Related papers: Stochastic Game in Remote Estimation under DoS Att…
The performance of control systems with packet loss as a result of an attack over the actuation communication channel is analysed. The operator is assumed to monitor the state of the channel by measuring the average number of packet losses…
We study a wireless jamming problem consisting of the competition between a legitimate receiver and a jammer, as a zero-sum game where the value to maximize/minimize is the channel capacity at the receiver's side. Most of the approaches…
In this paper the issue of energy efficiency in CDMA wireless data networks is addressed through a game theoretic approach. Building on a recent paper by the first two authors, wherein a non-cooperative game for spreading-code optimization,…
We study the maximum information gain that an adversary may obtain through hacking without being detected. Consider a dynamical process observed by a sensor that transmits a local estimate of the system state to a remote estimator according…
We consider a scenario in which a DoS attacker with the limited power resource jams a wireless network through which the packet from a sensor is sent to a remote estimator to estimate the system state. To degrade the estimation quality with…
We consider a game in which a strategic defender classifies an intruder as spy or spammer. The classification is based on the number of file server and mail server attacks observed during a fixed window. The spammer naively attacks (with a…
This paper considers a sequential estimation and sensor scheduling problem with one sensor and one estimator. The sensor makes sequential observations about the state of an underlying memoryless stochastic process, and makes a decision as…
In this paper, we investigate the impact of denial-of-service attacks on the status updating of a cyber-physical system with one or more sensors connected to a remote monitor via unreliable channels. We approach the problem from the…
The goal in this paper is to approximate the Price of Stability (PoS) in stochastic Nash games using stochastic approximation (SA) schemes. PoS is amongst the most popular metrics in game theory and provides an avenue for estimating the…
This paper considers the remote state estimation in a cyber-physical system (CPS) using multiple sensors. The measurements of each sensor are transmitted to a remote estimator over a shared channel, where simultaneous transmissions from…
Coordinated optimization and control of distribution-level assets can enable a reliable and optimal integration of massive amount of distributed energy resources (DERs) and facilitate distribution system management (DSM). Accordingly, the…
This paper considers the optimal power allocation of a jamming attacker against remote state estimation. The attacker is self-sustainable and can harvest energy from the environment to launch attacks. The objective is to carefully allocate…
This paper studies the sensor placement problem in a networked control system for improving its security against cyber-physical attacks. The problem is formulated as a zero-sum game between an attacker and a detector. The attacker's…
In this article, we establish a comprehensive theoretical framework for remote estimation in a networked system composed of a source that is observed by a sensor, a remote monitor that needs to estimate the state of the source in real time,…
We study automated intrusion response for an IT infrastructure and formulate the interaction between an attacker and a defender as a partially observed stochastic game. To solve the game we follow an approach where attack and defense…
In this paper, we investigate a distributed learning scheme for a broad class of stochastic optimization problems and games that arise in signal processing and wireless communications. The proposed algorithm relies on the method of matrix…
We consider time synchronization attack against multi-system scheduling in a remote state estimation scenario where a number of sensors monitor different linear dynamical processes and schedule their transmissions through a shared collision…
In multi-agent autonomous systems, deception is a fundamental concept which characterizes the exploitation of unbalanced information to mislead victims into choosing oblivious actions. This effectively alters the system's long term…
We consider a two-player network inspection game, in which a defender allocates sensors with potentially heterogeneous detection capabilities in order to detect multiple attacks caused by a strategic attacker. The objective of the defender…
Distributed opportunistic scheduling is studied for wireless ad-hoc networks, where many links contend for one channel using random access. In such networks, distributed opportunistic scheduling (DOS) involves a process of joint channel…