English
Related papers

Related papers: Some models produced by 3D iterations

200 papers

We generate abstractions of buildings, reflecting the essential aspects of their geometry and structure, by learning to invert procedural models. We first build a dataset of abstract procedural building models paired with simulated point…

Computer Vision and Pattern Recognition · Computer Science 2025-01-30 Maximilian Dax , Jordi Berbel , Jan Stria , Leonidas Guibas , Urs Bergmann

Self-assembly due to capillary forces is a common method for generating 2D mesoscale structures from identical floating particles at the liquid-air interface. Designing building blocks to obtain a desired mesoscopic structure is a…

Soft Condensed Matter · Physics 2014-02-11 M. Poty , G. Lumay , N. Vandewalle

Constructionism is a learning theory that states that we learn more when we construct tangible objects. In the process of building and presenting our work, we make concrete the abstract mental models we've formed, see where they breakdown…

Computers and Society · Computer Science 2013-10-01 Chris Johnson

With the onset of diffusion-based generative models and their ability to generate text-conditioned images, content generation has received a massive invigoration. Recently, these models have been shown to provide useful guidance for the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Alexander Vilesov , Pradyumna Chari , Achuta Kadambi

We introduce poly-Cauchy permutations that are enumerated by the poly-Cauchy numbers. We provide combinatorial proofs for several identities involving poly-Cauchy numbers and some of their generalizations. The aim of this work is to…

Combinatorics · Mathematics 2021-05-12 Beáta Bényi , José Luis Ramírez

Consider a curve $\Gamma$ in a domain $D$ in the plane $\boldsymbol R^2$. Thinking of $D$ as a piece of paper, one can make a curved folding $P$ in the Euclidean space $\boldsymbol R^3$. The singular set $C$ of $P$ as a space curve is…

Differential Geometry · Mathematics 2020-07-23 Atsufumi Honda , Kosuke Naokawa , Kentaro Saji , Masaaki Umehara , Kotaro Yamada

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

Graphics · Computer Science 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

After an overview of general aspects of modelling the pulsation- convection interaction we present reasons why such simulations (in multidimensions) are needed but, at the same time, pose a considerable challenge. We then discuss, for…

Solar and Stellar Astrophysics · Physics 2016-01-14 Herbert J. Muthsam , Friedrich Kupka

A generic method for combinatorial constructions of intrinsic geometrical spaces is presented. It is based on the well known inverse sequences of finite graphs that determine (in the limit) topological spaces. If a pattern of the…

Computational Geometry · Computer Science 2020-10-09 Stanislaw Ambroszkiewicz

In order to generate novel 3D shapes with machine learning, one must allow for interpolation. The typical approach for incorporating this creative process is to interpolate in a learned latent space so as to avoid the problem of generating…

Graphics · Computer Science 2020-01-28 Austin Dill , Songwei Ge , Eunsu Kang , Chun-Liang Li , Barnabas Poczos

Large cardinals arising from the existence of arbitrarily long end elementary extension chains over models of set theory are studied here. In particular, we show that the large cardinals obtained that way (`Unfoldable cardinals') behave as…

Logic · Mathematics 2016-09-06 Andres Villaveces

Deep generative models of 3D shapes have received a great deal of research interest. Yet, almost all of them generate discrete shape representations, such as voxels, point clouds, and polygon meshes. We present the first 3D generative model…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Rundi Wu , Chang Xiao , Changxi Zheng

3D city generation is a desirable yet challenging task, since humans are more sensitive to structural distortions in urban environments. Additionally, generating 3D cities is more complex than 3D natural scenes since buildings, as objects…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

A simple relation of the order of $n$ abstract objects generates an $n-2$ dimensional basis of three dimensional vectors. A cellular automaton-like model of evolution of this system is postulated. During this evolution, some quantities…

Cellular Automata and Lattice Gases · Physics 2017-08-14 Marek Pietrow

Triangular lattice models for pattern formation by hard-core soft-shell particles at interfaces are introduced and studied in order to determine the effect of the shell thickness and structure. In model I, we consider particles with…

Soft Condensed Matter · Physics 2020-08-26 V. S. Grishina , V. S. Vikhrenko , A. Ciach

In this work we approach three-dimensional evolution algebras from certain constructions performed on two-dimensional algebras. More precisely, we provide four different constructions producing three-dimensional evolution algebras from…

Three disjoint rays in euclidean 3-space form Borromean rays provided their union is knotted, but the union of any two components is unknotted. We construct infinitely many Borromean rays, uncountably many of which are pairwise…

Geometric Topology · Mathematics 2012-11-29 Jack S. Calcut , Jules R. Metcalf-Burton , Taylor J. Richard , Liam T. Solus

Using a countable support product of creature forcing posets, we show that consistently, for uncountably many different functions the associated Yorioka ideals' uniformity numbers can be pairwise different. In addition we show that, in the…

Logic · Mathematics 2022-07-25 Lukas Daniel Klausner , Diego Alejandro Mejía

Creativity is a complex phenomenon. When it comes to representing and assessing creativity, treating it as a single undifferentiated quantity would appear naive and underwhelming. In this work, we learn the \emph{first type-specific…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Jiyeon Han , Ali Mahdavi-Amiri , Hao Zhang , Haedong Jeong

Computer modelling for evolutionary systems consists in: 1) to store in the memory the individual features of each member of a large population; and 2) to update the whole system repeatedly, as time goes by, according to some prescribed…

Statistical Mechanics · Physics 2007-05-23 Paulo Murilo Castro de Oliveira