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Bayesian Networks (BNs) are popular graphical models for the representation of statistical problems embodying dependence relationships between a number of variables. Much of this popularity is due to the d-separation theorem of Pearl and…

Methodology · Statistics 2015-01-22 Peter A. Thwaites , Jim Q. Smith

We formulate and analyze a general class of stochastic dynamic games with asymmetric information arising in dynamic systems. In such games, multiple strategic agents control the system dynamics and have different information about the…

Computer Science and Game Theory · Computer Science 2015-10-26 Yi Ouyang , Hamidreza Tavafoghi , Demosthenis Teneketzis

Causal discovery is increasingly applied to large-scale telemetry data to estimate the effects of user-facing interventions, yet its reliability for decision-making in feedback-driven systems with strong self-selection remains unclear. In…

Artificial Intelligence · Computer Science 2026-02-10 Hoang Dang , Luan Pham , Minh Nguyen

This paper provides an efficient computational scheme to handle general security games from an adversarial risk analysis perspective. Two cases in relation to single-stage and multi-stage simultaneous defend-attack games motivate our…

Computer Science and Game Theory · Computer Science 2025-06-04 Jose Manuel Camacho , Roi Naveiro , David Rios Insua

This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…

Statistics Theory · Mathematics 2024-02-27 Jozsef Konczer

We introduce Probabilistic Dependency Graphs (PDGs), a new class of directed graphical models. PDGs can capture inconsistent beliefs in a natural way and are more modular than Bayesian Networks (BNs), in that they make it easier to…

Artificial Intelligence · Computer Science 2020-12-22 Oliver Richardson , Joseph Y Halpern

We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…

Physics and Society · Physics 2025-03-18 Ismar Volic , Leah Valentiner

Artificial Intelligence (AI), and in particular, the explainability thereof, has gained phenomenal attention over the last few years. Whilst we usually do not question the decision-making process of these systems in situations where only…

Artificial Intelligence · Computer Science 2021-01-29 Iena Petronella Derks , Alta de Waal

The notions of captured/lost vertices and dead edges in the Shannon game (Shannon switching game on nodes) are examined using graph theory. Simple methods are presented for identifying some dead edges and some captured sets of vertices,…

Combinatorics · Mathematics 2012-10-31 Andrew M. Steane

Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG)…

Multiagent Systems · Computer Science 2021-02-10 Lewis Hammond , James Fox , Tom Everitt , Alessandro Abate , Michael Wooldridge

How does system-level information impact the ability of an adversary to degrade performance in a networked control system? How does the complexity of an adversary's strategy affect its ability to degrade performance? This paper focuses on…

Systems and Control · Electrical Eng. & Systems 2024-05-03 Keith Paarporn , Brian Canty , Philip N. Brown , Mahnoosh Alizadeh , Jason R. Marden

Bayesian networks are basic graphical models, used widely both in statistics and artificial intelligence. These statistical models of conditional independence structure are described by acyclic directed graphs whose nodes correspond to…

Optimization and Control · Mathematics 2010-12-01 Raymond Hemmecke , Silvia Lindner , Milan Studený

Causal discovery is a fundamental problem with applications spanning various areas in science and engineering. It is well understood that solely using observational data, one can only orient the causal graph up to its Markov equivalence…

Machine Learning · Computer Science 2024-10-29 Zihan Zhou , Muhammad Qasim Elahi , Murat Kocaoglu

In this paper we extend the influence diagram (ID) representation for decisions under uncertainty. In the standard ID, arrows into a decision node are only informational; they do not represent constraints on what the decision maker can do.…

Artificial Intelligence · Computer Science 2013-02-21 Ali Jenzarli

Learning the structure of dependence relations between variables is a pervasive issue in the statistical literature. A directed acyclic graph (DAG) can represent a set of conditional independences, but different DAGs may encode the same set…

Methodology · Statistics 2021-02-15 Federico Castelletti , Stefano Peluso

In this work, we study the social learning problem, in which agents of a networked system collaborate to detect the state of the nature based on their private signals. A novel distributed graphical evolutionary game theoretic learning…

Computer Science and Game Theory · Computer Science 2017-05-24 Xuanyu Cao , K. J. Ray Liu

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…

Cryptography and Security · Computer Science 2019-02-12 Tao Zhang , Linan Huang , Jeffrey Pawlick , Quanyan Zhu

The presence or absence of winner-loser effects is a widely discussed phenomenon across both sports and psychology research. Investigation of such effects is often hampered by the limited availability of data. Online chess has exploded in…

Applications · Statistics 2025-08-12 Adam Gee , Sydney O. Seese , James P. Curley , Owen G. Ward

Several recent works have studied the societal effects of AI; these include issues such as fairness, robustness, and safety. In many of these objectives, a learner seeks to minimize its worst-case loss over a set of predefined distributions…

Artificial Intelligence · Computer Science 2023-10-31 Yash Gupta , Runtian Zhai , Arun Suggala , Pradeep Ravikumar

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

Cryptography and Security · Computer Science 2018-10-02 Tao Zhang , Quanyan zhu