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We study the federated pure exploration problem of multi-armed bandits and linear bandits, where $M$ agents cooperatively identify the best arm via communicating with the central server. To enhance the robustness against latency and…

Machine Learning · Computer Science 2024-10-01 Zichen Wang , Chuanhao Li , Chenyu Song , Lianghui Wang , Quanquan Gu , Huazheng Wang

In this work we derive a lower bound for the minimum time required to implement a target unitary transformation through a classical time-dependent field in a closed quantum system. The bound depends on the target gate, the strength of the…

Quantum Physics · Physics 2017-11-22 Christian Arenz , Benjamin Russell , Daniel Burgarth , Herschel Rabitz

We consider the problem of pure exploration with subset-wise preference feedback, which contains $N$ arms with features. The learner is allowed to query subsets of size $K$ and receives feedback in the form of a noisy winner. The goal of…

Machine Learning · Computer Science 2021-04-13 Shubham Gupta , Aadirupa Saha , Sumeet Katariya

We introduce a pursuit game played between a team of a sensor and an attacker and a mobile target in the unbounded Euclidean plane. The target is faster than the sensor, but slower than the attacker. The sensor's objective is to keep the…

Systems and Control · Electrical Eng. & Systems 2025-09-09 Prajakta Surve , Shaunak D. Bopardikar , Alexander Von Moll , Isaac Weintraub , David W. Casbeer

Exploration is a prerequisite for learning useful behaviors in sparse-reward, long-horizon tasks, particularly within 3D environments. Curiosity-driven reinforcement learning addresses this via intrinsic rewards derived from the mismatch…

Machine Learning · Computer Science 2026-05-22 Lily Goli , Justin Kerr , Daniele Reda , Alec Jacobson , Andrea Tagliasacchi , Angjoo Kanazawa

In this paper, we propose an information-theoretic exploration strategy for stochastic, discrete multi-armed bandits that achieves optimal regret. Our strategy is based on the value of information criterion. This criterion measures the…

Artificial Intelligence · Computer Science 2018-03-06 Isaac J. Sledge , Jose C. Principe

We consider the problem of connected coordinated motion planning for a large collective of simple, identical robots: From a given start grid configuration of robots, we need to reach a desired target configuration via a sequence of…

Computational Geometry · Computer Science 2023-10-17 Sándor P. Fekete , Phillip Keldenich , Ramin Kosfeld , Christian Rieck , Christian Scheffer

Recently it has been shown that four constant memory, deterministic agents are able to discover the integer lattice if only local, constant-size communication is allowed. Moreover, if the agents' choices are determined with the help of a…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-17 J. Alfredo Cruz-Carlon

We consider the problem of joint routing and scheduling in queueing networks, where the edge transmission costs are unknown. At each time-slot, the network controller receives noisy observations of transmission costs only for those edges it…

Networking and Internet Architecture · Computer Science 2025-11-05 Sathwik Chadaga , Eytan Modiano

Shannon-Hartley theorem can accurately calculate the channel capacity when the signal observation time is infinite. However, the calculation of finite-time capacity, which remains unknown, is essential for guiding the design of practical…

Information Theory · Computer Science 2021-12-17 Jieao Zhu , Zijian Zhang , Zhongzhichao Wan , Linglong Dai

We consider finite-state concurrent stochastic games, played by k>=2 players for an infinite number of rounds, where in every round, each player simultaneously and independently of the other players chooses an action, whereafter the…

Computer Science and Game Theory · Computer Science 2015-06-09 Krishnendu Chatterjee , Kristoffer Arnsfelt Hansen , Rasmus Ibsen-Jensen

We study the statistical properties of trainable agents moving in discrete space. After introducing the mathematical framework, we first analyze the dynamics of two completely random walkers, mutually competing in a chaser-target…

We consider a cognitive network consisting of n random pairs of cognitive transmitters and receivers communicating simultaneously in the presence of multiple primary users. Of interest is how the maximum throughput achieved by the cognitive…

Information Theory · Computer Science 2016-11-18 Mai Vu , Natasha Devroye , Masoud Sharif , Vahid Tarokh

In this paper, we study the problem of stochastic linear bandits with finite action sets. Most of existing work assume the payoffs are bounded or sub-Gaussian, which may be violated in some scenarios such as financial markets. To settle…

Machine Learning · Computer Science 2020-04-29 Bo Xue , Guanghui Wang , Yimu Wang , Lijun Zhang

Exact substring matching is a common task in many software applications. Despite the existence of several algorithms for finding whether or not a pattern string is present in a target string, the most common implementation is a na\"ive,…

Artificial Intelligence · Computer Science 2020-11-10 Anand Natrajan , Mallige Anand

In this paper, we study the following detection problem. There are $n$ detectors randomly placed in the unit square $S = \left[-\frac{1}{2},\frac{1}{2}\right]^2$ assigned to detect the presence of a source located at the origin. Time is…

Probability · Mathematics 2017-04-18 Ghurumuruhan Ganesan

In this article, we focus on search algorithms for two-player perfect information games, whose objective is to determine the best possible strategy, and ideally a winning strategy. Unfortunately, some search algorithms for games in the…

Artificial Intelligence · Computer Science 2026-03-26 Quentin Cohen-Solal

We study exploration in stochastic multi-armed bandits when we have access to a divisible resource that can be allocated in varying amounts to arm pulls. We focus in particular on the allocation of distributed computing resources, where we…

Machine Learning · Computer Science 2021-06-08 Brijen Thananjeyan , Kirthevasan Kandasamy , Ion Stoica , Michael I. Jordan , Ken Goldberg , Joseph E. Gonzalez

We study atomic routing games where every agent travels both along its decided edges and through time. The agents arriving on an edge are first lined up in a \emph{first-in-first-out} queue and may wait: an edge is associated with a…

Computer Science and Game Theory · Computer Science 2017-09-28 Anisse Ismaili

We introduce and study a new class of stochastic bandit problems, referred to as predictive bandits. In each round, the decision maker first decides whether to gather information about the rewards of particular arms (so that their rewards…

Machine Learning · Computer Science 2020-04-03 Simon Lindståhl , Alexandre Proutiere , Andreas Johnsson
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