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Reservoir Computing is a relatively new framework created to allow the usage of powerful but complex systems as computational mediums. The basic approach consists in training only a readout layer, exploiting the innate separation and…

Robotics · Computer Science 2022-06-23 Paolo Baldini

This paper presents FASTFOOD, a rule-based Natural Language Generation Program for cooking recipes. Recipes are generated by using an Automated Theorem Proving procedure to select the ingredients and instructions, with ingredients…

Computation and Language · Computer Science 2022-03-08 Louis Mahon , Carl Vogel

We study the problem of future step anticipation in procedural videos. Given a video of an ongoing procedural activity, we predict a plausible next procedure step described in rich natural language. While most previous work focus on the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Mohamed Ashraf Abdelsalam , Samrudhdhi B. Rangrej , Isma Hadji , Nikita Dvornik , Konstantinos G. Derpanis , Afsaneh Fazly

Robotics is used to foster creativity. Humans can perform jobs in their unique manner, depending on the circumstances. This situation applies to food cooking. Robotic technology in the kitchen can speed up the process and reduce its…

Robotics · Computer Science 2022-11-04 Sandeep Bondalapati

In this work, we propose a training-free, trajectory-based controllable T2I approach, termed TraDiffusion. This novel method allows users to effortlessly guide image generation via mouse trajectories. To achieve precise control, we design a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Mingrui Wu , Oucheng Huang , Jiayi Ji , Jiale Li , Xinyue Cai , Huafeng Kuang , Jianzhuang Liu , Xiaoshuai Sun , Rongrong Ji

Learning and inference movement is a very challenging problem due to its high dimensionality and dependency to varied environments or tasks. In this paper, we propose an effective probabilistic method for learning and inference of basic…

Machine Learning · Computer Science 2018-10-30 Mingxuan Jing , Xiaojian Ma , Fuchun Sun , Huaping Liu

Reinforcement learning is a powerful technique to train an agent to perform a task. However, an agent that is trained using reinforcement learning is only capable of achieving the single task that is specified via its reward function. Such…

Machine Learning · Computer Science 2018-07-24 Carlos Florensa , David Held , Xinyang Geng , Pieter Abbeel

Achieving both high speed and precision in robot operations is a significant challenge for social implementation. While factory robots excel at predefined tasks, they struggle with environment-specific actions like cleaning and cooking.…

Robotics · Computer Science 2024-08-21 Masaki Yoshikawa , Hiroshi Ito , Tetsuya Ogata

Grasping is the process of picking up an object by applying forces and torques at a set of contacts. Recent advances in deep-learning methods have allowed rapid progress in robotic object grasping. In this systematic review, we surveyed the…

Generative modeling provides a powerful framework for learning data distributions. These models initially relied on probabilistic methods such as Gaussian Processes (GP) for uncertainty-aware predictions and shifted towards larger trainable…

Instructional video generation is an emerging task that aims to synthesize coherent demonstrations of procedural activities from textual descriptions. Such capability has broad implications for content creation, education, and human-AI…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Cheeun Hong , German Barquero , Fadime Sener , Markos Georgopoulos , Edgar Schönfeld , Stefan Popov , Yuming Du , Oscar Mañas , Albert Pumarola

We present an efficient framework that can generate a coherent paragraph to describe a given video. Previous works on video captioning usually focus on video clips. They typically treat an entire video as a whole and generate the caption…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Yilei Xiong , Bo Dai , Dahua Lin

Tasks in which rewards depend upon past information not available in the current observation set can only be solved by agents that are equipped with short-term memory. Usual choices for memory modules include trainable recurrent hidden…

Machine Learning · Computer Science 2024-12-18 Kevin McKee

Many Imitation and Reinforcement Learning approaches rely on the availability of expert-generated demonstrations for learning policies or value functions from data. Obtaining a reliable distribution of trajectories from motion planners is…

Robotics · Computer Science 2021-07-13 Alexander Lambert , Byron Boots

Deep reinforcement learning has achieved great strides in solving challenging motion control tasks. Recently, there has been significant work on methods for exploiting the data gathered during training, but there has been less work on how…

Artificial Intelligence · Computer Science 2018-04-13 Glen Berseth , Michiel van de Panne

Learning from Demonstration depends on a robot learner generalising its learned model to unseen conditions, as it is not feasible for a person to provide a demonstration set that accounts for all possible variations in non-trivial tasks.…

Robotics · Computer Science 2019-03-05 Aran Sena , Brendan Michael , Matthew Howard

Despite tremendous progress in dexterous manipulation, current visuomotor policies remain fundamentally limited by two challenges: they struggle to generalize under perceptual or behavioral distribution shifts, and their performance is…

Robotics · Computer Science 2025-08-04 Junbang Liang , Pavel Tokmakov , Ruoshi Liu , Sruthi Sudhakar , Paarth Shah , Rares Ambrus , Carl Vondrick

As the number of the robot's degrees of freedom increases, the implementation of robot motion becomes more complex and difficult. In this study, we focus on learning 6DOF-grasping motion and consider dividing the grasping motion into…

Robotics · Computer Science 2021-03-24 Daichi Kawakami , Ryoichi Ishikawa , Menandro Roxas , Yoshihiro Sato , Takeshi Oishi

In this paper we propose a hypothesis about how different uses of maintaining dragging, either as a physical tool in a dynamic geometry environment or as a psychological tool for generating conjectures can influence subsequent processes of…

History and Overview · Mathematics 2016-05-10 Anna Baccaglini-Frank , Samuele Antonini

We introduce a theory-driven mechanism for learning a neural network model that performs generative topology design in one shot given a problem setting, circumventing the conventional iterative process that computational design tasks…

Machine Learning · Computer Science 2018-12-31 Ruijin Cang , Hope Yao , Yi Ren