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We study the Dispersive Art Gallery Problem with vertex guards: Given a polygon $\mathcal{P}$, with pairwise geodesic Euclidean vertex distance of at least $1$, and a rational number $\ell$; decide whether there is a set of vertex guards…

Computational Geometry · Computer Science 2024-06-11 Sándor P. Fekete , Joseph S. B. Mitchell , Christian Rieck , Christian Scheffer , Christiane Schmidt

We study the classical Art Gallery Problem first proposed by Klee in 1973 from a mobile multi-agents perspective. Specifically, we require an optimally small number of agents (also called guards) to navigate and position themselves in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-13 Barath Ashok , John Augustine , Aditya Mehekare , Sridhar Ragupathi , Srikkanth Ramachandran , Suman Sourav

The purpose of the current study is to investigate a special case of art gallery problem, namely Sculpture Garden Problem. In the said problem, for a given polygon $P$, the ultimate goal is to place the minimum number of guards to define…

Computational Geometry · Computer Science 2021-07-20 Marzieh Eskandari , Bahram Sadeghi Bigham

We prove that any compact semi-algebraic set is homeomorphic to the solution space of some art gallery problem. Previous works have established similar universality theorems, but holding only up to homotopy equivalence, rather than…

Computational Geometry · Computer Science 2023-05-30 Jack Stade , Jamie Tucker-Foltz

We explore an Art Gallery variant where each point of a polygon must be seen by k guards, and guards cannot see through other guards. Surprisingly, even covering convex polygons under this variant is not straightforward. For example,…

Computational Geometry · Computer Science 2025-09-18 MIT CompGeom Group , Hugo A. Akitaya , Erik D. Demaine , Adam Hesterberg , Anna Lubiw , Jayson Lynch , Joseph O'Rourke , Frederick Stock

We show that the decision problem of determining whether a given (abstract simplicial) $k$-complex has a geometric embedding in $\mathbb R^d$ is complete for the Existential Theory of the Reals for all $d\geq 3$ and $k\in\{d-1,d\}$. This…

Computational Complexity · Computer Science 2021-11-08 Mikkel Abrahamsen , Linda Kleist , Tillmann Miltzow

A graph $G$ with vertex set $\{v_1,v_2,\ldots,v_n\}$ is an intersection graph of segments if there are segments $s_1,\ldots,s_n$ in the plane such that $s_i$ and $s_j$ have a common point if and only if $\{v_i,v_j\}$ is an edge of~$G$. In…

Computational Geometry · Computer Science 2014-06-11 Jiri Matousek

In the MINIMUM CONVEX COVER (MCC) problem, we are given a simple polygon $\mathcal P$ and an integer $k$, and the question is if there exist $k$ convex polygons whose union is $\mathcal P$. It is known that MCC is $\mathsf{NP}$-hard…

Computational Geometry · Computer Science 2021-06-07 Mikkel Abrahamsen

We introduce the notion of a normal gallery, a gallery in which any configuration of guards that visually covers the walls covers the entire gallery. We show that any star gallery is normal and any gallery with at most two reflex corners is…

Computational Geometry · Computer Science 2012-02-29 Zoran Sunic

This paper describes several new problems and ideas concerning algebraic geometry and complexity theory. It first uses the idea of coloring graphs with elements of finite fields. This procedure then shows that graph coloring problems can be…

Algebraic Geometry · Mathematics 2025-03-20 Paul Hriljac

The chosen tool of this thesis is an extremal type approach. The lesson drawn by the theorems proved in the thesis is that surprisingly small compromise is necessary on the efficacy of the solutions to make the approach work. The problems…

Combinatorics · Mathematics 2017-11-09 Tamás Róbert Mezei

A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…

Computational Geometry · Computer Science 2018-07-03 Édouard Bonnet , Panos Giannopoulos

Symmetries occur naturally in CSP or SAT problems and are not very difficult to discover, but using them to prune the search space tends to be very challenging. Indeed, this usually requires finding specific elements in a group of…

Artificial Intelligence · Computer Science 2011-07-25 Thierry Boy de la Tour , Mnacho Echenim

Given a collection of planar graphs $G_1,\dots,G_k$ on the same set $V$ of $n$ vertices, the simultaneous geometric embedding (with mapping) problem, or simply $k$-SGE, is to find a set $P$ of $n$ points in the plane and a bijection $\phi:…

Computational Geometry · Computer Science 2015-05-08 Jean Cardinal , Vincent Kusters

The problem of extending partial geometric graph representations such as plane graphs has received considerable attention in recent years. In particular, given a graph $G$, a connected subgraph $H$ of $G$ and a drawing $\mathcal{H}$ of $H$,…

Computational Geometry · Computer Science 2020-07-13 Eduard Eiben , Robert Ganian , Thekla Hamm , Fabian Klute , Martin Nöllenburg

We study the problem of placing a set $T$ of broadcast towers in a simple polygon $P$ in order for any point to locate itself in the interior of $P$. Let $V(p)$ denote the visibility polygon of a point $p$, as the set of all points $q \in…

Computational Geometry · Computer Science 2018-11-30 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

We consider the problem of monitoring an art gallery modeled as a polygon, the edges of which are arcs of curves, with edge or mobile guards. Our focus is on piecewise-convex polygons, i.e., polygons that are locally convex, except possibly…

Computational Geometry · Computer Science 2011-03-01 Menelaos I. Karavelas

We present two new versions of the chromatic art gallery problem that can improve upper bound of the required colors pretty well. In our version, we employ restricted angle guards so that these modern guards can visit $\alpha$-degree of…

Computational Geometry · Computer Science 2017-11-21 Hamid Hoorfar

Many problems in computational geometry are not stated in graph-theoretic terms, but can be solved efficiently by constructing an auxiliary graph and performing a graph-theoretic algorithm on it. Often, the efficiency of the algorithm…

Computational Geometry · Computer Science 2009-08-28 David Eppstein

We consider a generalization of the classical Art Gallery Problem, where instead of a light source, the guards, called $k$-transmitters, model a wireless device with a signal that can pass through at most $k$ walls. We show it is NP-hard to…

Computational Geometry · Computer Science 2020-04-15 Sarah Cannon , Thomas G. Fai , Justin Iwerks , Undine Leopold , Christiane Schmidt