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We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the heart of surface…
Diffraction of a surface wave on a rectangular wedge with impedance faces is studied using the Sommerfeld-Malyuzhinets technique. An analog of Landau's bypass rule in the theory of plasma waves is introduced for selection of a correct…
Thin films or sheets subjected to external forces often undergo mechanical instability, leading to regular patterns of wrinkles, folds, and creases. As can be anticipated from the difficulty of flattening a curved globe, any natural…
The increasing use of freeform optical surfaces raises the demand for optical design tools developed for generalized systems. In the design process surface-by-surface aberration contributions are of special interest. The expansion of the…
Nanostructured materials have recently emerged as a promising approach for material appearance design. Research has mainly focused on creating structural colours by wave interference, leaving aside other important aspects that constitute…
Diffusion is the result of repeated random scattering. It governs a wide range of phenomena from Brownian motion, to heat flow through window panes, neutron flux in fuel rods, dispersion of light in human tissue, and electronic conduction.…
We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…
When subjected to monochromatic incident light a nanoparticle will emit light which then interferes with the incident beam. With sufficient contrast and sufficiently close to the particle this interference pattern may be recorded with a…
Diffraction patterns of electrons are believed to resemble those of electromagnetic waves (EMW). I performed a series of experiments invoked to show that the periodicity of peaks in the diffraction diagram of electrons is concerned with the…
Diffraction of multi-level atoms by an evanescent wave reflective diffraction grating is modeled by numerically solving the time-dependent Schr\"{o}dinger equation. We are able to explain the diffraction observed in experiments with…
We study the yielding behaviour of a model glass under cyclic athermal quastistatic deformation computationally, and show that yielding is characterised by the discontinuous appearance of shear bands, whose width is about ten particle…
Although many spectral unmixing models have been developed to address spectral variability caused by variable incident illuminations, the mechanism of the spectral variability is still unclear. This paper proposes an unmixing model, named…
An exact formulation of the propagation of a monochromatic wave packet impinging upon a transparent, homogeneous, isotropic and parallel slab at oblique incidence is presented. Approximate formulas are derived for low divergence Gaussian…
The diffraction of fast atoms at crystal surfaces is ideal for a detailed investigation of the surface electronic density. However, instead of sharp diffraction spots, most experiments show elongated streaks characteristic of inelastic…
Different theoretical methods used for the description of diffractive processes in small-x deep inelastic scattering are reviewed. The semiclassical approach, where a partonic fluctuation of the incoming virtual photon scatters off a…
This paper presents a process for estimating the spatially varying surface reflectance of complex scenes observed under natural illumination. In contrast to previous methods, our process is not limited to scenes viewed under controlled…
We show why and when optics needs thickness as well as width or area. Wave diffraction explains the fundamental need for area or diameter of a lens or aperture to achieve some resolution or number of pixels in microscopes and cameras. Now…
Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…
Highly-directional image artifacts such as ion mill curtaining, mechanical scratches, or image striping from beam instability degrade the interpretability of micrographs. These unwanted, aperiodic features extend the image along a primary…
We present a technique for estimating the shape and reflectance of an object in terms of its surface normals and spatially-varying BRDF. We assume that multiple images of the object are obtained under fixed view-point and varying…