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Non-orthogonal multiple access (NOMA) can improve the spectral efficiency by exploiting the power domain and successive interference cancellation (SIC), and it can be applied to various transmission schemes including random access that…

Information Theory · Computer Science 2018-01-09 Jinho Choi

In the context of networking, research has focused on non-cooperative games, where the selfish agents cannot reach a binding agreement on the way they would share the infrastructure. Many approaches have been proposed for mitigating the…

Networking and Internet Architecture · Computer Science 2016-01-19 Gideon Blocq , Ariel Orda

We consider a class of multi-robot motion planning problems where each robot is associated with multiple objectives and decoupled task specifications. The problems are formulated as an open-loop non-cooperative differential game. A…

Multiagent Systems · Computer Science 2014-02-18 Minghui Zhu , Michael Otte , Pratik Chaudhari , Emilio Frazzoli

We consider the dynamic behavior of several variants of the Network Creation Game, introduced by Fabrikant et al. [PODC'03]. Equilibrium networks in these models have desirable properties like low social cost and small diameter, which makes…

Computer Science and Game Theory · Computer Science 2013-05-29 Bernd Kawald , Pascal Lenzner

The evolution of existing transportation systems,mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…

Computer Science and Game Theory · Computer Science 2013-04-09 Sunil Simon , Krzysztof R. Apt

A game theoretic approach is used to derive the optimal decentralized power allocation (PA) in fast fading multiple access channels where the transmitters and receiver are equipped with multiple antennas. The players (the mobile terminals)…

Information Theory · Computer Science 2016-11-18 Elena Veronica Belmega , Samson Lasaulce , Merouane Debbah

We study multi-strategies in multiplayer reachability games played on finite graphs. A multi-strategy prescribes a set of possible actions, instead of a single action as usual strategies: it represents a set of all strategies that are…

Computer Science and Game Theory · Computer Science 2024-11-21 Aline Goeminne , Benjamin Monmege

Shared autonomy requires principled mechanisms for allocating and transferring control between a human and an autonomous agent. Existing approaches often rely on blending control inputs between human and autonomous agent or switching rules,…

Human-Computer Interaction · Computer Science 2025-09-12 Sandeep Banik , Naira Hovakimyan

This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…

Computer Science and Game Theory · Computer Science 2010-07-02 Tansu Alpcan , Lacra Pavel , Nem Stefanovic

We study public goods games played on networks with possibly non-reciprocal relationships between players. Examples for this type of interactions include one-sided relationships, mutual but unequal relationships, and parasitism. It is well…

Computer Science and Game Theory · Computer Science 2021-01-12 Péter Bayer , György Kozics , Nóra Gabriella Szőke

In the mobile ad hoc networks the major role is played by the routing protocols in order to route the data from one mobile node to another mobile node. But in such mobile networks, routing protocols are vulnerable to various kinds of…

Networking and Internet Architecture · Computer Science 2012-06-21 Bipul Syam Purkayastha , Rajib Das

Random access schemes in modern wireless communications are generally based on the framed-ALOHA (f-ALOHA), which can be optimized by flexibly organizing devices' transmission and re-transmission. However, this optimization is generally…

Networking and Internet Architecture · Computer Science 2020-02-19 Nan Jiang , Yansha Deng , Arumugam Nallanathan

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

Computer Science and Game Theory · Computer Science 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

The paper studies the routing in the network shared by several users. Each user seeks to optimize either its own performance or some combination between its own performance and that of other users, by controlling the routing of its given…

Computer Science and Game Theory · Computer Science 2008-10-14 Amar Prakash Azad , Eitan Altman , R. El-Azouzi

Recent advancements in vehicle autonomy have drawn interest in understanding the impact of autonomous vehicles on traffic systems. In this paper, we study a traffic assignment problem in a mixed-autonomy setting where both human-driven and…

Computer Science and Game Theory · Computer Science 2026-05-25 Lihui Yi , Ermin Wei

We study the traffic routing game among a large number of selfish drivers over a traffic network. We consider a specific scenario where the strategic drivers can be classified into teams, where drivers in the same team have identical payoff…

Optimization and Control · Mathematics 2019-10-03 Ali Reza Pedram , Takashi Tanaka

Using Mobile Ad Hoc Networks as a way to break the dependency of mobile communications on permanent infrastructure has been an active area of research for several years, but only more recently has consideration been given to the economics…

Networking and Internet Architecture · Computer Science 2014-01-08 Isaac Supeene , Asanga Udugama , René Steinrücken

The Nash equilibrium point of the transmission probabilities in a slotted ALOHA system with selfish nodes is analyzed. The system consists of a finite number of heterogeneous nodes, each trying to minimize its average transmission…

Computer Science and Game Theory · Computer Science 2015-10-28 Fu-Te Hsu , Hsuan-Jung Su
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