English
Related papers

Related papers: The Iray Light Transport Simulation and Rendering …

200 papers

Being able to reproduce physical phenomena ranging from light interaction to contact mechanics, simulators are becoming increasingly useful in more and more application domains where real-world interaction or labeled data are difficult to…

Robotics · Computer Science 2022-09-13 Eric Heiden , Ziang Liu , Vibhav Vineet , Erwin Coumans , Gaurav S. Sukhatme

Realistic traffic simulation is crucial for developing self-driving software in a safe and scalable manner prior to real-world deployment. Typically, imitation learning (IL) is used to learn human-like traffic agents directly from…

Robotics · Computer Science 2023-11-03 Chris Zhang , James Tu , Lunjun Zhang , Kelvin Wong , Simon Suo , Raquel Urtasun

Eyeframe lens tracing is an important process in the optical industry that requires sub-millimeter precision to ensure proper lens fitting and optimal vision correction. Traditional frame tracers rely on mechanical tools that need precise…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Manel Guzmán , Antonio Agudo

We present the first system for physically based, neural inverse rendering from multi-viewpoint videos of propagating light. Our approach relies on a time-resolved extension of neural radiance caching -- a technique that accelerates inverse…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Anagh Malik , Benjamin Attal , Andrew Xie , Matthew O'Toole , David B. Lindell

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao

For a foreground object in motion, details of its background which would otherwise be hidden are uncovered through its inner blur. This paper presents a novel hybrid motion blur rendering technique combining post-process image filtering and…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Xiaohan Cui , Anand Bhojan

We present a scene representation, which we call a tactile-augmented radiance field (TaRF), that brings vision and touch into a shared 3D space. This representation can be used to estimate the visual and tactile signals for a given 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yiming Dou , Fengyu Yang , Yi Liu , Antonio Loquercio , Andrew Owens

Conventional rendering techniques are primarily designed and optimized for single-frame rendering. In practical applications, such as scene editing and animation rendering, users frequently encounter scenes where only a small portion is…

Graphics · Computer Science 2024-06-25 Bing Xu , Tzu-Mao Li , Iliyan Georgiev , Trevor Hedstrom , Ravi Ramamoorthi

In the past, computer vision systems for digitized documents could rely on systematically captured, high-quality scans. Today, transactions involving digital documents are more likely to start as mobile phone photo uploads taken by…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Nikhil Maddikunta , Huijun Zhao , Sumit Keswani , Alfy Samuel , Fu-Ming Guo , Nishan Srishankar , Vishwa Pardeshi , Austin Huang

Public-transit systems face a number of operational challenges: (a) changing ridership patterns requiring optimization of fixed line services, (b) optimizing vehicle-to-trip assignments to reduce maintenance and operation codes, and (c)…

Systems and Control · Electrical Eng. & Systems 2021-07-02 Ruixiao Sun , Rongze Gui , Himanshu Neema , Yuche Chen , Juliette Ugirumurera , Joseph Severino , Philip Pugliese , Aron Laszka , Abhishek Dubey

The observation of objects located in inaccessible regions is a recurring challenge in a wide variety of important applications. Recent work has shown that indirect diffuse light reflections can be used to reconstruct objects and…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Jonathan Klein , Christoph Peters , Jaime Martín , Martin Laurenzis , Matthias B. Hullin

The challenge of traversability estimation is a crucial aspect of autonomous navigation in unstructured outdoor environments such as forests. It involves determining whether certain areas are passable or risky for robots, taking into…

Robotics · Computer Science 2025-01-14 Fetullah Atas , Grzegorz Cielniak , Lars Grimstad

Iterating between a router and a traffic micro-simulation is an increasibly accepted method for doing traffic assignment. This paper, after pointing out that the analytical theory of simulation-based assignment to-date is insufficient for…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 Kai Nagel , Marcus Rickert , Patrice M. Simon , Martin Pieck

Autonomous terrestrial vehicles must be capable of perceiving traffic lights and recognizing their current states to share the streets with human drivers. Most of the time, human drivers can easily identify the relevant traffic lights. To…

The assumption of scene rigidity is typical in SLAM algorithms. Such a strong assumption limits the use of most visual SLAM systems in populated real-world environments, which are the target of several relevant applications like service…

Computer Vision and Pattern Recognition · Computer Science 2018-08-16 Berta Bescos , José M. Fácil , Javier Civera , José Neira

The next generation of AI applications will continuously interact with the environment and learn from these interactions. These applications impose new and demanding systems requirements, both in terms of performance and flexibility. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-02 Philipp Moritz , Robert Nishihara , Stephanie Wang , Alexey Tumanov , Richard Liaw , Eric Liang , Melih Elibol , Zongheng Yang , William Paul , Michael I. Jordan , Ion Stoica

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

Human-Computer Interaction · Computer Science 2022-03-30 Efe Bozkir

The gap between simulation and the real-world restrains many machine learning breakthroughs in computer vision and reinforcement learning from being applicable in the real world. In this work, we tackle this gap for the specific case of…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Klaas Kelchtermans , Tinne Tuytelaars

We present the first real-time method for inserting a rigid virtual object into a neural radiance field, which produces realistic lighting and shadowing effects, as well as allows interactive manipulation of the object. By exploiting the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Keyang Ye , Hongzhi Wu , Xin Tong , Kun Zhou

Face liveness detection has become a widely used technique with a growing importance in various authentication scenarios to withstand spoofing attacks. Existing methods that perform liveness detection generally focus on designing…

Cryptography and Security · Computer Science 2018-10-09 Meng Shen , Zelin Liao , Liehuang Zhu , Rashid Mijumbi , Xiaojiang Du , Jiankun Hu