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We consider online algorithms as a request-answer game. An adversary that generates input requests, and an online algorithm answers. We consider a generalized version of the game that has a buffer of limited size. The adversary loads data…

Quantum Physics · Physics 2020-12-24 Kamil Khadiev

We extend the standard online worst-case model to accommodate past experience which is available to the online player in many practical scenarios. We do this by revealing a random sample of the adversarial input to the online player ahead…

Data Structures and Algorithms · Computer Science 2019-07-12 Haim Kaplan , David Naori , Danny Raz

We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

Computer Science and Game Theory · Computer Science 2008-09-25 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

Many engineered systems must balance competing objectives, such as performance and safety, cost and reliability, or efficiency and sustainability, and are naturally modeled as compositions of interacting subsystems. We study online…

Optimization and Control · Mathematics 2026-04-27 Meshal Alharbi , Munther A. Dahleh , Gioele Zardini

We investigate a single machine rescheduling problem that arises from an unexpected machine unavailability, after the given set of jobs has already been scheduled to minimize the total weighted completion time. Such a disruption is…

Data Structures and Algorithms · Computer Science 2017-01-27 Wenchang Luo , Taibo Luo , Randy Goebel , Guohui Lin

Deep neural networks training jobs and other iterative computations frequently include checkpoints where jobs can be canceled based on the current value of monitored metrics. While most of existing results focus on the performance of all…

Performance · Computer Science 2022-09-30 Yuan Yao , Marco Paolieri , Leana Golubchik

We consider a stochastic online problem where $n$ applicants arrive over time, one per time step. Upon arrival of each applicant their cost per time step is revealed, and we have to fix the duration of employment, starting immediately. This…

Data Structures and Algorithms · Computer Science 2017-05-31 Yann Disser , John Fearnley , Martin Gairing , Oliver Göbel , Max Klimm , Daniel Schmand , Alexander Skopalik , Andreas Tönnis

This paper proposes an asymmetric perturbation technique for solving bilinear saddle-point optimization problems, commonly arising in minimax problems, game theory, and constrained optimization. Perturbing payoffs or values is known to be…

Optimization and Control · Mathematics 2026-02-16 Kenshi Abe , Mitsuki Sakamoto , Kaito Ariu , Atsushi Iwasaki

Multiprocessors have emerged as a powerful computing means for running realtime applications, especially where a uniprocessor system would not be sufficient enough to execute all the tasks. The high performance and reliability of…

Neural and Evolutionary Computing · Computer Science 2010-01-13 Dr. G. Padmavathi , Mrs. S. R. Vijayalakshmi

Online bipartite matching with edge arrivals remained a major open question for a long time until a recent negative result by [Gamlath et al. FOCS 2019], who showed that no online policy is better than the straightforward greedy algorithm,…

Data Structures and Algorithms · Computer Science 2020-07-17 Nick Gravin , Zhihao Gavin Tang , Kangning Wang

Most classical scheduling formulations assume a fixed and known duration for each activity. In this paper, we weaken this assumption, requiring instead that each duration can be represented by an independent random variable with a known…

Artificial Intelligence · Computer Science 2011-10-13 J. C. Beck , N. Wilson

In this paper we consider the Stochastic Matching problem, which is motivated by applications in kidney exchange and online dating. We are given an undirected graph in which every edge is assigned a probability of existence and a positive…

Data Structures and Algorithms · Computer Science 2015-05-07 Marek Adamczyk , Fabrizio Grandoni , Joydeep Mukherjee

This paper presents a new online multi-agent trajectory planning algorithm that guarantees to generate safe, dynamically feasible trajectories in a cluttered environment. The proposed algorithm utilizes a linear safe corridor (LSC) to…

Robotics · Computer Science 2022-01-04 Jungwon Park , Dabin Kim , Gyeong Chan Kim , Dahyun Oh , H. Jin Kim

Consider a problem in which $n$ jobs that are classified into $k$ types arrive over time at their release times and are to be scheduled on a single machine so as to minimize the maximum flow time. The machine requires a setup taking $s$…

Data Structures and Algorithms · Computer Science 2017-09-19 Alexander Mäcker , Manuel Malatyali , Friedhelm Meyer auf der Heide , Sören Riechers

In this paper we study the partitioning approach for multiprocessor real-time scheduling. This approach seems to be the easiest since, once the partitioning of the task set has been done, the problem reduces to well understood uniprocessor…

Operating Systems · Computer Science 2011-02-03 Irina Lupu , Pierre Courbin , Laurent George , Joël Goossens

The problem of online packet scheduling to minimize the required conventional grid energy for transmitting a fixed number of packets given a common deadline is considered. The total number of packets arriving within the deadline is known,…

Information Theory · Computer Science 2016-02-05 Aditya Deshmukh , Rahul Vaze

We consider the Stochastic Matching problem, which is motivated by applications in kidney exchange and online dating. In this problem, we are given an undirected graph. Each edge is assigned a known, independent probability of existence and…

Data Structures and Algorithms · Computer Science 2020-10-19 Marek Adamczyk , Brian Brubach , Fabrizio Grandoni , Karthik A. Sankararaman , Aravind Srinivasan , Pan Xu

The problem of assigning tasks to workers is of long-standing fundamental importance. Examples of this include the classical problem of assigning computing tasks to nodes in a distributed computing environment, assigning jobs to robots, and…

Computer Science and Game Theory · Computer Science 2018-05-03 Chen Hajaj , Yevgeniy Vorobeychik

Within the context of stochastic probing with commitment, we consider the online stochastic matching problem; that is, the one-sided online bipartite matching problem where edges adjacent to an online node must be probed to determine if…

Data Structures and Algorithms · Computer Science 2021-03-02 Allan Borodin , Calum MacRury , Akash Rakheja

This paper considers online optimization for a system that performs a sequence of back-to-back tasks. Each task can be processed in one of multiple processing modes that affect the duration of the task, the reward earned, and an additional…

Optimization and Control · Mathematics 2024-01-17 Michael J. Neely