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The Metaverse has emerged as the next generation of the Internet. It aims to provide an immersive, persistent virtual space where people can live, learn, work and interact with each other. However, the existing technology is inadequate to…

Social and Information Networks · Computer Science 2022-12-20 Chang Liu , Yitong Wang , Jun Zhao

5G communication brings substantial improvements in the quality of service provided to various applications by achieving higher throughput and lower latency. However, interactive multimedia applications (e.g., ultra high definition video…

Multimedia · Computer Science 2022-09-14 Muhammad Asif Khan , Emna Baccour , Zina Chkirbene , Aiman Erbad , Ridha Hamila , Mounir Hamdi , Moncef Gabbouj

Game Theory concepts have been successfully applied in a wide variety of domains over the past decade. Sports and games are one of the popular areas of game theory application owing to its merits and benefits in solving complex scenarios.…

Computer Science and Game Theory · Computer Science 2021-05-26 Ambareesh Ravi , Atharva Gokhale , Anchit Nagwekar

Edge computing is one of the key driving forces to enable Beyond 5G (B5G) and 6G networks. Due to the unprecedented increase in traffic volumes and computation demands of future networks, multi-access (or mobile) edge computing (MEC) is…

Networking and Internet Architecture · Computer Science 2022-05-17 Mariam Ishtiaq , Nasir Saeed , Muhammad Asif Khan

Cyber warfare has become a central element of modern conflict, especially within multi-domain operations. As both a distinct and critical domain, cyber warfare requires integrating defensive and offensive technologies into coherent…

Computer Science and Game Theory · Computer Science 2026-02-26 Ya-Ting Yang , Quanyan Zhu

Next-generation wireless networks will provide users ubiquitous low-latency computing services using devices at the network edge, called mobile edge computing (MEC). The key operation of MEC, mobile computation offloading (MCO), is to…

Information Theory · Computer Science 2018-05-31 Seung-Woo Ko , Kaifeng Han , Kaibin Huang

System Dynamics (SD) main aim is to study dynamic behavior of systems based on causal relations. The other purpose of the science is to design policies, both in initial values and causal relation, to change system behavior as we desire.…

Computer Science and Game Theory · Computer Science 2014-12-25 Mohammad Rasouli

Mobile Edge Computing (MEC) broadens the scope of computation and storage beyond the central network, incorporating edge nodes close to end devices. This expansion facilitates the implementation of large-scale "connected things" within edge…

Networking and Internet Architecture · Computer Science 2024-04-23 Ning Yang , Shuo Chen , Haijun Zhang , Randall Berry

Mobile edge computing (MEC), affords service to the vicinity of mobile devices (MDs), has become a key technology for future network. Offloading big data to the MEC server for preprocessing is a attractive choice of MDs. In the paper, we…

Computer Science and Game Theory · Computer Science 2017-09-14 Tian Zhang , Wei Chen , Feng Yang

As mobile edge computing (MEC) finds widespread use for relieving the computational burden of compute- and interaction-intensive applications on end user devices, understanding the resulting delay and cost performance is drawing significant…

Networking and Internet Architecture · Computer Science 2022-04-21 Yang Cai , Jaime Llorca , Antonia M. Tulino , Andreas F. Molisch

Multi-access edge computing (MEC) technology is a promising solution to assist power-constrained IoT devices by providing additional computing resources for time-sensitive tasks. In this paper, we consider the problem of optimal task…

Information Theory · Computer Science 2025-02-03 Shubham Aggarwal , Muhammad Aneeq uz Zaman , Melih Bastopcu , Sennur Ulukus , Tamer Başar

To support the growing demand for data-intensive and low-latency IoT applications, Multi-Access Edge Computing (MEC) is emerging as an effective edge-computing approach enabling the execution of delay-sensitive processing tasks close to…

Networking and Internet Architecture · Computer Science 2025-01-27 Simone Bolettieri , Raffaele Bruno , Enzo Mingozzi

Technological evolution of mobile user equipments (UEs), such as smartphones or laptops, goes hand-in-hand with evolution of new mobile applications. However, running computationally demanding applications at the UEs is constrained by…

Information Theory · Computer Science 2017-03-14 Pavel Mach , Zdenek Becvar

The emergence of vehicle-to-everything (V2X) technology offers new insights into intersection management. This, however, has also presented new challenges, such as the need to understand and model the interactions of traffic participants,…

Computer Science and Game Theory · Computer Science 2023-11-22 Ziye Qin , Ang Ji , Zhanbo Sun , Guoyuan Wu , Peng Hao , Xishun Liao

Wireless communication networks are becoming highly virtualized with two-layer hierarchies, in which controllers at the upper layer with tasks to achieve can ask a large number of agents at the lower layer to help realize computation,…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-07 Zijie Zheng , Lingyang Song , Zhu Han , Geoffrey Ye Li , H. Vincent Poor

In this paper, we view the Internet under a game-theoretic lens in an effort to explain and overcome the Internet's innovation slump. Game Theory is used to model Internet environments as problems of technological competition toward the end…

Networking and Internet Architecture · Computer Science 2012-10-30 Ioannis Avramopoulos

Virtually all of the rapidly increasing data traffic consumed by mobile users requires some kind of processing, normally performed at cloud servers. A recent thrust, {\em mobile edge computing}, moves such processing to servers {\em within}…

Networking and Internet Architecture · Computer Science 2016-11-28 Francesco Malandrino , Scott Kirkpatrick , Carla-Fabiana Chiasserini

In this paper we propose game theoretic Medium Access Control (MAC) strategies for data dissemination scenarios. In particular, we use energy-based utility functions that inherently imply power-awareness, while we consider network coding…

Computer Science and Game Theory · Computer Science 2014-08-26 Angelos Antonopoulos , Christos Verikoukis

With the advances of the Internet of Things (IoT) and 5G/6G wireless communications, the paradigms of mobile computing have developed dramatically in recent years, from centralized mobile cloud computing to distributed fog computing and…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-29 Yitong Wang , Jun Zhao

Mobile-edge computing (MEC) enhances the capacities and features of mobile devices by offloading computation-intensive tasks over wireless networks to edge servers. One challenge faced by the deployment of MEC in cellular networks is to…

Information Theory · Computer Science 2021-02-08 Zezu Liang , Yuan Liu , Tat-Ming Lok , Kaibin Huang