Related papers: Routing in Polygonal Domains
Geocast is the concept of sending data packets to nodes in a specified geographical area instead of nodes with a specific address. To route geocast messages to their destination we need a geographic routing algorithm that can route packets…
Let $G=(V,E)$ be an undirected graph with $n$ vertices and $m$ edges. We obtain the following new routing schemes: - A routing scheme for unweighted graphs that uses $\tilde O(\frac{1}{\epsilon} n^{2/3})$ space at each vertex and $\tilde…
Coordinating agents through hazardous environments, such as aid-delivering drones navigating conflict zones or field robots traversing deployment areas filled with obstacles, poses fundamental planning challenges. We introduce and analyze…
We consider the Distinct Shortest Walks problem. Given two vertices $s$ and $t$ of a graph database $\mathcal{D}$ and a regular path query, enumerate all walks of minimal length from $s$ to $t$ that carry a label that conforms to the query.…
Querying the shortest path between two vertexes is a fundamental operation in a variety of applications, which has been extensively studied over static road networks. However, in reality, the travel costs of road segments evolve over time,…
Routing is a challenging problem for wireless ad hoc networks, especially when the nodes are mobile and spread so widely that in most cases multiple hops are needed to route a message from one node to another. In fact, it is known that any…
Distance labeling is a preprocessing technique introduced by Peleg [Journal of Graph Theory, 33(3)] to speed up distance queries in large networks. Herein, each vertex receives a (short) label and, the distance between two vertices can be…
We investigate a practical variant of the well-known polygonal visibility path (watchman) problem. For a polygon $P$, a minimum link visibility path is a polygonal visibility path in $P$ that has the minimum number of links. The problem of…
Autonomous agents face the challenge of coordinating multiple tasks (perception, motion planning, controller) which are computationally expensive on a single onboard computer. To utilize the onboard processing capacity optimally, it is…
We give an algorithm to morph planar graph drawings that achieves small grid size at the expense of allowing a constant number of bends on each edge. The input is an $n$-vertex planar graph and two planar straight-line drawings of the graph…
In this paper we present an efficient reachability oracle under single-edge or single-vertex failures for planar directed graphs. Specifically, we show that a planar digraph $G$ can be preprocessed in $O(n\log^2{n}/\log\log{n})$ time,…
Orthogonal graph drawing has many applications, e.g., for laying out UML diagrams or cableplans. In this paper, we present a new pipeline that draws multigraphs orthogonally, using few bends, few crossings, and small area. Our pipeline…
We consider approximate {\em path-reporting} distance oracles, distance labeling and labeled routing with extremely low space requirement, for general undirected graphs. For distance oracles, we show how to break the n\log n space bound of…
In this paper we present the first deterministic polynomial time algorithm for determining the existence of a Hamiltonian cycle and finding a Hamiltonian cycle in general graphs. Our algorithm can also solve the Hamiltonian path problem in…
We consider the construction of a polygon $P$ with $n$ vertices whose turning angles at the vertices are given by a sequence $A=(\alpha_0,\ldots, \alpha_{n-1})$, $\alpha_i\in (-\pi,\pi)$, for $i\in\{0,\ldots, n-1\}$. The problem of…
We consider the standard message passing model; we assume the system is fully synchronous: all processes start at the same time and time proceeds in synchronised rounds. In each round each vertex can transmit a different message of size…
A simplicial vertex of a graph is a vertex whose neighborhood is a clique. It is known that listing all simplicial vertices can be done in $O(nm)$ time or $O(n^{\omega})$ time, where $O(n^{\omega})$ is the time needed to perform a fast…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
The Shortest Path Reconfiguration problem has as input a graph G (with unit edge lengths) with vertices s and t, and two shortest st-paths P and Q. The question is whether there exists a sequence of shortest st-paths that starts with P and…
Let $S$ be a set of $n$ points in a polygon $P$ with $m$ vertices. The geodesic unit-disk graph $G(S)$ induced by $S$ has vertex set $S$ and contains an edge between two vertices whenever their geodesic distance in $P$ is at most one. In…