Related papers: Deep Cross-Modal Audio-Visual Generation
Audio-Video Emotion Recognition is now attacked with Deep Neural Network modeling tools. In published papers, as a rule, the authors show only cases of the superiority in multi-modality over audio-only or video-only modality. However, there…
We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…
We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include…
It is known that the inconsistent distribution and representation of different modalities, such as image and text, cause the heterogeneity gap that makes it challenging to correlate such heterogeneous data. Generative adversarial networks…
Learning common subspace is prevalent way in cross-modal retrieval to solve the problem of data from different modalities having inconsistent distributions and representations that cannot be directly compared. Previous cross-modal retrieval…
Active speaker detection and speech enhancement have become two increasingly attractive topics in audio-visual scenario understanding. According to their respective characteristics, the scheme of independently designed architecture has been…
Since we were babies, we intuitively develop the ability to correlate the input from different cognitive sensors such as vision, audio, and text. However, in machine learning, this cross-modal learning is a nontrivial task because different…
Generative AI has been transforming the way we interact with technology and consume content. In the next decade, AI technology will reshape how we create audio content in various media, including music, theater, films, games, podcasts, and…
We introduce the visual acoustic matching task, in which an audio clip is transformed to sound like it was recorded in a target environment. Given an image of the target environment and a waveform for the source audio, the goal is to…
Learning a mapping between two unrelated domains-such as image and audio, without any supervision is a challenging task. In this work, we propose a distance-preserving generative adversarial model to translate images of human faces into an…
Modeling various aspects that make a music piece unique is a challenging task, requiring the combination of multiple sources of information. Deep learning is commonly used to obtain representations using various sources of information, such…
Audiovisual representation learning typically relies on the correspondence between sight and sound. However, there are often multiple audio tracks that can correspond with a visual scene. Consider, for example, different conversations on…
Multimodal music generation aims to produce music from diverse input modalities, including text, videos, and images. Existing methods use a common embedding space for multimodal fusion. Despite their effectiveness in other modalities, their…
Music performances are representative scenarios for audio-visual modeling. Unlike common scenarios with sparse audio, music performances continuously involve dense audio signals throughout. While existing multimodal learning methods on the…
Current generative models are able to generate high-quality artefacts but have been shown to struggle with compositional reasoning, which can be defined as the ability to generate complex structures from simpler elements. In this paper, we…
We present CrissCross, a self-supervised framework for learning audio-visual representations. A novel notion is introduced in our framework whereby in addition to learning the intra-modal and standard 'synchronous' cross-modal relations,…
Due to the lack of effective cross-modal modeling, existing open-source audio-video generation methods often exhibit compromised lip synchronization and insufficient semantic consistency. To mitigate these drawbacks, we propose UniAVGen, a…
Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or…
Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from…
We review research on generating visual data from text from the angle of "cross-modal generation." This point of view allows us to draw parallels between various methods geared towards working on input text and producing visual output,…