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Analogous to regular string and tree languages, regular languages of directed acyclic graphs (DAGs) are defined in the literature. Although called regular, those DAG-languages are more powerful and, consequently, standard problems have a…

Formal Languages and Automata Theory · Computer Science 2024-09-12 Yvo Ad Meeres

Timed systems, such as timed automata, are usually analyzed using their operational semantics on timed words. The classical region abstraction for timed automata reduces them to (untimed) finite state automata with the same time-abstract…

Formal Languages and Automata Theory · Computer Science 2023-06-22 S. Akshay , Paul Gastin , Shankara Narayanan Krishna

Automata over infinite alphabets have emerged as a convenient computational model for processing structures involving data, such as nonces in cryptographic protocols or data values in XML documents. We introduce active learning methods for…

Formal Languages and Automata Theory · Computer Science 2026-03-27 Florian Frank , Stefan Milius , Jurriaan Rot , Henning Urbat

A non-deterministic recursion scheme recognizes a language of finite trees. This very expressive model can simulate, among others, higher-order pushdown automata with collapse. We show decidability of the diagonal problem for schemes. This…

Formal Languages and Automata Theory · Computer Science 2016-05-03 Lorenzo Clemente , Paweł Parys , Sylvain Salvati , Igor Walukiewicz

We focus on the realizability problem of Message Sequence Graphs (MSG), i.e. the problem whether a given MSG specification is correctly distributable among parallel components communicating via messages. This fundamental problem of MSG is…

Logic in Computer Science · Computer Science 2012-09-24 Martin Chmelík , Vojtěch Řehák

This thesis investigates the central role of homomorphism problems (structure-preserving maps) in two complementary domains: database querying over finite, graph-shaped data, and constraint solving over (potentially infinite) structures.…

Logic in Computer Science · Computer Science 2025-10-10 Rémi Morvan

Deterministic timed automata are strictly less expressive than their non-deterministic counterparts, which are again less expressive than those with silent transitions. As a consequence, timed automata are in general non-determinizable.…

Formal Languages and Automata Theory · Computer Science 2015-08-17 Florian Lorber , Amnon Rosenmann , Dejan Nickovic , Bernhard Aichernig

Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the…

Formal Languages and Automata Theory · Computer Science 2022-12-21 Shibashis Guha , Ismaël Jecker , Karoliina Lehtinen , Martin Zimmermann

Timed automata and register automata are well-known models of computation over timed and data words respectively. The former has clocks that allow to test the lapse of time between two events, whilst the latter includes registers that can…

Formal Languages and Automata Theory · Computer Science 2019-02-20 Diego Figueira , Piotr Hofman , Sławomir Lasota

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

Computer Science and Game Theory · Computer Science 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

Students find their first course in Formal Languages and Automata Theory challenging. In addition to the development of formal arguments, most students struggle to understand nondeterministic computation models. In part, the struggle stems…

Programming Languages · Computer Science 2023-10-24 Oliwia Kempinski , Marco T. Morazán

We establish a classification of decision problems that are to be solved by mobile agents operating in unlabeled graphs, using a deterministic protocol. The classification is with respect to the ability of a team of agents to solve the…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-11-12 Pierre Fraigniaud , Andrzej Pelc

We introduce the class of Interrupt Timed Automata (ITA), a subclass of hybrid automata well suited to the description of timed multi-task systems with interruptions in a single processor environment. While the reachability problem is…

Formal Languages and Automata Theory · Computer Science 2012-03-30 Béatrice Bérard , Serge Haddad , Mathieu Sassolas

By algorithmic metatheorems for a model checking problem P over infinite-state systems we mean generic results that can be used to infer decidability (possibly complexity) of P not only over a specific class of infinite systems, but over a…

Logic in Computer Science · Computer Science 2009-10-28 Anthony Widjaja To , Leonid Libkin

We study reachability games on recursive timed automata (RTA) that generalize Alur-Dill timed automata with recursive procedure invocation mechanism similar to recursive state machines. It is known that deciding the winner in reachability…

Formal Languages and Automata Theory · Computer Science 2014-08-27 Shankara Narayanan Krishna , Lakshmi Manasa , Ashutosh Trivedi

Deterministic 2-head finite automata which are machines that process an input word from both ends are analyzed for their ability to perform reversible computations. This implies that the automata are backward deterministic, enabling unique…

Formal Languages and Automata Theory · Computer Science 2025-07-22 Benedek Nagy , Walaa Yasin

In this work we address the question of efficiency of distributed computing in anonymous, congested and highly dynamic and not-always-connected networks/systems. More precisely, the system consists of an unknown number of anonymous nodes…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-02-16 Dariusz R. Kowalski , Miguel A. Mosteiro

An automata network is a graph of entities, each holding a state from a finite set and evolving according to a local update rule which depends only on its neighbors in the network's graph. It is freezing if there is an order on the states…

Computational Complexity · Computer Science 2025-11-13 Eric Goles , Pedro Montealegre , Martín Ríos-Wilson , Guillaume Theyssier

A complete deterministic finite (semi)automaton (DFA) with a set of states $Q$ is \emph{completely reachable} if every nonempty subset of $Q$ is the image of the action of some word applied to $Q$. The concept of completely reachable…

Formal Languages and Automata Theory · Computer Science 2025-02-12 Robert Ferens , Marek Szykuła

Probing the ability of automata networks to solve decision problems has received a continuous attention in the literature, and specially with the automata reaching the answer by distributed consensus, i.e., their all taking on a same state,…

Discrete Mathematics · Computer Science 2025-10-24 Eurico Ruivo , Pedro Paulo Balbi , Kévin Perrot , Marco Montalva-Medel , Eric Goles
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