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360 video object segmentation (360VOS) aims to predict temporally-consistent masks in 360 videos, offering full-scene coverage, benefiting applications, such as VR/AR and embodied AI. Learning 360VOS model is nontrivial due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Dingwen Xiao , Weiming Zhang , Shiqi Wen , Lin Wang

Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Qi Zuo , Xiaodong Gu , Lingteng Qiu , Yuan Dong , Zhengyi Zhao , Weihao Yuan , Rui Peng , Siyu Zhu , Zilong Dong , Liefeng Bo , Qixing Huang

As 3D generation techniques continue to flourish, the demand for generating personalized content is rapidly rising. Users increasingly seek to apply various editing methods to polish generated 3D content, aiming to enhance its color, style,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Weitao Wang , Haoran Xu , Jun Meng , Haoqian Wang

The polyhedron projection for 360-degree video is becoming more and more popular since it can lead to much less geometry distortion compared with the equirectangular projection. However, in the polyhedron projection, we can observe very…

Multimedia · Computer Science 2017-05-01 Li Li , Zhu Li , Xiang Ma , Haitao Yang , Houqiang Li

We address the problem of highlight detection from a 360 degree video by summarizing it both spatially and temporally. Given a long 360 degree video, we spatially select pleasantly-looking normal field-of-view (NFOV) segments from unlimited…

Computer Vision and Pattern Recognition · Computer Science 2018-02-01 Youngjae Yu , Sangho Lee , Joonil Na , Jaeyun Kang , Gunhee Kim

The ability to visualize a structure from multiple perspectives is crucial for comprehensive planning and presentation. This paper introduces an advanced application of generative models, akin to Stable Video Diffusion, tailored for…

Human-Computer Interaction · Computer Science 2024-06-05 Mingming Wang , Elijah Miller

Text-driven image and video diffusion models have recently achieved unprecedented generation realism. While diffusion models have been successfully applied for image editing, very few works have done so for video editing. We present the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Eyal Molad , Eliahu Horwitz , Dani Valevski , Alex Rav Acha , Yossi Matias , Yael Pritch , Yaniv Leviathan , Yedid Hoshen

Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Luca Schmidtke , Benjamin Hou , Athanasios Vlontzos , Bernhard Kainz

This paper presents a method for automatic video object segmentation based on the fusion of motion stream, appearance stream, and instance-aware segmentation. The proposed scheme consists of a two-stream fusion network and an instance…

Computer Vision and Pattern Recognition · Computer Science 2019-12-04 Sungkwon Choo , Wonkyo Seo , Nam Ik Cho

A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Paul Henderson , Christoph H. Lampert

Existing video deraining methods are often trained on paired datasets, either synthetic, which limits their ability to generalize to real-world rain, or captured by static cameras, which restricts their effectiveness in dynamic scenes with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Tuomas Varanka , Juan Luis Gonzalez , Hyeongwoo Kim , Pablo Garrido , Xu Yao

Objects in videos are typically characterized by continuous smooth motion. We exploit continuous smooth motion in three ways. 1) Improved accuracy by using object motion as an additional source of supervision, which we obtain by…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Xin Liu , Fatemeh Karimi Nejadasl , Jan C. van Gemert , Olaf Booij , Silvia L. Pintea

A recent frontier in computer vision has been the task of 3D video generation, which consists of generating a time-varying 3D representation of a scene. To generate dynamic 3D scenes, current methods explicitly model 3D temporal dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Rishab Parthasarathy , Zachary Ankner , Aaron Gokaslan

In this paper we introduce a new dataset for 360-degree video summarization: the transformation of 360-degree video content to concise 2D-video summaries that can be consumed via traditional devices, such as TV sets and smartphones. The…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Ioannis Kontostathis , Evlampios Apostolidis , Vasileios Mezaris

In this work, we demonstrate that 3D poses in video can be effectively estimated with a fully convolutional model based on dilated temporal convolutions over 2D keypoints. We also introduce back-projection, a simple and effective…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Dario Pavllo , Christoph Feichtenhofer , David Grangier , Michael Auli

360-degree streaming videos can provide a rich immersive experiences to the users. However, it requires an extremely high bandwidth network. One of the common solutions for saving bandwidth consumption is to stream only a portion of video…

Multimedia · Computer Science 2022-06-07 Chuanzhe Jing , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka

With increasing advancements in technologies for capturing 360{\deg} videos, advances in streaming such videos have become a popular research topic. However, streaming 360{\deg} videos require high bandwidth, thus escalating the need for…

Multimedia · Computer Science 2021-08-23 Lovish Chopra , Sarthak Chakraborty , Abhijit Mondal , Sandip Chakraborty

A video autoencoder is proposed for learning disentan- gled representations of 3D structure and camera pose from videos in a self-supervised manner. Relying on temporal continuity in videos, our work assumes that the 3D scene structure in…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Zihang Lai , Sifei Liu , Alexei A. Efros , Xiaolong Wang

Omnidirectional (or 360-degree) images and videos are emergent signals in many areas such as robotics and virtual/augmented reality. In particular, for virtual reality, they allow an immersive experience in which the user is provided with a…

Single-channel 3D reconstruction is widely used in fields such as robotics and medical imaging. While these methods are good at reconstructing 3D geometry, their outputs are typically uncolored 3D models, making 3D colorization necessary…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yeonjin Chang , Juhwan Cho , Seunghyeon Seo , Wonsik Shin , Nojun Kwak
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