Related papers: Look, Listen and Learn
In this paper, we introduce a novel visual representation learning which relies on a handful of adaptively learned tokens, and which is applicable to both image and video understanding tasks. Instead of relying on hand-designed splitting…
The increasing use of machine learning models has amplified the demand for high-quality, large-scale multimodal datasets. However, the availability of such datasets, especially those combining acoustic, visual and textual data, remains…
One of the many tasks facing the typically-developing child language learner is learning to discriminate between the distinctive sounds that make up words in their native language. Here we investigate whether multimodal…
Pretraining from unlabelled web videos has quickly become the de-facto means of achieving high performance on many video understanding tasks. Features are learned via prediction of grounded relationships between visual content and automatic…
Although an object may appear in numerous contexts, we often describe it in a limited number of ways. Language allows us to abstract away visual variation to represent and communicate concepts. Building on this intuition, we propose an…
Large scale databases with high-quality manual annotations are scarce in audio domain. We thus explore a self-supervised graph approach to learning audio representations from highly limited labelled data. Considering each audio sample as a…
Humans learn language by interaction with their environment and listening to other humans. It should also be possible for computational models to learn language directly from speech but so far most approaches require text. We improve on…
Convolutional networks trained on large supervised dataset produce visual features which form the basis for the state-of-the-art in many computer-vision problems. Further improvements of these visual features will likely require even larger…
Attributes of sound inherent to objects can provide valuable cues to learn rich representations for object detection and tracking. Furthermore, the co-occurrence of audiovisual events in videos can be exploited to localize objects over the…
Aligning video sequences is a fundamental yet still unsolved component for a broad range of applications in computer graphics and vision. Most classical image processing methods cannot be directly applied to related video problems due to…
Video understanding has attracted much research attention especially since the recent availability of large-scale video benchmarks. In this paper, we address the problem of multi-label video classification. We first observe that there…
We tackle the problem of audiovisual scene analysis for weakly-labeled data. To this end, we build upon our previous audiovisual representation learning framework to perform object classification in noisy acoustic environments and integrate…
We present Video-LLaMA a multi-modal framework that empowers Large Language Models (LLMs) with the capability of understanding both visual and auditory content in the video. Video-LLaMA bootstraps cross-modal training from the frozen…
Human brain is continuously inundated with the multisensory information and their complex interactions coming from the outside world at any given moment. Such information is automatically analyzed by binding or segregating in our brain.…
Self-Supervised learning from multimodal image and text data allows deep neural networks to learn powerful features with no need of human annotated data. Web and Social Media platforms provide a virtually unlimited amount of this multimodal…
In this paper, we introduce a novel problem of audio-visual event localization in unconstrained videos. We define an audio-visual event as an event that is both visible and audible in a video segment. We collect an Audio-Visual Event(AVE)…
When presented with information of any type, from music to language to mathematics, the human mind subconsciously arranges it into a network. A network puts pieces of information like musical notes, syllables or mathematical concepts into…
We introduce a novel sequential modeling approach which enables learning a Large Vision Model (LVM) without making use of any linguistic data. To do this, we define a common format, "visual sentences", in which we can represent raw images…
Pretrained large Language Models (LLMs) are able to answer questions that are unlikely to have been encountered during training. However a diversity of potential applications exist in the broad domain of reasoning systems and considerations…
We present a new method to learn video representations from large-scale unlabeled video data. Ideally, this representation will be generic and transferable, directly usable for new tasks such as action recognition and zero or few-shot…