of species, and we are asked to select a subset of species of maximum phylogenetic diversity to be preserved through…
We study the fire-retaining problem on groups, a quasi-isometry invariant introduced by Mart\'inez-Pedroza and Prytula [8], related to the firefighter problem. We prove that any Cayley graph with degree-$d$ polynomial growth does not…
In this paper we study the Spanning Tree Congestion problem, where we are given a graph $G=(V,E)$ and are asked to find a spanning tree $T$ of minimum maximum congestion. Here, the congestion of an edge $e\in T$ is the number of edges…
The task of the broadcast problem is, given a graph G and a source vertex s, to compute the minimum number of rounds required to disseminate a piece of information from s to all vertices in the graph. It is assumed that, at each round, an…
Graph burning is a discrete-time process that models the propagation of information in a network. Initially, we have an undirected graph of unburned vertices. At each time step, an unburned vertex is chosen to burn; additionally, unburned…
Hedonic games model settings in which a set of agents have to be partitioned into groups which we call coalitions. In the enemy aversion model, each agent has friends and enemies, and an agent prefers to be in a coalition with as few…
A set $D$ of vertices of a graph is a \emph{defensive alliance} if, for each element of $D$, the majority of its neighbours are in $D$. We consider the notion of local minimality in this paper. We are interested in finding a locally minimal…
In knockout tournaments, players compete in successive rounds, with losers eliminated and winners advancing until a single champion remains. Given a tournament digraph $D$, which encodes the outcomes of all possible matches, and a…
Given a graph $G=(V,E)$, the problem of \gb{} is to find a sequence of nodes from $V$, called burning sequence, in order to burn the whole graph. This is a discrete-step process, in each step an unburned vertex is selected as an agent to…
A defensive alliance in an undirected graph $G=(V,E)$ is a non-empty set of vertices $S$ satisfying the condition that every vertex $v\in S$ has at least as many neighbours (including itself) in $S$ as it has in $V\setminus S$. We consider…
We show that some natural problems that are XNLP-hard (which implies W[t]-hardness for all t) when parameterized by pathwidth or treewidth, become FPT when parameterized by stable gonality, a novel graph parameter based on optimal maps from…
We study how to sparsify connectivity in graphs under a tight deletion budget. Given a graph $G$ and integers $k,x \ge 0$, Critical Node Cut (CNC) asks whether we can delete at most $k$ vertices so that the number of remaining unordered…
The graph burning problem is an NP-hard combinatorial optimization problem that helps quantify the vulnerability of a graph to contagion. This paper introduces a simple farthest-first traversal-based approximation algorithm for this problem…
Inspired by the famous Target Set Selection problem, we propose a new discrete model to simultaneously spread two opinions within a social network and perform an initial study of its complexity. Here, we are given a social network, a…
We study efficient preprocessing for the undirected Feedback Vertex Set problem, a fundamental problem in graph theory which asks for a minimum-sized vertex set whose removal yields an acyclic graph. More precisely, we aim to determine for…
Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…
Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate…
The maximum modularity of a graph is a parameter widely used to describe the level of clustering or community structure in a network. Determining the maximum modularity of a graph is known to be NP-complete in general, and in practice a…
The game of rendezvous with adversaries is a game on a graph played by two players: Facilitator and Divider. Facilitator has two agents and Divider has a team of $k \ge 1$ agents. While the initial positions of Facilitator's agents are…
We present fixed parameter tractable algorithms for the conflict-free coloring problem on graphs. Given a graph $G=(V,E)$, \emph{conflict-free coloring} of $G$ refers to coloring a subset of $V$ such that for every vertex $v$, there is a…