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The framework of budget-feasible mechanism design studies procurement auctions where the auctioneer (buyer) aims to maximize his valuation function subject to a hard budget constraint. We study the problem of designing truthful mechanisms…

Computer Science and Game Theory · Computer Science 2019-05-07 Georgios Amanatidis , Pieter Kleer , Guido Schäfer

We study a class of procurement auctions with a budget constraint, where an auctioneer is interested in buying resources or services from a set of agents. Ideally, the auctioneer would like to select a subset of the resources so as to…

Computer Science and Game Theory · Computer Science 2017-10-10 Georgios Amanatidis , Georgios Birmpas , Evangelos Markakis

Budget feasible mechanisms, recently initiated by Singer (FOCS 2010), extend algorithmic mechanism design problems to a realistic setting with a budget constraint. We consider the problem of designing truthful budget feasible mechanisms for…

Computer Science and Game Theory · Computer Science 2010-07-23 Ning Chen , Nick Gravin , Pinyan Lu

We study a novel class of mechanism design problems in which the outcomes are constrained by the payments. This basic class of mechanism design problems captures many common economic situations, and yet it has not been studied, to our…

Computer Science and Game Theory · Computer Science 2013-12-02 Yaron Singer

In budget-feasible mechanism design, there is a set of items $U$, each owned by a distinct seller. The seller of item $e$ incurs a private cost $\overline{c}_e$ for supplying her item. A buyer wishes to procure a set of items from the…

Computer Science and Game Theory · Computer Science 2026-03-04 Rian Neogi , Kanstantsin Pashkovich , Chaitanya Swamy

Budget-feasible procurement auctions play a pivotal role in various AI-driven marketplaces, such as data acquisition and crowdsourcing, where a buyer with a limited budget seeks to procure services from strategic sellers with private costs.…

Computer Science and Game Theory · Computer Science 2026-05-04 Shuang Cui , He Huang , Yu-e Sun , Chen Xue

In budget-feasible mechanism design, a buyer wishes to procure a set of items of maximum value from self-interested players. We have a valuation function $v:2^U \to \mathbb{R}_+$, where $U$ is the set of all items, where $v(S)$ specifies…

Computer Science and Game Theory · Computer Science 2026-03-25 Rian Neogi , Kanstantsin Pashkovich , Chaitanya Swamy

Budget feasible mechanism design studies procurement combinatorial auctions where the sellers have private costs to produce items, and the buyer(auctioneer) aims to maximize a social valuation function on subsets of items, under the budget…

Computer Science and Game Theory · Computer Science 2012-11-09 Xiaohui Bei , Ning Chen , Nick Gravin , Pinyan Lu

Budget feasible mechanism considers algorithmic mechanism design questions where there is a budget constraint on the total payment of the mechanism. An important question in the field is that under which valuation domains there exist budget…

Computer Science and Game Theory · Computer Science 2012-03-23 Xiaohui Bei , Ning Chen , Nick Gravin , Pinyan Lu

We study a type of reverse (procurement) auction problems in the presence of budget constraints. The general algorithmic problem is to purchase a set of resources, which come at a cost, so as not to exceed a given budget and at the same…

Computer Science and Game Theory · Computer Science 2016-10-05 Georgios Amanatidis , Georgios Birmpas , Evangelos Markakis

We revisit the well-studied problem of budget-feasible procurement, where a buyer with a strict budget constraint seeks to acquire services from a group of strategic providers (the sellers). During the last decade, several strategyproof…

Computer Science and Game Theory · Computer Science 2021-07-22 Eric Balkanski , Pranav Garimidi , Vasilis Gkatzelis , Daniel Schoepflin , Xizhi Tan

Budget-feasible procurement has been a major paradigm in mechanism design since its introduction by Singer (2010). An auctioneer (buyer) with a strict budget constraint is interested in buying goods or services from a group of strategic…

Computer Science and Game Theory · Computer Science 2025-05-30 Georgios Amanatidis , Sophie Klumper , Evangelos Markakis , Guido Schäfer , Artem Tsikiridis

We consider budget feasible mechanisms for procurement auctions with additive valuation functions. For the divisible case, where agents can be allocated fractionally, there exists an optimal mechanism with approximation guarantee $e/(e-1)$…

Computer Science and Game Theory · Computer Science 2022-09-02 Sophie Klumper , Guido Schäfer

The optimal pricing problem is a fundamental problem that arises in combinatorial auctions. Suppose that there is one seller who has indivisible items and multiple buyers who want to purchase a combination of the items. The seller wants to…

Computer Science and Game Theory · Computer Science 2016-11-24 Takanori Maehara , Yasushi Kawase , Hanna Sumita , Katsuya Tono , Ken-ichi Kawarabayashi

We study revenue maximization in a buyer-seller setting where the seller has a single object and the buyer has both a private valuation and a private budget. Private budgets complicate the classic single-product monopoly problem, making…

Computer Science and Game Theory · Computer Science 2026-04-30 Juan Carlos Carbajal , Ahuva Mualem

A recent line of research has established a novel desideratum for designing approximately-revenue-optimal multi-item mechanisms, namely the buy-many constraint. Under this constraint, prices for different allocations made by the mechanism…

Computer Science and Game Theory · Computer Science 2024-05-17 Shuchi Chawla , Rojin Rezvan , Yifeng Teng , Christos Tzamos

We consider the problem of budget feasible mechanism design proposed by Singer (2010), but in a Bayesian setting. A principal has a public value for hiring a subset of the agents and a budget, while the agents have private costs for being…

Computer Science and Game Theory · Computer Science 2015-10-22 Eric Balkanski , Jason D. Hartline

We study procurement games where each seller supplies multiple units of his item, with a cost per unit known only to him. The buyer can purchase any number of units from each seller, values different combinations of the items differently,…

Computer Science and Game Theory · Computer Science 2014-09-29 Hau Chan , Jing Chen

In this paper, we show a tight approximation guarantee for budget-feasible mechanisms with an additive buyer. We propose a new simple randomized mechanism with approximation ratio of $2$, improving the previous best known result of $3$. Our…

Computer Science and Game Theory · Computer Science 2020-07-22 Nick Gravin , Yaonan Jin , Pinyan Lu , Chenhao Zhang

Augmenting the input of algorithms with predictions is an algorithm design paradigm that suggests leveraging a (possibly erroneous) prediction to improve worst-case performance guarantees when the prediction is perfect (consistency), while…

Computer Science and Game Theory · Computer Science 2025-11-20 Georgios Amanatidis , Evangelos Markakis , Christodoulos Santorinaios , Guido Schäfer , Panagiotis Tsamopoulos , Artem Tsikiridis
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