Related papers: Attribute-Guided Face Generation Using Conditional…
In the past decades, the excessive use of the last-generation GAN (Generative Adversarial Networks) models in computer vision has enabled the creation of artificial face images that are visually indistinguishable from genuine ones. These…
The human face is one of the most crucial parts in interhuman communication. Even when parts of the face are hidden or obstructed the underlying facial movements can be understood. Machine learning approaches often fail in that regard due…
Recent advances in Generative Adversarial Networks (GANs) have led to the creation of realistic-looking digital images that pose a major challenge to their detection by humans or computers. GANs are used in a wide range of tasks, from…
Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts…
Facial expression synthesis has drawn much attention in the field of computer graphics and pattern recognition. It has been widely used in face animation and recognition. However, it is still challenging due to the high-level semantic…
We present a framework for training GANs with explicit control over generated images. We are able to control the generated image by settings exact attributes such as age, pose, expression, etc. Most approaches for editing GAN-generated…
Deep generative models have the capacity to render high fidelity images of content like human faces. Recently, there has been substantial progress in conditionally generating images with specific quantitative attributes, like the emotion…
Generating synthetic datasets for training face recognition models is challenging because dataset generation entails more than creating high fidelity images. It involves generating multiple images of same subjects under different factors…
In this work, we propose a novel Cycle In Cycle Generative Adversarial Network (C$^2$GAN) for the task of keypoint-guided image generation. The proposed C$^2$GAN is a cross-modal framework exploring a joint exploitation of the keypoint and…
High-quality, diverse, and photorealistic images can now be generated by unconditional GANs (e.g., StyleGAN). However, limited options exist to control the generation process using (semantic) attributes, while still preserving the quality…
This paper introduces the Attribute-Decomposed GAN, a novel generative model for controllable person image synthesis, which can produce realistic person images with desired human attributes (e.g., pose, head, upper clothes and pants)…
Generative Adversarial Networks (GANs) are now capable of producing synthetic face images of exceptionally high visual quality. In parallel to the development of GANs themselves, efforts have been made to develop metrics to objectively…
Few-shot image generation aims to generate images of high quality and great diversity with limited data. However, it is difficult for modern GANs to avoid overfitting when trained on only a few images. The discriminator can easily remember…
The unprecedented increase in the usage of computer vision technology in society goes hand in hand with an increased concern in data privacy. In many real-world scenarios like people tracking or action recognition, it is important to be…
Conditional GANs are frequently used for manipulating the attributes of face images, such as expression, hairstyle, pose, or age. Even though the state-of-the-art models successfully modify the requested attributes, they simultaneously…
The research topic of sketch-to-portrait generation has witnessed a boost of progress with deep learning techniques. The recently proposed StyleGAN architectures achieve state-of-the-art generation ability but the original StyleGAN is not…
Current child face generators are restricted by the limited size of the available datasets. In addition, feature selection can prove to be a significant challenge, especially due to the large amount of features that need to be trained for.…
Unconditional human image generation is an important task in vision and graphics, which enables various applications in the creative industry. Existing studies in this field mainly focus on "network engineering" such as designing new…
Different forms of customized 2D avatars are widely used in gaming applications, virtual communication, education, and content creation. However, existing approaches often fail to capture fine-grained facial expressions and struggle to…
In this paper, we introduce a new method for generating an object image from text attributes on a desired location, when the base image is given. One step further to the existing studies on text-to-image generation mainly focusing on the…