Related papers: Non-Linear Phase-Shifting of Haar Wavelets for Run…
Precomputed Radiance Transfer (PRT) remains an attractive solution for real-time rendering of complex light transport effects such as glossy global illumination. After precomputation, we can relight the scene with new environment maps while…
This paper presents a new approach for tackling the shift-invariance problem in the discrete Haar domain, without trading off any of its desirable properties, such as compression, separability, orthogonality, and symmetry. The paper…
Recent differentiable rendering techniques have become key tools to tackle many inverse problems in graphics and vision. Existing models, however, assume steady-state light transport, i.e., infinite speed of light. While this is a safe…
Precomputed Radiance Transfer (PRT) is widely used for real-time photorealistic effects. PRT disentangles the rendering equation into transfer and lighting, enabling their precomputation. Transfer accounts for the cosine-weighted visibility…
A method for the design of Fast Haar wavelet for signal processing and image processing has been proposed. In the proposed work, the analysis bank and synthesis bank of Haar wavelet is modified by using polyphase structure. Finally, the…
Given a set of images of a scene, the re-rendering of this scene from novel views and lighting conditions is an important and challenging problem in Computer Vision and Graphics. On the one hand, most existing works in Computer Vision…
We present an imaging and neural rendering technique that seeks to synthesize videos of light propagating through a scene from novel, moving camera viewpoints. Our approach relies on a new ultrafast imaging setup to capture a first-of-its…
The Easy Path Wavelet Transform is an adaptive transform for bivariate functions (in particular natural images) which has been proposed in [1]. It provides a sparse representation by finding a path in the domain of the function leveraging…
In this work, we explore a change of paradigm to build Precomputed Radiance Transfer (PRT) methods in a data-driven way. This paradigm shift allows us to alleviate the difficulties of building traditional PRT methods such as defining a…
The aim of this paper is to give a wavelet series representation of Linear Multifractional Stable Motion (LMSM in brief), which is more explicit than that introduced in (Ayache & Hamonier 2012). Instead of using Daubechies wavelet, which is…
Modeling of high-frequency outgoing radiance distributions has long been a key challenge in rendering, particularly for glossy material. Such distributions concentrate radiative energy within a narrow lobe and are highly sensitive to…
Estimating accurate high-dimensional transformations remains very challenging, especially in a clinical setting. In this paper, we introduce a multiscale parameterization of deformations to enhance registration and atlas estimation in the…
This paper proposes the first non-flow-based deep framework for high dynamic range (HDR) imaging of dynamic scenes with large-scale foreground motions. In state-of-the-art deep HDR imaging, input images are first aligned using optical flows…
In this work we introduce a novel algorithm for transient rendering in participating media. Our method is consistent, robust, and is able to generate animations of time-resolved light transport featuring complex caustic light paths in…
Neural rendering algorithms have revolutionized computer graphics, yet their impact on real-time rendering under arbitrary lighting conditions remains limited due to strict latency constraints in practical applications. The key challenge…
High dynamic range (HDR) imaging is an important task in image processing that aims to generate well-exposed images in scenes with varying illumination. Although existing multi-exposure fusion methods have achieved impressive results,…
We present a methodology for automated real-time analysis of a radio image data stream with the goal to find transient sources. Contrary to previous works, the transients we are interested in occur on a time-scale where dispersion starts to…
We suggest a rasterization pipeline tailored towards the need of head-mounted displays (HMD), where latency and field-of-view requirements pose new challenges beyond those of traditional desktop displays. Instead of rendering and warping…
Video prediction is a pixel-wise dense prediction task to infer future frames based on past frames. Missing appearance details and motion blur are still two major problems for current predictive models, which lead to image distortion and…
With the increasing growth of technology and the entrance into the digital age, we have to handle a vast amount of information every time which often presents difficulties. So, the digital information must be stored and retrieved in an…