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Panoptic Scene Graph has recently been proposed for comprehensive scene understanding. However, previous works adopt a fully-supervised learning manner, requiring large amounts of pixel-wise densely-annotated data, which is always tedious…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Chengyang Zhao , Yikang Shen , Zhenfang Chen , Mingyu Ding , Chuang Gan

In this work, we propose a system that covers the complete workflow for achieving controlled authoring and editing of textures that present distinctive local characteristics. These include various effects that change the surface appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Andrei-Timotei Ardelean , Tim Weyrich

Text-to-image models can generate visually appealing images from text descriptions. Efforts have been devoted to improving model controls with prompt tuning and spatial conditioning. However, our formative study highlights the challenges…

Human-Computer Interaction · Computer Science 2025-02-12 Haichuan Lin , Yilin Ye , Jiazhi Xia , Wei Zeng

We deal with the controllable person image synthesis task which aims to re-render a human from a reference image with explicit control over body pose and appearance. Observing that person images are highly structured, we propose to generate…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Yurui Ren , Xiaoqing Fan , Ge Li , Shan Liu , Thomas H. Li

We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditionally animated sequence, where each frame is drawn by an artist, and thus the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Omid Poursaeed , Vladimir G. Kim , Eli Shechtman , Jun Saito , Serge Belongie

Adapting neural networks to new tasks typically requires task-specific fine-tuning, which is time-consuming and reliant on labeled data. We explore a generative alternative that produces task-specific parameters directly from task identity,…

Machine Learning · Computer Science 2025-06-24 Lijun Zhang , Xiao Liu , Hui Guan

Design representation is a common task in the design process to facilitate learning, analysis, redesign, communication, and other design activities. Traditional representation techniques rely on human expertise and manual construction and…

Information Retrieval · Computer Science 2022-10-24 Serhad Sarica , Ji Han , Jianxi Luo

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

Researches of analysis and parsing around fa\c{c}ades to enrich the 3D feature of fa\c{c}ade models by semantic information raised some attention in the community, whose main idea is to generate higher resolution components with similar…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Zhen Ni , Guitao Cao , Ye Duan

This paper presents a system for procedurally generating agent-based narratives using large language models (LLMs). Users could drag and drop multiple agents and objects into a scene, with each entity automatically assigned semantic…

Graphics · Computer Science 2025-12-24 Vinayak Regmi , Christos Mousas

Information sources such as relational databases, spreadsheets, XML, JSON, and Web APIs contain a tremendous amount of structured data that can be leveraged to build and augment knowledge graphs. However, they rarely provide a semantic…

Artificial Intelligence · Computer Science 2016-01-19 Mohsen Taheriyan , Craig A. Knoblock , Pedro Szekely , Jose Luis Ambite

Generative Networks have proved to be extremely effective in image restoration and reconstruction in the past few years. Generating faces from textual descriptions is one such application where the power of generative algorithms can be…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Sandeep Shinde , Tejas Pradhan , Aniket Ghorpade , Mihir Tale

Existing unconditional generative models mainly focus on modeling general objects, such as faces and indoor scenes. Fashion textures, another important type of visual elements around us, have not been extensively studied. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-11-19 Wu Shi , Tak-Wai Hui , Ziwei Liu , Dahua Lin , Chen Change Loy

Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during real-life interactions, such as the sensation of texture during lateral movement on a surface. Adding realistic haptic textures to VR…

Robotics · Computer Science 2024-03-26 Negin Heravi , Heather Culbertson , Allison M. Okamura , Jeannette Bohg

Existing semantic segmentation works mainly focus on learning the contextual information in high-level semantic features with CNNs. In order to maintain a precise boundary, low-level texture features are directly skip-connected into the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Lanyun Zhu , Deyi Ji , Shiping Zhu , Weihao Gan , Wei Wu , Junjie Yan

Semantic image synthesis (SIS) aims to generate realistic images that match given semantic masks. Despite recent advances allowing high-quality results and precise spatial control, they require a massive semantic segmentation dataset for…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Jungwoo Chae , Hyunin Cho , Sooyeon Go , Kyungmook Choi , Youngjung Uh

The proliferation of methods for modeling of human meaning-making constitutes a powerful class of instruments for the analysis of complex semiotic systems. However, the field lacks a general theoretical framework for describing these…

Computation and Language · Computer Science 2025-09-03 Zachary K. Stine , James E. Deitrick

We present Programmable-Room, a framework which interactively generates and edits a 3D room mesh, given natural language instructions. For precise control of a room's each attribute, we decompose the challenging task into simpler steps such…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Jihyun Kim , Junho Park , Kyeongbo Kong , Suk-Ju Kang

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Dharma KC , Clayton T. Morrison

The goal of exemplar-based texture synthesis is to generate texture images that are visually similar to a given exemplar. Recently, promising results have been reported by methods relying on convolutional neural networks (ConvNets)…

Computer Vision and Pattern Recognition · Computer Science 2019-12-18 Zi-Ming Wang , Meng-Han Li , Gui-Song Xia