Related papers: FISF: Better User Experience using Smaller Bandwid…
Super-resolution (SR) has been widely used to convert low-resolution legacy videos to high-resolution (HR) ones, to suit the increasing resolution of displays (e.g. UHD TVs). However, it becomes easier for humans to notice motion artifacts…
Good user experience with interactive cloud-based multimedia applications, such as cloud gaming and cloud-based VR, requires low end-to-end latency and large amounts of downstream network bandwidth at the same time. In this paper, we…
Visible and infrared image fusion (VIF) has gained significant attention in recent years due to its wide application in tasks such as scene segmentation and object detection. VIF methods can be broadly classified into traditional VIF…
Rate Splitting Multiple Access (RSMA) has emerged as an effective interference management scheme for applications that require high data rates. Although RSMA has shown advantages in rate enhancement and spectral efficiency, it has yet not…
This paper introduces the problem of Fine-grained Incident Video Retrieval (FIVR). Given a query video, the objective is to retrieve all associated videos, considering several types of associations that range from duplicate videos to videos…
Large-scale video feature indexing in datacenters is critically dependent on efficient data transfer. Although in-network computation has emerged as a compelling strategy for accelerating feature extraction and reducing overhead in…
We propose a novel end-to-end solution for video instance segmentation (VIS) based on transformers. Recently, the per-clip pipeline shows superior performance over per-frame methods leveraging richer information from multiple frames.…
We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we show how it can be used in a remote visualization setting with VDIs generated and streamed from a remote server. VDIs are compact…
The Metaverse through VR headsets is a rapidly growing concept, but the high cost of entry currently limits access for many users. This project aims to provide an accessible entry point to the immersive Metaverse experience by leveraging…
The emergence of low-cost high-quality personal wearable cameras combined with the increasing storage capacity of video-sharing websites have evoked a growing interest in first-person videos, since most videos are composed of long-running…
Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…
This paper presents a novel adaptive Virtual Reality (VR) system that aims to mitigate cybersickness in immersive environments through dynamic, real-time adjustments. The system predicts cybersickness levels in real-time using a machine…
In cinema, large camera lenses create beautiful shallow depth of field (DOF), but make focusing difficult and expensive. Accurate cinema focus usually relies on a script and a person to control focus in realtime. Casual videographers often…
Spherical videos, also known as \ang{360} (panorama) videos, can be viewed with various virtual reality devices such as computers and head-mounted displays. They attract large amount of interest since awesome immersion can be experienced…
Technological advances in sensors have paved the way for digital cameras to become increasingly ubiquitous, which, in turn, led to the popularity of the self-recording culture. As a result, the amount of visual data on the Internet is…
The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…
Video streams are delivered continuously to save the cost of storage and device memory. Real-time denoising algorithms are typically adopted on the user device to remove the noise involved during the shooting and transmission of video…
Applications that allow sharing of user-created short videos exploded in popularity in recent years. A typical short video application allows a user to swipe away the current video being watched and start watching the next video in a video…
Recently, latent diffusion models has demonstrated promising performance in real-world video super-resolution (VSR) task, which can reconstruct high-quality videos from distorted low-resolution input through multiple diffusion steps.…
Video Face Swapping (VFS) requires seamlessly injecting a source identity into a target video while meticulously preserving the original pose, expression, lighting, background, and dynamic information. Existing methods struggle to maintain…