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Many cloud applications rely on fast and non-relational storage to aid in the processing of large amounts of data. Managed runtimes are now widely used to support the execution of several storage solutions of the NoSQL movement,…
In modern server computing, efficient CPU resource usage is often traded for latency. Garbage collection is a key aspect of memory management in programming languages like Java, but it often competes with application threads for CPU time,…
The Generational Garbage collection involves organizing the heap into different divisions of memory space in-order to filter long-lived objects from short-lived objects through moving the surviving object of each generation Garbage…
Programmers routinely trade space for time to increase performance, often in the form of caching or memoization. In managed languages like Java or JavaScript, however, this space-time tradeoff is complex. Using more space translates into…
Low latency services such as credit-card fraud detection and website targeted advertisement rely on Big Data platforms (e.g., Lucene, Graphchi, Cassandra) which run on top of memory managed runtimes, such as the JVM. These platforms,…
Generative Retrieval (GR) offers a promising paradigm for recommendation through next-token prediction (NTP). However, scaling it to large-scale industrial systems introduces three challenges: (i) within a single request, the identical…
Big data analytics frameworks, such as Spark and Giraph, need to process and cache massive amounts of data that do not always fit on the heap. Therefore, frameworks temporarily move long-lived objects outside the managed heap (off-heap) on…
The Virtual Garbage Collector (VGC) proposes a zone-based memory management architecture aimed at improving execution predictability and memory behavior in Python runtimes. The design explores a dual-layer model consisting of an Active VGC,…
In-memory caching of intermediate data and eager combining of data in shuffle buffers have been shown to be very effective in minimizing the re-computation and I/O cost in distributed data processing systems like Spark and Flink. However,…
Production garbage collectors make substantial compromises in pursuit of reduced pause times. They require far more CPU cycles and memory than prior simpler collectors. concurrent copying collectors (C4, ZGC, and Shenandoah) suffer from the…
The growing concern for energy efficiency in the Information and Communication Technology (ICT) sector has prompted the exploration of resource management techniques. While hardware architectures, such as single-ISA asymmetric multicore…
The rapid growth of graph data creates significant scalability challenges as most graph algorithms scale quadratically with size. To mitigate these issues, Graph Condensation (GC) methods have been proposed to learn a small graph from a…
Mobile crowdsensing (MCS) networks enable large-scale data collection by leveraging the ubiquity of mobile devices. However, frequent sensing and data transmission can lead to significant resource consumption. To mitigate this issue, edge…
Abridged abstract: despite the long history of garbage collection (GC) and its prevalence in modern programming languages, there is surprisingly little clarity about its true cost. Without understanding their cost, crucial tradeoffs made by…
Retrieval-augmented generation (RAG) has been extensively used as a de facto paradigm in various large language model (LLM)-driven applications on mobile devices, such as mobile assistants leveraging personal emails or meeting records.…
Grasp pose detection in cluttered, real-world environments remains a significant challenge due to noisy and incomplete sensory data combined with complex object geometries. This paper introduces Grasp the Graph 2.0 (GtG 2.0) method, a…
Graph representation learning on vast datasets, like web data, has made significant strides. However, the associated computational and storage overheads raise concerns. In sight of this, Graph condensation (GCond) has been introduced to…
Several emerging non-volatile (NV) memory technologies are rising as interesting alternatives to build the Last-Level Cache (LLC). Their advantages, compared to SRAM memory, are higher density and lower static power, but write operations…
We consider the classical problem of scheduling task graphs corresponding to complex applications on distributed computing systems. A number of heuristics have been previously proposed to optimize task scheduling with respect to metrics…
In this paper, we propose a 'full-stack' solution to designing high capacity and low latency on-chip cache hierarchies by starting at the circuit level of the hardware design stack. First, we propose a novel Gain Cell (GC) design using…