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We present a method to learn single-view reconstruction of the 3D shape, pose, and texture of objects from categorized natural images in a self-supervised manner. Since this is a severely ill-posed problem, carefully designing a training…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Hiroharu Kato , Tatsuya Harada

In this paper, we study the representation of the shape and pose of objects using their keypoints. Therefore, we propose an end-to-end method that simultaneously detects 2D keypoints from an image and lifts them to 3D. The proposed method…

Computer Vision and Pattern Recognition · Computer Science 2022-03-10 Yigit Baran Can , Alexander Liniger , Danda Pani Paudel , Luc Van Gool

Recent machine learning strategies for segmentation tasks have shown great ability when trained on large pixel-wise annotated image datasets. It remains a major challenge however to aggregate such datasets, as the time and monetary cost…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Laurent Lejeune , Jan Grossrieder , Raphael Sznitman

Current 3D scene segmentation methods are heavily dependent on manually annotated 3D training datasets. Such manual annotations are labor-intensive, and often lack fine-grained details. Importantly, models trained on this data typically…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Rui Huang , Songyou Peng , Ayca Takmaz , Federico Tombari , Marc Pollefeys , Shiji Song , Gao Huang , Francis Engelmann

We present a convolutional neural network for joint 3D shape prediction and viewpoint estimation from a single input image. During training, our network gets the learning signal from a silhouette of an object in the input image - a form of…

Robotics · Computer Science 2019-10-18 Oier Mees , Maxim Tatarchenko , Thomas Brox , Wolfram Burgard

Robotic grasping is an essential and fundamental task and has been studied extensively over the past several decades. Traditional work analyzes physical models of the objects and computes force-closure grasps. Such methods require…

Robotics · Computer Science 2023-05-25 Yuwei Wu , Weixiao Liu , Zhiyang Liu , Gregory S. Chirikjian

Humans are adept at learning new tasks by watching a few instructional videos. On the other hand, robots that learn new actions either require a lot of effort through trial and error, or use expert demonstrations that are challenging to…

Robotics · Computer Science 2020-11-16 Vladimír Petrík , Makarand Tapaswi , Ivan Laptev , Josef Sivic

In this paper we tackle the problem of estimating the 3D pose of object instances, using convolutional neural networks. State of the art methods usually solve the challenging problem of regression in angle space indirectly, focusing on…

Computer Vision and Pattern Recognition · Computer Science 2016-07-11 Andreas Doumanoglou , Vassileios Balntas , Rigas Kouskouridas , Tae-Kyun Kim

In order to meaningfully interact with the world, robot manipulators must be able to interpret objects they encounter. A critical aspect of this interpretation is pose estimation: inferring quantities that describe the position and…

Robotics · Computer Science 2023-05-23 Walter Goodwin , Ioannis Havoutis , Ingmar Posner

As part of human core knowledge, the representation of objects is the building block of mental representation that supports high-level concepts and symbolic reasoning. While humans develop the ability of perceiving objects situated in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 John Day , Tushar Arora , Jirui Liu , Li Erran Li , Ming Bo Cai

Accurate object segmentation is a crucial task in the context of robotic manipulation. However, creating sufficient annotated training data for neural networks is particularly time consuming and often requires manual labeling. To this end,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-09 Wout Boerdijk , Martin Sundermeyer , Maximilian Durner , Rudolph Triebel

We present a semi-supervised approach that localizes multiple unknown object instances in long videos. We start with a handful of labeled boxes and iteratively learn and label hundreds of thousands of object instances. We propose criteria…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Ishan Misra , Abhinav Shrivastava , Martial Hebert

The so-called factorization methods recover 3-D rigid structure from motion by factorizing an observation matrix that collects 2-D projections of features. These methods became popular due to their robustness - they use a large number of…

Computer Vision and Pattern Recognition · Computer Science 2010-10-20 Pedro M. Q. Aguiar , Rui F. C. Guerreiro , Bruno B. Gonçalves

The practicality of 3D object pose estimation remains limited for many applications due to the need for prior knowledge of a 3D model and a training period for new objects. To address this limitation, we propose an approach that takes a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Van Nguyen Nguyen , Thibault Groueix , Yinlin Hu , Mathieu Salzmann , Vincent Lepetit

A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Paul Henderson , Christoph H. Lampert

We propose a new approach to learn to segment multiple image objects without manual supervision. The method can extract objects form still images, but uses videos for supervision. While prior works have considered motion for segmentation, a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Laurynas Karazija , Subhabrata Choudhury , Iro Laina , Christian Rupprecht , Andrea Vedaldi

Learning object models from views in 3D visual object recognition is usually formulated either as a function approximation problem of a function describing the view-manifold of an object, or as that of learning a class-conditional density.…

Computer Vision and Pattern Recognition · Computer Science 2007-12-04 Thomas M. Breuel

This paper presents a new technique for learning category-level manipulation from raw RGB-D videos of task demonstrations, with no manual labels or annotations. Category-level learning aims to acquire skills that can be generalized to new…

Robotics · Computer Science 2022-09-15 Junchi Liang , Abdeslam Boularias

Creating computer vision datasets requires careful planning and lots of time and effort. In robotics research, we often have to use standardized objects, such as the YCB object set, for tasks such as object tracking, pose estimation,…

Computer Vision and Pattern Recognition · Computer Science 2022-01-20 Kenneth Blomqvist , Jen Jen Chung , Lionel Ott , Roland Siegwart

This paper presents a novel approach to learn and detect distinctive regions on 3D shapes. Unlike previous works, which require labeled data, our method is unsupervised. We conduct the analysis on point sets sampled from 3D shapes, then…

Graphics · Computer Science 2020-04-22 Xianzhi Li , Lequan Yu , Chi-Wing Fu , Daniel Cohen-Or , Pheng-Ann Heng