Related papers: Triangle Finding and Listing in CONGEST Networks
In this paper we consider the fundamental problem of finding subgraphs in highly dynamic distributed networks - networks which allow an arbitrary number of links to be inserted / deleted per round. We show that the problems of $k$-clique…
The possibilities offered by quantum computing have drawn attention in the distributed computing community recently, with several breakthrough results showing quantum distributed algorithms that run faster than the fastest known classical…
The CONGEST and CONGEST-CLIQUE models have been carefully studied to represent situations where the communication bandwidth between processors in a network is severely limited. Messages of only $O(log(n))$ bits of information each may be…
In this note, we investigate listing cliques of arbitrary sizes in bandwidth-limited, dynamic networks. The problem of detecting and listing triangles and cliques was originally studied in great detail by Bonne and Censor-Hillel (ICALP…
We show that the quantum query complexity of detecting if an $n$-vertex graph contains a triangle is $O(n^{9/7})$. This improves the previous best algorithm of Belovs making $O(n^{35/27})$ queries. For the problem of determining if an…
The edge list model is arguably the simplest input model for graphs, where the graph is specified by a list of its edges. In this model, we study the quantum query complexity of three variants of the triangle finding problem. The first asks…
We present a new technique to efficiently sample and communicate a large number of elements from a distributed sampling space. When used in the context of a recent LOCAL algorithm for $(\operatorname{degree}+1)$-list-coloring (D1LC), this…
Pattern counting in graphs is a fundamental primitive for many network analysis tasks, and a number of methods have been developed for scaling subgraph counting to large graphs. Many real-world networks carry a natural notion of strength of…
The All-Pairs Shortest Path problem (APSP) is one of the most central problems in distributed computation. In the CONGEST-CLIQUE model, in which $n$ nodes communicate with each other over a fully connected network by exchanging messages of…
Motivated by the increasing need for fast processing of large-scale graphs, we study a number of fundamental graph problems in a message-passing model for distributed computing, called $k$-machine model, where we have $k$ machines that…
We present a distributed randomized algorithm finding Minimum Spanning Tree (MST) of a given graph in O(1) rounds, with high probability, in the Congested Clique model. The input graph in the Congested Clique model is a graph of n nodes,…
Bonne and Censor-Hillel (ICALP 2019) initiated the study of distributed subgraph finding in dynamic networks of limited bandwidth. For the case where the target subgraph is a clique, they determined the tight bandwidth complexity bounds in…
This paper gives simple distributed algorithms for the fundamental problem of computing graph distances in the Congested Clique model. One of the main components of our algorithms is fast matrix multiplication, for which we show an…
This paper presents constant-time and near-constant-time distributed algorithms for a variety of problems in the congested clique model. We show how to compute a 3-ruling set in expected $O(\log \log \log n)$ rounds and using this, we…
The distance of a graph from being triangle-free is a fundamental graph parameter, counting the number of edges that need to be removed from a graph in order for it to become triangle-free. Its corresponding computational problem is the…
Subgraph detection has recently been one of the most studied problems in the CONGEST model of distributed computing. In this work, we study the distributed complexity of problems closely related to subgraph detection, mainly focusing on…
We give a new randomized distributed algorithm for the $\Delta+1$-list coloring problem. The algorithm and its analysis dramatically simplify the previous best result known of Chang, Li, and Pettie [SICOMP 2020]. This allows for numerous…
Distributed graph algorithms that separately optimize for either the number of rounds used or the total number of messages sent have been studied extensively. However, algorithms simultaneously efficient with respect to both measures have…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
Counting the number of triangles in a graph has many important applications in network analysis. Several frequently computed metrics like the clustering coefficient and the transitivity ratio need to count the number of triangles in the…