Related papers: Towards an augmented reality fourth generation soc…
Metaverse has become a buzzword recently. Mobile augmented reality (MAR) is a promising approach to providing users with an immersive experience in the Metaverse. However, due to limitations of bandwidth, latency and computational…
Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…
The advancement in computing and hardware, like spatial computing and VR headsets (e.g., Apple's Vision Pro) [1], has boosted the popularity of social VR platforms (VRChat, Rec Room, Meta HorizonWorlds) [2, 3, 4]. Unlike traditional digital…
Mixed Reality (MR) is a powerful interactive technology that yields new types of user experience. We present a semantic based interactive MR framework that exceeds the current geometry level approaches, a step change in generating…
Localization and mapping is the foundational technology for augmented reality (AR) that enables sharing and persistence of digital content in the real world. While significant progress has been made, researchers are still mostly driven by…
With the evolution of mobile devices, and smart-phones in particular, comes the ability to create new experiences that enhance the way we see, interact, and manipulate objects, within the world that surrounds us. It is now possible to blend…
When living apart, grandparents and grandchildren often use audio-visual communication approaches to stay connected. However, these approaches seldom provide sufficient companionship and intimacy due to a lack of co-presence and spatial…
With the rapid development of smart terminals and infrastructures, as well as diversified applications (e.g., virtual and augmented reality, remote surgery and holographic projection) with colorful requirements, current networks (e.g., 4G…
Extended Reality (XR) is one of the most important 5G/6G media applications that will fundamentally transform human interactions. However, ensuring low latency, high data rate, and reliability to support XR services poses significant…
This paper studies the uplink and downlink power allocation for interactive augmented reality (AR) services, where the live video captured by an AR device is uploaded to the network edge, and then the augmented video is subsequently…
We propose a framework called inverse augmented reality (IAR) which describes the scenario that a virtual agent living in the virtual world can observe both virtual objects and real objects. This is different from the traditional augmented…
The study of complex networks has been historically based on simple graph data models representing relationships between individuals. However, often reality cannot be accurately captured by a flat graph model. This has led to the…
The proliferation of Generative Artificial Ingelligence (AI), especially Large Language Models, presents transformative opportunities for urban applications through Urban Foundation Models. However, base models face limitations, as they…
Generative Artificial Intelligence (GenAI) has emerged as a fundamental component of intelligent interactive systems, enabling the automatic generation of multimodal media content. The continuous enhancement in the quality of Artificial…
With the worldwide third-generation mobile communication system gradually implemented, the future development of mobile communications has become a hot topic and evolution of the problem. This paper introduces the fourth generation mobile…
Interaction with the physical environment and different users is essential to foster a collaborative experience. For this, we propose an interaction based on a central point represented by an Augmented Reality marker in which several users…
It is common practice nowadays to use multiple social networks for different social roles. Although this, these networks assume differences in content type, communications and style of speech. If we intend to understand human behaviour as a…
The current spread of social and assistive robotics applications is increasingly highlighting the need for robots that can be easily taught and interacted with, even by users with no technical background. Still, it is often difficult to…
Since Facebook was renamed Meta, a lot of attention, debate, and exploration have intensified about what the Metaverse is, how it works, and the possible ways to exploit it. It is anticipated that Metaverse will be a continuum of rapidly…
Enabling humans and robots to collaborate effectively requires purposeful communication and an understanding of each other's affordances. Prior work in human-robot collaboration has incorporated knowledge of human affordances, i.e., their…