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Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Xuan Ju , Ailing Zeng , Jianan Wang , Qiang Xu , Lei Zhang

Video-based human action recognition is currently one of the most active research areas in computer vision. Various research studies indicate that the performance of action recognition is highly dependent on the type of features being…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Lei Wang , Du Q. Huynh , Piotr Koniusz

Human motion is created by, and constrained by, our muscles. We take a first step at building computer vision methods that represent the internal muscle activity that causes motion. We present a new dataset, Muscles in Action (MIA), to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Mia Chiquier , Carl Vondrick

We make available to the community a new dataset to support action-recognition research. This dataset is different from prior datasets in several key ways. It is significantly larger. It contains streaming video with long segments…

Computer Vision and Pattern Recognition · Computer Science 2015-11-19 Daniel Paul Barrett , Ran Xu , Haonan Yu , Jeffrey Mark Siskind

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

Piano playing requires agile, precise, and coordinated hand control that stretches the limits of dexterity. Hand motion models with the sophistication to accurately recreate piano playing have a wide range of applications in character…

Graphics · Computer Science 2024-10-10 Ruocheng Wang , Pei Xu , Haochen Shi , Elizabeth Schumann , C. Karen Liu

This paper introduces a video dataset of spatio-temporally localized Atomic Visual Actions (AVA). The AVA dataset densely annotates 80 atomic visual actions in 430 15-minute video clips, where actions are localized in space and time,…

We introduce a new high resolution, high frame rate stereo video dataset, which we call SPIN, for tracking and action recognition in the game of ping pong. The corpus consists of ping pong play with three main annotation streams that can be…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Steven Schwarcz , Peng Xu , David D'Ambrosio , Juhana Kangaspunta , Anelia Angelova , Huong Phan , Navdeep Jaitly

Analyzing student actions is an important and challenging task in educational research. Existing efforts have been hampered by the lack of accessible datasets to capture the nuanced action dynamics in classrooms. In this paper, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Zhuolin Tan , Chenqiang Gao , Anyong Qin , Ruixin Chen , Tiecheng Song , Feng Yang , Deyu Meng

When creating multi-channel time-series datasets for Human Activity Recognition (HAR), researchers are faced with the issue of subject selection criteria. It is unknown what physical characteristics and/or soft-biometrics, such as age,…

Signal Processing · Electrical Eng. & Systems 2023-01-25 Nilah Ravi Nair , Lena Schmid , Fernando Moya Rueda , Markus Pauly , Gernot A. Fink , Christopher Reining

Human action recognition has been a topic of interest across multiple fields ranging from security to entertainment systems. Tracking the motion and identifying the action being performed on a real time basis is necessary for critical…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Senthilkumar Gopal

We propose a method for human action recognition, one that can localize the spatiotemporal regions that `define' the actions. This is a challenging task due to the subtlety of human actions in video and the co-occurrence of contextual…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Yang Wang , Vinh Tran , Gedas Bertasius , Lorenzo Torresani , Minh Hoai

We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yulu Pan , Ce Zhang , Gedas Bertasius

Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Zhenzhi Wang , Yixuan Li , Yanhong Zeng , Youqing Fang , Yuwei Guo , Wenran Liu , Jing Tan , Kai Chen , Tianfan Xue , Bo Dai , Dahua Lin

Human action recognition is an important application domain in computer vision. Its primary aim is to accurately describe human actions and their interactions from a previously unseen data sequence acquired by sensors. The ability to…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Hieu H. Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Despite the rapid progress, existing works on action understanding focus strictly on one type of action agent, which we call actor---a human adult, ignoring the diversity of actions performed by other actors. To overcome this narrow…

Computer Vision and Pattern Recognition · Computer Science 2017-05-01 Chenliang Xu , Caiming Xiong , Jason J. Corso

Understanding which features humans rely on -- in visually recognizing action similarity is a crucial step towards a clearer picture of human action perception from a learning and developmental perspective. In the present work, we…

Recognizing human actions is a vital task for a humanoid robot, especially in domains like programming by demonstration. Previous approaches on action recognition primarily focused on the overall prevalent action being executed, but we…

Robotics · Computer Science 2019-09-13 Christian R. G. Dreher , Mirko Wächter , Tamim Asfour

Deep learning has shown remarkable progress in a wide range of problems. However, efficient training of such models requires large-scale datasets, and getting annotations for such datasets can be challenging and costly. In this work, we…

Multimedia · Computer Science 2021-10-14 Mohit Sharma , Raj Patra , Harshal Desai , Shruti Vyas , Yogesh Rawat , Rajiv Ratn Shah

This paper classifies human action sequences from videos using a machine translation model. In contrast to classical human action classification which outputs a set of actions, our method output a sequence of action in the chronological…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Yan Bin Ng , Basura Fernando
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