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Spatio-temporal action detection encompasses the tasks of localizing and classifying individual actions within a video. Recent works aim to enhance this process by incorporating interaction modeling, which captures the relationship between…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Wei-Jhe Huang , Min-Hung Chen , Shang-Hong Lai

We present a system for real-time RGBD-based estimation of 3D human pose. We use parametric 3D deformable human mesh model (SMPL-X) as a representation and focus on the real-time estimation of parameters for the body pose, hands pose and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Renat Bashirov , Anastasia Ianina , Karim Iskakov , Yevgeniy Kononenko , Valeriya Strizhkova , Victor Lempitsky , Alexander Vakhitov

The temporal component of videos provides an important clue for activity recognition, as a number of activities can be reliably recognized based on the motion information. In view of that, this work proposes a novel temporal stream for…

Computer Vision and Pattern Recognition · Computer Science 2017-08-23 Carlos Caetano , Victor H. C. de Melo , Jefersson A. dos Santos , William Robson Schwartz

We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Taein Kwon , Bugra Tekin , Jan Stuhmer , Federica Bogo , Marc Pollefeys

Recently, Long Short-Term Memory (LSTM) has become a popular choice to model individual dynamics for single-person action recognition due to its ability of modeling the temporal information in various ranges of dynamic contexts. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Xiangbo Shu

Recognizing human actions is a vital task for a humanoid robot, especially in domains like programming by demonstration. Previous approaches on action recognition primarily focused on the overall prevalent action being executed, but we…

Robotics · Computer Science 2019-09-13 Christian R. G. Dreher , Mirko Wächter , Tamim Asfour

Skeleton-based gesture recognition methods have achieved high success using Graph Convolutional Network (GCN). In addition, context-dependent adaptive topology as a neighborhood vertex information and attention mechanism leverages a model…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Ikuo Nakamura

In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Sunoh Kim , Kimin Yun , Jongyoul Park , Jin Young Choi

Predicting human interaction is challenging as the on-going activity has to be inferred based on a partially observed video. Essentially, a good algorithm should effectively model the mutual influence between the two interacting subjects.…

Computer Vision and Pattern Recognition · Computer Science 2017-05-29 Yichao Yan , Bingbing Ni , Xiaokang Yang

The prevalence of smartphone and consumer camera has led to more evidence in the form of digital images, which are mostly taken in uncontrolled and uncooperative environments. In these images, criminals likely hide or cover their faces…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Wojciech Michal Matkowski , Xiaojie Li , Adams Wai Kin Kong

Accurate 3D human pose estimation is a challenging task due to occlusion and depth ambiguity. In this paper, we introduce a multi-hop graph transformer network designed for 2D-to-3D human pose estimation in videos by leveraging the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Zaedul Islam , A. Ben Hamza

Action anticipation in egocentric videos is a difficult task due to the inherently multi-modal nature of human actions. Additionally, some actions happen faster or slower than others depending on the actor or surrounding context which could…

Computer Vision and Pattern Recognition · Computer Science 2021-09-03 Nada Osman , Guglielmo Camporese , Pasquale Coscia , Lamberto Ballan

Skeleton based recognition systems are gaining popularity and machine learning models focusing on points or joints in a skeleton have proved to be computationally effective and application in many areas like Robotics. It is easy to track…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Neha Baranwal , Varun Sharma

We present an online approach to efficiently and simultaneously detect and track the 2D pose of multiple people in a video sequence. We build upon Part Affinity Field (PAF) representation designed for static images, and propose an…

Computer Vision and Pattern Recognition · Computer Science 2019-06-14 Yaadhav Raaj , Haroon Idrees , Gines Hidalgo , Yaser Sheikh

Estimating 3D human pose from a single image suffers from severe ambiguity since multiple 3D joint configurations may have the same 2D projection. The state-of-the-art methods often rely on context modeling methods such as pictorial…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Xiaoxuan Ma , Jiajun Su , Chunyu Wang , Hai Ci , Yizhou Wang

How to effectively and efficiently deal with spatio-temporal event streams, where the events are generally sparse and non-uniform and have the microsecond temporal resolution, is of great value and has various real-life applications.…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Man Yao , Huanhuan Gao , Guangshe Zhao , Dingheng Wang , Yihan Lin , Zhaoxu Yang , Guoqi Li

Self-supervised learning has demonstrated remarkable capability in representation learning for skeleton-based action recognition. Existing methods mainly focus on applying global data augmentation to generate different views of the skeleton…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Yujie Zhou , Haodong Duan , Anyi Rao , Bing Su , Jiaqi Wang

Discriminative methods often generate hand poses kinematically implausible, then generative methods are used to correct (or verify) these results in a hybrid method. Estimating 3D hand pose in a hierarchy, where the high-dimensional output…

Computer Vision and Pattern Recognition · Computer Science 2016-10-21 Qi Ye , Shanxin Yuan , Tae-Kyun Kim

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Conventional methods for human pose estimation either require a high degree of instrumentation, by relying on many inertial measurement units (IMUs), or constraint the recording space, by relying on extrinsic cameras. These deficits are…

Computer Vision and Pattern Recognition · Computer Science 2022-12-23 Patrik Puchert , Timo Ropinski