Related papers: An Epipolar Line from a Single Pixel
Ray tracing is increasingly utilized in wireless system simulations to estimate channel paths. In large-scale simulations with complex environments, ray tracing at high resolution can be computationally demanding. To reduce the computation,…
State-of-the-art solutions for Shape-from-Polarization (SfP) suffer from a speed-resolution tradeoff: they either sacrifice the number of polarization angles measured or necessitate lengthy acquisition times due to framerate constraints,…
Abrupt motion of camera or objects in a scene result in a blurry video, and therefore recovering high quality video requires two types of enhancements: visual enhancement and temporal upsampling. A broad range of research attempted to…
Video analysis tasks rely heavily on identifying the pixels from different frames that correspond to the same visual target. To tackle this problem, recent studies have advocated feature learning methods that aim to learn distinctive…
We present a one-stage Fully Convolutional Line Parsing network (F-Clip) that detects line segments from images. The proposed network is very simple and flexible with variations that gracefully trade off between speed and accuracy for…
We consider the problem of forecasting motion from a single image, i.e., predicting how objects in the world are likely to move, without the ability to observe other parameters such as the object velocities or the forces applied to them. We…
An $\epsilon$-approximate incidence between a point and some geometric object (line, circle, plane, sphere) occurs when the point and the object lie at distance at most $\epsilon$ from each other. Given a set of points and a set of objects,…
Estimating per-pixel motion between video frames, known as optical flow, is a long-standing problem in video understanding and analysis. Most contemporary optical flow techniques largely focus on addressing the cross-image matching with…
A viewing graph is a set of unknown camera poses, as the vertices, and the observed relative motions, as the edges. Solving the viewing graph is an essential step in a Structure-from-Motion procedure, where a set of relative motions is…
Besides per-pixel accuracy, topological correctness is also crucial for the segmentation of images with fine-scale structures, e.g., satellite images and biomedical images. In this paper, by leveraging the theory of digital topology, we…
Camera pose estimation from sparse correspondences is a fundamental problem in geometric computer vision and remains particularly challenging in near-field scenarios, where strong perspective effects and heterogeneous measurement noise can…
The classical matching pipeline used for visual localization typically involves three steps: (i) local feature detection and description, (ii) feature matching, and (iii) outlier rejection. Recently emerged correspondence networks propose…
Imagining multiple consecutive frames given one single snapshot is challenging, since it is difficult to simultaneously predict diverse motions from a single image and faithfully generate novel frames without visual distortions. In this…
Occlusion-free video generation is challenging due to surgeons' obstructions in the camera field of view. Prior work has addressed this issue by installing multiple cameras on a surgical light, hoping some cameras will observe the surgical…
Most of existing superpixel methods are designed to segment standard planar images as pre-processing for computer vision pipelines. Nevertheless, the increasing number of applications based on wide angle capture devices, mainly generating…
The Perspective-Three-Point Problem (P3P) is solved by first focusing on determining the directions of the lines through pairs of control points, relative to the camera, rather than the distances from the camera to the control points. The…
Camera calibration involves estimating camera parameters to infer geometric features from captured sequences, which is crucial for computer vision and robotics. However, conventional calibration is laborious and requires dedicated…
We present a derivation for estimating the roll and pitch orientation of a partially calibrated camera mounted above a planar surface, using minimal scene information. Specifically, we assume known intrinsic parameters and a fixed height…
Temporal correspondence - linking pixels or objects across frames - is a fundamental supervisory signal for the video models. For the panoptic understanding of dynamic scenes, we further extend this concept to every segment. Specifically,…
Generating non-existing frames from a consecutive video sequence has been an interesting and challenging problem in the video processing field. Typical kernel-based interpolation methods predict pixels with a single convolution process that…