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Deep learning-based visual perception models lack robustness when faced with camera motion perturbations in practice. The current certification process for assessing robustness is costly and time-consuming due to the extensive number of…

Machine Learning · Computer Science 2024-03-05 Hanjiang Hu , Zuxin Liu , Linyi Li , Jiacheng Zhu , Ding Zhao

Video salient object detection aims to find the most visually distinctive objects in a video. To explore the temporal dependencies, existing methods usually resort to recurrent neural networks or optical flow. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Yi-Wen Chen , Xiaojie Jin , Xiaohui Shen , Ming-Hsuan Yang

360$^\circ$ videos have received widespread attention due to its realistic and immersive experiences for users. To date, how to accurately model the user perceptions on 360$^\circ$ display is still a challenging issue. In this paper, we…

Image and Video Processing · Electrical Eng. & Systems 2023-06-06 Hongan Wei , Jiaqi Liu , Bo Chen , Liqun Lin , Weiling Chen , Tiesong Zhao

Three-dimensional (3D) understanding of objects and scenes play a key role in humans' ability to interact with the world and has been an active area of research in computer vision, graphics, and robotics. Large scale synthetic and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Matthew Wallingford , Anand Bhattad , Aditya Kusupati , Vivek Ramanujan , Matt Deitke , Sham Kakade , Aniruddha Kembhavi , Roozbeh Mottaghi , Wei-Chiu Ma , Ali Farhadi

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

We consider predicting the user's head motion in 360-degree videos, with 2 modalities only: the past user's positions and the video content (not knowing other users' traces). We make two main contributions. First, we re-examine existing…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Miguel Fabian Romero Rondon , Lucile Sassatelli , Ramon Aparicio Pardo , Frederic Precioso

Non-photorealistic rendering techniques work on image features and often manipulate a set of characteristics such as edges and texture to achieve a desired depiction of the scene. Most computational photography methods decompose an image…

Computer Vision and Pattern Recognition · Computer Science 2016-04-20 Akshay Gadi Patil , Shanmuganathan Raman

360{\deg} images can provide an omnidirectional field of view which is important for stable and long-term scene perception. In this paper, we explore 360{\deg} images for visual object tracking and perceive new challenges caused by large…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Huajian Huang , Yinzhe Xu , Yingshu Chen , Sai-Kit Yeung

Recently video generation has achieved substantial progress with realistic results. Nevertheless, existing AI-generated videos are usually very short clips ("shot-level") depicting a single scene. To deliver a coherent long video…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Xinyuan Chen , Yaohui Wang , Lingjun Zhang , Shaobin Zhuang , Xin Ma , Jiashuo Yu , Yali Wang , Dahua Lin , Yu Qiao , Ziwei Liu

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Six degrees-of-freedom (6-DoF) video provides telepresence by enabling users to move around in the captured scene with a wide field of regard. Compared to methods requiring sophisticated camera setups, the image-based rendering method based…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongsen Chen , Fang-Lue Zhang , Simon Finnie , Andrew Chalmers , Teahyun Rhee

Self-supervised image encoders such as DINO have recently gained significant interest for learning robust visual features without labels. However, most SSL methods train on static images and miss the temporal cues inherent in videos. We…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Marcel Simon , Tae-Ho Kim , Seul-Ki Yeom

Novel view synthesis from an in-the-wild video is difficult due to challenges like scene dynamics and lack of parallax. While existing methods have shown promising results with implicit neural radiance fields, they are slow to train and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yao-Chih Lee , Zhoutong Zhang , Kevin Blackburn-Matzen , Simon Niklaus , Jianming Zhang , Jia-Bin Huang , Feng Liu

Recently, diffusion-based generative models have achieved remarkable success for image generation and edition. However, existing diffusion-based video editing approaches lack the ability to offer precise control over generated content that…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Paul Couairon , Clément Rambour , Jean-Emmanuel Haugeard , Nicolas Thome

This paper proposes a deep learning model to efficiently detect salient regions in videos. It addresses two important issues: (1) deep video saliency model training with the absence of sufficiently large and pixel-wise annotated video data,…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Wenguan Wang , Jianbing Shen , Ling Shao

In this paper, we present Consistent4D, a novel approach for generating 4D dynamic objects from uncalibrated monocular videos. Uniquely, we cast the 360-degree dynamic object reconstruction as a 4D generation problem, eliminating the need…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yanqin Jiang , Li Zhang , Jin Gao , Weimin Hu , Yao Yao

Within the expansive domain of virtual reality (VR), 360{\deg} VR videos immerse viewers in a spherical environment, allowing them to explore and interact with the virtual world from all angles. While this video representation offers…

Panoramic perception holds significant potential for autonomous driving, enabling vehicles to acquire a comprehensive 360{\deg} surround view in a single shot. However, autonomous driving is a data-driven task. Complete panoramic data…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Fei Teng , Kai Luo , Sheng Wu , Siyu Li , Pujun Guo , Jiale Wei , Jiaming Zhang , Kunyu Peng , Kailun Yang

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Renjie Li , Panwang Pan , Bangbang Yang , Dejia Xu , Shijie Zhou , Xuanyang Zhang , Zeming Li , Achuta Kadambi , Zhangyang Wang , Zhengzhong Tu , Zhiwen Fan