Related papers: Deterministic subgraph detection in broadcast CONG…
One of the most basic techniques in algorithm design consists of breaking a problem into subproblems and then proceeding recursively. In the case of graph algorithms, one way to implement this approach is through separator sets. Given a…
We present near-optimal algorithms for detecting small vertex cuts in the CONGEST model of distributed computing. Despite extensive research in this area, our understanding of the vertex connectivity of a graph is still incomplete,…
Algorithmic meta-theorems, stating that graph properties expressible in some particular logic can be decided efficiently in graph classes having some specific structural properties, are now standard in sequential graph algorithms. One of…
The Beeping Network (BN) model captures important properties of biological processes. Paradoxically, the extremely limited communication capabilities of such nodes has helped BN become one of the fundamental models for networks. Since in…
Distributed graph algorithms that separately optimize for either the number of rounds used or the total number of messages sent have been studied extensively. However, algorithms simultaneously efficient with respect to both measures have…
We consider global problems, i.e. problems that take at least diameter time, even when the bandwidth is not restricted. We show that all problems considered admit efficient solutions in low-treewidth graphs. By ``efficient'' we mean that…
We provide novel deterministic distributed vertex coloring algorithms. As our main result, we give a deterministic distributed algorithm to compute a $(\Delta+1)$-coloring of an $n$-node graph with maximum degree $\Delta$ in…
We present the first polylogarithmic-round algorithm for sampling a random spanning tree in the (Broadcast) Congested Clique model. For any constant $c > 0$, our algorithm outputs a sample from a distribution whose total variation distance…
In the minimum $k$-edge-connected spanning subgraph ($k$-ECSS) problem the goal is to find the minimum weight subgraph resistant to up to $k-1$ edge failures. This is a central problem in network design, and a natural generalization of the…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
This paper gives simple distributed algorithms for the fundamental problem of computing graph distances in the Congested Clique model. One of the main components of our algorithms is fast matrix multiplication, for which we show an…
We present the first sublinear-in-$n$ round algorithm for sampling an approximately uniform spanning tree of an $n$-vertex graph in the CongestedClique model of distributed computing. In particular, our algorithm requires…
We present new deterministic algorithms for computing distributed weighted minimum weight cycle (MWC) in undirected and directed graphs and distributed weighted all nodes shortest cycle (ANSC) in directed graphs. Our algorithms for these…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
The CONGEST and CONGEST-CLIQUE models have been carefully studied to represent situations where the communication bandwidth between processors in a network is severely limited. Messages of only $O(log(n))$ bits of information each may be…
We show that the VC-dimension of a graph can be computed in time $n^{\log d+1} d^{O(d)}$, where $d$ is the degeneracy of the input graph. The core idea of our algorithm is a data structure to efficiently query the number of vertices that…
We present a deterministic distributed algorithm that computes a $(2\Delta-1)$-edge-coloring, or even list-edge-coloring, in any $n$-node graph with maximum degree $\Delta$, in $O(\log^7 \Delta \log n)$ rounds. This answers one of the…
We revisit classical connectivity problems in the CONGEST model of distributed computing. By using techniques from fault tolerant network design, we show improved constructions, some of which are even "local" (i.e., with $\widetilde{O}(1)$…
In this thesis, we present fast deterministic algorithm to find small cuts in distributed networks. Finding small min-cuts for a network is essential for ensuring the quality of service and reliability. Throughout this thesis, we use the…
In the CONGEST model, a communications network is an undirected graph whose $n$ nodes are processors and whose $m$ edges are the communications links between processors. At any given time step, a message of size $O(\log n)$ may be sent by…