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Recent works on shared autonomy and assistive-AI technologies, such as assistive robot teleoperation, seek to model and help human users with limited ability in a fixed task. However, these approaches often fail to account for humans'…

Artificial Intelligence · Computer Science 2022-11-28 Megha Srivastava , Erdem Biyik , Suvir Mirchandani , Noah Goodman , Dorsa Sadigh

The kind of help a student receives during a task has been shown to play a significant role in their learning process. We designed an interaction scenario with a robotic tutor, in real-life settings based on an inquiry-based learning task.…

Human-Computer Interaction · Computer Science 2018-06-21 Maria Blancas-Muñoz , Vasiliki Vouloutsi , Riccardo Zucca , Anna Mura , Paul F. M. J. Verschure

When selective attention is devoted to one of multiple stimuli within receptive fields of neurons in visual area V4, cells respond as if only the attended stimulus was present. The underlying neural mechanisms are still debated, but…

Neurons and Cognition · Quantitative Biology 2023-05-25 Lukas-Paul Rausch , Maik Schünemann , Eric Drebitz , Daniel Harnack , Udo A. Ernst , Andreas K. Kreiter

Memory-based trackers are video object segmentation methods that form the target model by concatenating recently tracked frames into a memory buffer and localize the target by attending the current image to the buffered frames. While…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Jovana Videnovic , Alan Lukezic , Matej Kristan

Goal-conditioned reinforcement learning has shown considerable potential in robotic manipulation; however, existing approaches remain limited by their reliance on prioritizing collected experience, resulting in suboptimal performance across…

Robotics · Computer Science 2026-04-15 Xuerui Wang , Guangyu Ren , Tianhong Dai , Bintao Hu , Shuangyao Huang , Wenzhang Zhang , Hengyan Liu

In dynamic environments, learned controllers are supposed to take motion into account when selecting the action to be taken. However, in existing reinforcement learning works motion is rarely treated explicitly; it is rather assumed that…

Machine Learning · Computer Science 2019-02-04 Artemij Amiranashvili , Alexey Dosovitskiy , Vladlen Koltun , Thomas Brox

Strategic classification studies the problem where self-interested individuals or agents manipulate their response to obtain favorable decision outcomes made by classifiers, typically turning to dishonest actions when they are less costly…

Machine Learning · Computer Science 2026-05-07 Ziyuan Huang , Lina Alkarmi , Mingyan Liu

Idiosyncratic tendency to choose one alternative over others in the absence of an identified reason, is a common observation in two-alternative forced-choice experiments. It is tempting to account for it as resulting from the (unknown)…

Neurons and Cognition · Quantitative Biology 2018-03-21 Lior Lebovich , Ran Darshan , Yoni Lavi , David Hansel , Yonatan Loewenstein

In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…

Physics and Society · Physics 2007-05-23 Dirk Helbing , Martin Schonhof , Hans-Ulrich Stark , Janusz A. Holyst

In this thesis, we aim to improve the performance of TAMP algorithms from three complementary perspectives. First, we investigate the integration of discrete task planning with continuous trajectory optimization. Our main contribution is a…

Robotics · Computer Science 2024-04-05 Joaquim Ortiz-Haro

We study a pursuit-evasion problem which can be viewed as an extension of the keep-away game. In the game, pursuer(s) will attempt to intersect or catch the evader, while the evader can visit a fixed set of locations, which we denote as the…

Robotics · Computer Science 2022-06-17 Weifu Wang , Ping Li

This work presents a study on the extraction and analysis of a set of 101 categories of eye movement features from three types of eye movement events: fixations, saccades, and post-saccadic oscillations. The eye movements were recorded…

Computer Vision and Pattern Recognition · Computer Science 2017-03-28 Ioannis Rigas , Lee Friedman , Oleg Komogortsev

The time-changing nature of our world demands processing of huge amounts of information in fast and reliable way to generate successful behaviors. Therefore, significant brain resources are devoted to process spatiotemporal information.…

Deep reinforcement learning algorithms typically act on the same set of actions. However, this is not sufficient for a wide range of real-world applications where different subsets are available at each step. In this thesis, we consider the…

Machine Learning · Computer Science 2023-06-16 Tim Grams

Hand pointing and eye gaze have been extensively investigated in automotive applications for object selection and referencing. Despite significant advances, existing outside-the-vehicle referencing methods consider these modalities…

Human-Computer Interaction · Computer Science 2021-01-13 Amr Gomaa , Guillermo Reyes , Alexandra Alles , Lydia Rupp , Michael Feld

This work addresses the coordination problem of multiple robots with the goal of finding specific hazardous targets in an unknown area and dealing with them cooperatively. The desired behaviour for the robotic system entails multiple…

Robotics · Computer Science 2019-03-29 Nunzia Palmieri , Xin-She Yang , Floriano De Rango , Amilcare Francesco Santamaria

Attention (and distraction) recognition is a key factor in improving human-robot collaboration. We present an assembly scenario where a human operator and a cobot collaborate equally to piece together a gearbox. The setup provides multiple…

Human-Computer Interaction · Computer Science 2023-04-03 Pooja Prajod , Matteo Lavit Nicora , Matteo Malosio , Elisabeth André

We propose a novel method for exploring the dynamics of physically based animated characters, and learning a task-agnostic action space that makes movement optimization easier. Like several previous papers, we parameterize actions as target…

Machine Learning · Computer Science 2021-07-26 Amin Babadi , Michiel van de Panne , C. Karen Liu , Perttu Hämäläinen

Effects of computer generated 2D and 3D views on the time and precision of bare-handed or tool-mediated eye-hand coordination were investigated in a pick-and-place-task with complete novices. All of them scored well above average in spatial…

Human-Computer Interaction · Computer Science 2022-01-04 A. U. Batmaz , M. de Mathelin , Birgitta Dresp-Langley

With ever-improving driver assistance systems and large touchscreens becoming the main in-vehicle interface, drivers are more tempted than ever to engage in distracting non-driving-related tasks. However, little research exists on how…

Human-Computer Interaction · Computer Science 2022-07-13 Patrick Ebel , Moritz Berger , Christoph Lingenfelder , Andreas Vogelsang
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