Related papers: 3D mean Projective Shape Difference for Face Diffe…
In this paper, we tackle the problem of 3D human shape estimation from single RGB images. While the recent progress in convolutional neural networks has allowed impressive results for 3D human pose estimation, estimating the full 3D shape…
To what extent are two images picturing the same 3D surfaces? Even when this is a known scene, the answer typically requires an expensive search across scale space, with matching and geometric verification of large sets of local features.…
We present an unsupervised approach for learning to estimate three dimensional (3D) facial structure from a single image while also predicting 3D viewpoint transformations that match a desired pose and facial geometry. We achieve this by…
Commercial off the shelf (COTS) 3D scanners are capable of generating point clouds covering visible portions of a face with sub-millimeter accuracy at close range, but lack the coverage and specialized anatomic registration provided by more…
Existing methods for 3D face reconstruction from a few casually captured images employ deep learning based models along with a 3D Morphable Model(3DMM) as face geometry prior. Structure From Motion(SFM), followed by Multi-View Stereo (MVS),…
Consumer 3D scanners and depth cameras are increasingly being used to generate content and avatars for Virtual Reality (VR) environments and avoid the inconveniences of hand modeling; however, it is sometimes difficult to evaluate…
Sparse query-based paradigms have achieved significant success in multi-view 3D detection for autonomous vehicles. Current research faces challenges in balancing between enlarging receptive fields and reducing interference when aggregating…
Even though 3D face reconstruction has achieved impressive progress, most orthogonal projection-based face reconstruction methods can not achieve accurate and consistent reconstruction results when the face is very close to the camera due…
Prior methods that tackle the problem of generalizable object pose estimation highly rely on having dense views of the unseen object. By contrast, we address the scenario where only a single reference view of the object is available. Our…
Nonparametric based methods have recently shown promising results in reconstructing human bodies from monocular images while model-based methods can help correct these estimates and improve prediction. However, estimating model parameters…
Multivariate analysis of variance (MANOVA) is a powerful and versatile method to infer and quantify main and interaction effects in metric multivariate multi-factor data. It is, however, neither robust against change in units nor a…
3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is…
We propose a generic procedure for assessing 6D object pose estimates. Our approach relies on the evaluation of discrepancies in the geometry of the observed object, in particular its respective estimated back-projection in 3D, against a…
Though a large body of computer vision research has investigated developing generic semantic representations, efforts towards developing a similar representation for 3D has been limited. In this paper, we learn a generic 3D representation…
In this paper we contribute a simple yet effective approach for estimating 3D poses of multiple people from multi-view images. Our proposed coarse-to-fine pipeline first aggregates noisy 2D observations from multiple camera views into 3D…
We show that generative models can be used to capture visual geometry constraints statistically. We use this fact to infer the 3D shape of object categories from raw single-view images. Differently from prior work, we use no external…
One of the most successful approaches in Multi-View Stereo estimates a depth map and a normal map for each view via PatchMatch-based optimization and fuses them into a consistent 3D points cloud. This approach relies on photo-consistency to…
We address the problem of recovering the 3D geometry of a human face from a set of facial images in multiple views. While recent studies have shown impressive progress in 3D Morphable Model (3DMM) based facial reconstruction, the settings…
Common and important applications of person identification occur at distances and viewpoints in which the face is not visible or is not sufficiently resolved to be useful. We examine body shape as a biometric across distance and viewpoint…
We focus on the problem of finding a good representative of a sample of random curves warped from a common pattern f. We first prove that such a problem can be moved onto a manifold framework. Then, we propose an estimation of the common…