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Large parts of professional human communication proceed in a request-reply fashion, whereby requests contain specifics of the information desired while replies can deliver the required information. However, time limitations often force…

Social and Information Networks · Computer Science 2013-12-25 Kristian Moss Bendtsen , Florian Uekermann , Jan O. Haerter

Task-oriented conversational modeling with unstructured knowledge access, as track 1 of the 9th Dialogue System Technology Challenges (DSTC 9), requests to build a system to generate response given dialogue history and knowledge access.…

Computation and Language · Computer Science 2020-12-23 Chao-Hong Tan , Xiaoyu Yang , Zi'ou Zheng , Tianda Li , Yufei Feng , Jia-Chen Gu , Quan Liu , Dan Liu , Zhen-Hua Ling , Xiaodan Zhu

This work presents a requirement analysis for collaborative dialogues among medical experts and an inquiry dialogue game based on this analysis for incorporating explainability into multiagent system design. The game allows experts with…

Multiagent Systems · Computer Science 2025-11-04 Qurat-ul-ain Shaheen , Katarzyna Budzynska , Carles Sierra

The field of information retrieval often works with limited and noisy data in an attempt to classify documents into subjective categories, e.g., relevance, sentiment and controversy. We typically quantify a notion of agreement to understand…

Information Retrieval · Computer Science 2018-06-14 John Foley

User engagement is a critical metric for evaluating the quality of open-domain dialogue systems. Prior work has focused on conversation-level engagement by using heuristically constructed features such as the number of turns and the total…

Computation and Language · Computer Science 2020-01-27 Sarik Ghazarian , Ralph Weischedel , Aram Galstyan , Nanyun Peng

Prompting is a mainstream paradigm for adapting large language models to specific natural language processing tasks without modifying internal parameters. Therefore, detailed supplementary knowledge needs to be integrated into external…

Computation and Language · Computer Science 2024-12-03 Kaiyan Chang , Songcheng Xu , Chenglong Wang , Yingfeng Luo , Xiaoqian Liu , Tong Xiao , Jingbo Zhu

Labelling of user's utterances to understanding his attends which called Dialogue Act (DA) classification, it is considered the key player for dialogue language understanding layer in automatic dialogue systems. In this paper, we proposed a…

Computation and Language · Computer Science 2015-09-11 Abdelrahim A Elmadany , Sherif M Abdou , Mervat Gheith

Machine-generated speech is characterized by its limited or unnatural emotional variation. Current text to speech systems generates speech with either a flat emotion, emotion selected from a predefined set, average variation learned from…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-10 Sarath Sivaprasad , Saiteja Kosgi , Vineet Gandhi

Common event-triggered state estimation (ETSE) algorithms save communication in networked control systems by predicting agents' behavior, and transmitting updates only when the predictions deviate significantly. The effectiveness in…

Systems and Control · Computer Science 2018-09-28 Friedrich Solowjow , Dominik Baumann , Jochen Garcke , Sebastian Trimpe

Event-triggered control (ETC) is a major recent development in cyber-physical systems due to its capability of reducing resource utilization in networked devices. However, while most of the ETC literature reports simulations indicating…

Systems and Control · Electrical Eng. & Systems 2022-02-10 Gabriel de Albuquerque Gleizer , Manuel Mazo

This paper investigates the consensus problem for nonlinear heterogeneous multi-agent systems with limited communication data rate. Each agent is modeled by a higher-order strict-feedback continuous-time system with unknown nonlinearities…

Systems and Control · Electrical Eng. & Systems 2021-04-30 Maopeng Ran , Lihua Xie

Individual feedback can help students improve their essay writing skills. However, the manual effort required to provide such feedback limits individualization in practice. Automatically-generated essay feedback may serve as an alternative…

Computation and Language · Computer Science 2024-04-25 Maja Stahl , Leon Biermann , Andreas Nehring , Henning Wachsmuth

Modeling crowds has many important applications in games and computer animation. Inspired by the emergent following effect in real-life crowd scenarios, in this work, we develop a method for implicitly grouping moving agents. We achieve…

Multiagent Systems · Computer Science 2024-07-02 Xiao-Cheng Liao , Wei-Neng Chen , Xiang-Ling Chen , Yi Mei

In this paper, we present ASPEN, an answer set programming (ASP) implementation of a recently proposed declarative framework for collective entity resolution (ER). While an ASP encoding had been previously suggested, several practical…

Time is a crucial factor in modelling dynamic behaviours of intelligent agents: activities have a determined temporal duration in a real-world environment, and previous actions influence agents' behaviour. In this paper, we propose a…

Artificial Intelligence · Computer Science 2023-07-11 Stefano Bistarelli , Maria Chiara Meo , Carlo Taticchi

Requirements elicitation has recently been complemented with crowd-based techniques, which continuously involve large, heterogeneous groups of users who express their feedback through a variety of media. Crowd-based elicitation has great…

Computation and Language · Computer Science 2020-07-14 Kim Julian Gülle , Nicholas Ford , Patrick Ebel , Florian Brokhausen , Andreas Vogelsang

The state-of-the-art neural network architectures make it possible to create spoken language understanding systems with high quality and fast processing time. One major challenge for real-world applications is the high latency of these…

Computation and Language · Computer Science 2019-10-01 Stefan Constantin , Jan Niehues , Alex Waibel

Automated dialogue systems are important applications of artificial intelligence, and traditional systems struggle to understand user emotions and provide empathetic feedback. This study integrates emotional intelligence technology into…

Artificial Intelligence · Computer Science 2024-04-30 Jin Wang , JinFei Wang , Shuying Dai , Jiqiang Yu , Keqin Li

In this chapter we look at one of the canonical driving examples for multi-agent systems: average consensus. In this scenario, a group of agents seek to agree on the average of their initial states. Depending on the particular application,…

Optimization and Control · Mathematics 2016-09-23 Cameron Nowzari , Jorge Cortes , George J. Pappas

A primary goal of online deliberation platforms is to identify ideas that are broadly agreeable to a community of users through their expressed preferences. Yet, consensus elicitation should ideally extend beyond the specific statements…

Machine Learning · Computer Science 2026-04-24 Carter Blair , Ben Armstrong , Shiri Alouf-Heffetz , Nimrod Talmon , Davide Grossi