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We employ the Deep Q-Learning algorithm with Experience Replay to train an agent capable of achieving a high-level of play in the L-Game while self-learning from low-dimensional states. We also employ variable batch size for training in…

Machine Learning · Computer Science 2018-02-20 Petros Giannakopoulos , Yannis Cotronis

While deep learning has had significant successes in computer vision thanks to the abundance of visual data, collecting sufficiently large real-world datasets for robot learning can be costly. To increase the practicality of these…

Robotics · Computer Science 2017-12-20 Fangyi Zhang , Jürgen Leitner , Michael Milford , Peter Corke

With the rapidly growing expansion in the use of UAVs, the ability to autonomously navigate in varying environments and weather conditions remains a highly desirable but as-of-yet unsolved challenge. In this work, we use Deep Reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2019-12-13 Bruna G. Maciel-Pearson , Letizia Marchegiani , Samet Akcay , Amir Atapour-Abarghouei , James Garforth , Toby P. Breckon

In reinforcement learning, it is often difficult to automate high-dimensional, rapid decision-making in dynamic environments, especially when domains require real-time online interaction and adaptive strategies such as web-based games. This…

Machine Learning · Computer Science 2024-05-30 Prabhath Reddy Gujavarthy

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

We propose Deep Q-Networks (DQN) with model-based exploration, an algorithm combining both model-free and model-based approaches that explores better and learns environments with sparse rewards more efficiently. DQN is a general-purpose,…

Machine Learning · Computer Science 2019-03-25 Stephen Zhen Gou , Yuyang Liu

In real-world multi-robot systems, performing high-quality, collaborative behaviors requires robots to asynchronously reason about high-level action selection at varying time durations. Macro-Action Decentralized Partially Observable Markov…

Machine Learning · Computer Science 2021-10-19 Yuchen Xiao , Joshua Hoffman , Christopher Amato

In this paper we combine one method for hierarchical reinforcement learning - the options framework - with deep Q-networks (DQNs) through the use of different "option heads" on the policy network, and a supervisory network for choosing…

Machine Learning · Computer Science 2017-06-20 Kai Arulkumaran , Nat Dilokthanakul , Murray Shanahan , Anil Anthony Bharath

Autonomous driving decision-making is a great challenge due to the complexity and uncertainty of the traffic environment. Combined with the rule-based constraints, a Deep Q-Network (DQN) based method is applied for autonomous driving lane…

Robotics · Computer Science 2019-04-03 Junjie Wang , Qichao Zhang , Dongbin Zhao , Yaran Chen

We propose deep distributed recurrent Q-networks (DDRQN), which enable teams of agents to learn to solve communication-based coordination tasks. In these tasks, the agents are not given any pre-designed communication protocol. Therefore, in…

Artificial Intelligence · Computer Science 2016-02-09 Jakob N. Foerster , Yannis M. Assael , Nando de Freitas , Shimon Whiteson

This paper presents a Double Deep Q-Network algorithm for trading single assets, namely the E-mini S&P 500 continuous futures contract. We use a proven setup as the foundation for our environment with multiple extensions. The features of…

Machine Learning · Computer Science 2022-06-30 Frensi Zejnullahu , Maurice Moser , Joerg Osterrieder

Deep Q-learning has achieved significant success in single-agent decision making tasks. However, it is challenging to extend Q-learning to large-scale multi-agent scenarios, due to the explosion of action space resulting from the complex…

Multiagent Systems · Computer Science 2019-10-14 Ming Zhou , Yong Chen , Ying Wen , Yaodong Yang , Yufeng Su , Weinan Zhang , Dell Zhang , Jun Wang

Most existing deep reinforcement learning (DRL) frameworks consider either discrete action space or continuous action space solely. Motivated by applications in computer games, we consider the scenario with discrete-continuous hybrid action…

Machine Learning · Computer Science 2018-10-16 Jiechao Xiong , Qing Wang , Zhuoran Yang , Peng Sun , Lei Han , Yang Zheng , Haobo Fu , Tong Zhang , Ji Liu , Han Liu

Centralized training with decentralized execution has become an important paradigm in multi-agent learning. Though practical, current methods rely on restrictive assumptions to decompose the centralized value function across agents for…

Machine Learning · Computer Science 2020-06-11 Yaodong Yang , Ying Wen , Liheng Chen , Jun Wang , Kun Shao , David Mguni , Weinan Zhang

Training task-completion dialogue agents with reinforcement learning usually requires a large number of real user experiences. The Dyna-Q algorithm extends Q-learning by integrating a world model, and thus can effectively boost training…

Computation and Language · Computer Science 2018-11-20 Yuexin Wu , Xiujun Li , Jingjing Liu , Jianfeng Gao , Yiming Yang

Recent years have seen the application of deep reinforcement learning techniques to cooperative multi-agent systems, with great empirical success. However, given the lack of theoretical insight, it remains unclear what the employed neural…

Multiagent Systems · Computer Science 2024-12-20 Jacopo Castellini , Frans A. Oliehoek , Rahul Savani , Shimon Whiteson

Deep Q-learning Network (DQN) is a successful way which combines reinforcement learning with deep neural networks and leads to a widespread application of reinforcement learning. One challenging problem when applying DQN or other…

Machine Learning · Computer Science 2022-09-19 Zhe Zhang , Yukun Zou , Junjie Lai , Qing Xu

A number of recent approaches to policy learning in 2D game domains have been successful going directly from raw input images to actions. However when employed in complex 3D environments, they typically suffer from challenges related to…

Artificial Intelligence · Computer Science 2016-12-02 Shehroze Bhatti , Alban Desmaison , Ondrej Miksik , Nantas Nardelli , N. Siddharth , Philip H. S. Torr

Learning how to act when there are many available actions in each state is a challenging task for Reinforcement Learning (RL) agents, especially when many of the actions are redundant or irrelevant. In such cases, it is sometimes easier to…

Machine Learning · Computer Science 2019-02-26 Tom Zahavy , Matan Haroush , Nadav Merlis , Daniel J. Mankowitz , Shie Mannor

Deep reinforcement learning suffers from catastrophic forgetting and sample inefficiency making it less applicable to the ever-changing real world. However, the ability to use previously learned knowledge is essential for AI agents to…

Artificial Intelligence · Computer Science 2023-11-27 Ekaterina Nikonova , Cheng Xue , Jochen Renz