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Curriculum learning strategies in prior multi-task learning approaches arrange datasets in a difficulty hierarchy either based on human perception or by exhaustively searching the optimal arrangement. However, human perception of difficulty…

Machine Learning · Computer Science 2022-05-30 Neeraj Varshney , Swaroop Mishra , Chitta Baral

Originated from distributed learning, federated learning enables privacy-preserved collaboration on a new abstracted level by sharing the model parameters only. While the current research mainly focuses on optimizing learning algorithms and…

Machine Learning · Computer Science 2020-09-17 Cong Wang , Yuanyuan Yang , Pengzhan Zhou

Split learning (SL) has been recently proposed as a way to enable resource-constrained devices to train multi-parameter neural networks (NNs) and participate in federated learning (FL). In a nutshell, SL splits the NN model into parts, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-06 Joana Tirana , Dimitra Tsigkari , George Iosifidis , Dimitris Chatzopoulos

Joining multiple decision-makers together is a powerful way to obtain more sophisticated decision-making systems, but requires to address the questions of division of labor and specialization. We investigate in how far information…

Machine Learning · Computer Science 2020-11-04 Heinke Hihn , Daniel A. Braun

We present an efficient task and motion replanning approach for sequential multi-object manipulation in dynamic environments. Conventional Task And Motion Planning (TAMP) solvers experience an exponential increase in planning time as the…

Robotics · Computer Science 2026-05-20 Yan Zhang , Teng Xue , Amirreza Razmjoo , Sylvain Calinon

Access to parallel and distributed computation has enabled researchers and developers to improve algorithms and performance in many applications. Recent research has focused on next generation special purpose systems with multiple kinds of…

Machine Learning · Computer Science 2019-06-11 Tegg Taekyong Sung , Valliappa Chockalingam , Alex Yahja , Bo Ryu

We propose three novel mathematical optimization formulations that solve the same two-type heterogeneous multiprocessor scheduling problem for a real-time taskset with hard constraints. Our formulations are based on a global scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-13 Mason Thammawichai , Eric C. Kerrigan

We introduce and study a multi-class online resource allocation problem with group fairness guarantees. The problem involves allocating a fixed amount of resources to a sequence of agents, each belonging to a specific group. The primary…

Computer Science and Game Theory · Computer Science 2025-01-28 Faraz Zargari , Hossein Nekouyan Jazi , Bo Sun , Xiaoqi Tan

We revisit the coalition structure generation problem in which the goal is to partition the players into exhaustive and disjoint coalitions so as to maximize the social welfare. One of our key results is a general polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2011-06-21 Haris Aziz , Bart de Keijzer

In this paper we propose a Deep Reinforcement Learning approach to solve a multimodal transportation planning problem, in which containers must be assigned to a truck or to trains that will transport them to their destination. While…

Machine Learning · Computer Science 2021-05-19 Amirreza Farahani , Laura Genga , Remco Dijkman

In online interval scheduling, the input is an online sequence of intervals, and the goal is to accept a maximum number of non-overlapping intervals. In the more general disjoint path allocation problem, the input is a sequence of requests,…

Data Structures and Algorithms · Computer Science 2025-01-24 Joan Boyar , Lene M. Favrholdt , Shahin Kamali , Kim S. Larsen

In this paper, we develop a recommender system for a game that suggests potential items to players based on their interactive behaviors to maximize revenue for the game provider. Our approach is built on a reinforcement learning-based…

Artificial Intelligence · Computer Science 2021-11-18 Hung Nguyen , Minh Nguyen , Long Pham , Jennifer Adorno Nieves

An acceptable response time of a server is an important aspect in many client-server applications; this is evident in situations in which the server is overloaded by many computationally intensive requests. In this work, we consider that…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-09 István Módos , Přemysl Šůcha , Roman Václavík , Jan Smejkal , Zdeněk Hanzálek

In the paper, we propose a novel methodology to map learning algorithms on data (performance map) in order to gain more insights in the distribution of their performances across their parameter space. This methodology provides useful…

Machine Learning · Computer Science 2021-07-16 Filippo Neri

We consider here the MultiBot problem for the scheduling and the resource parametrization of jobs related to the production or the transportation of different products inside a given time horizon. Those jobs must meet known in advance…

Data Structures and Algorithms · Computer Science 2024-01-02 Pierre Bergé , Mari Chaikovskaia , Jean-Philippe Gayon , Alain Quilliot

We address the thesis defence scheduling problem, a critical academic scheduling management process, which has been overshadowed in the literature by its counterparts, course timetabling and exam scheduling. Specifically, the single defence…

Optimization and Control · Mathematics 2022-05-17 João Almeida , Daniel Rebelo dos Santos , José Rui Figueira

The rise of algorithmic decision-making has created an explosion of research around the fairness of those algorithms. While there are many compelling notions of individual fairness, beginning with the work of Dwork et al., these notions…

Data Structures and Algorithms · Computer Science 2022-10-07 Konstantina Bairaktari , Huy Le Nguyen , Jonathan Ullman

We describe mechanisms for the allocation of a scarce resource among multiple users in a way that is efficient, fair, and strategy-proof, but when users do not know their resource requirements. The mechanism is repeated for multiple rounds…

Machine Learning · Statistics 2020-12-17 Kirthevasan Kandasamy , Gur-Eyal Sela , Joseph E Gonzalez , Michael I Jordan , Ion Stoica

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

Computers and Society · Computer Science 2023-05-29 Ying Tang , Ryan Hare

Curriculum learning is often employed in deep reinforcement learning to let the agent progress more quickly towards better behaviors. Numerical methods for curriculum learning in the literature provides only initial heuristic solutions,…

Machine Learning · Computer Science 2019-06-18 Francesco Foglino , Matteo Leonetti , Simone Sagratella , Ruggiero Seccia
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